Player Matchup

Nu Wa
Nu Wa
BlessedSaberLynx
Nu Wa
Level 139
God Stats
17W - 12L
1,598 SR
Queue Stats
76W - 64L
1,554 Elo+
Solo
King Arthur
King Arthur
Doszapatos33
King Arthur
Level 106
God Stats
8W - 2L
1,770 SR
Queue Stats
277W - 302L
1,496 Elo+
Solo
Xbalanque
Xbalanque
InkdTuna2
Xbalanque
Level 116
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 22L
1,311 Elo+
Party 2
Baron Samedi
Baron Samedi
MythicalMona
Baron Samedi
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 30L
1,431 Elo+
Solo
Nox
Nox
Oprahh
Nox
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,223 Elo+
Party 2
Team Averages
Level 115
1,574 SR
1,403 Elo+

VS

Team Averages
Level 84
1,459 SR
1,441 Elo+
Cthulhu
Cthulhu
Apopis17
Cthulhu
Level 15
God Stats
1W - 3L
1,382 SR
Queue Stats
2W - 8L
1,283 Elo+
Solo
Vulcan
Vulcan
HaileyLee04
Vulcan
Level 63
God Stats
32W - 36L
1,502 SR
Queue Stats
104W - 136L
1,486 Elo+
Party 1
Artemis
Artemis
KapnKooter2U
Artemis
Level 53
God Stats
5W - 5L
1,589 SR
Queue Stats
30W - 49L
1,415 Elo+
Solo
Thor
Thor
Shiranuiiii
Thor
Level 178
God Stats
72W - 68L
1,535 SR
Queue Stats
353W - 347L
1,458 Elo+
Solo
Anubis
Anubis
superbigAl53
Anubis
Level 113
God Stats
1W - 7L
1,285 SR
Queue Stats
213W - 254L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 6
9,977
831
10,897
8,213
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Doszapatos33
King Arthur
16
2 / 2 / 5
8,935
745
5,363
11,962
10,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
InkdTuna2
Xbalanque
19
10 / 5 / 4
11,379
948
12,702
12,787
4,997
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
MythicalMona
Baron Samedi
16
2 / 6 / 6
9,227
769
8,155
12,537
5,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nox
Oprahh
Nox
16
3 / 2 / 7
9,353
779
3,844
5,818
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Apopis17
Cthulhu
9
0 / 0 / 0
5,390
449
0
1,035
412
Vulcan
15
1 / 2 / 6
8,546
712
6,978
9,507
4,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
KapnKooter2U
Artemis
17
2 / 6 / 7
9,743
812
8,595
14,375
6,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
11 / 3 / 4
10,844
904
14,871
12,776
6,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
17
3 / 8 / 6
9,677
806
9,939
14,552
8,334
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
40
19
Kills
17
17
Deaths
19
28
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Apopis17
Cthulhu
0
0
0
0
W
2
2
6
2.5
W
King Arthur
Doszapatos33
King Arthur
2
2
5
2.25
L
Vulcan
1
2
6
2
W
Xbalanque
InkdTuna2
Xbalanque
10
5
4
2.4
L
Artemis
KapnKooter2U
Artemis
2
6
7
0.92
W
Baron Samedi
MythicalMona
Baron Samedi
2
6
6
0.83
W
Nox
Oprahh
Nox
3
2
7
3.25
L
11
3
4
4.33
L
Anubis
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,961
Damage
40,383
51,317
Taken
52,245
26,258
Mitigated
25,626
6,443
Healing
6,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Apopis17
Cthulhu
0
0
0
0
1,035
412
0
933
0
0
0
W
10,897
3,412
0
719
8,213
2,999
1,956
1,304
6,909
49,532
0
W
King Arthur
Doszapatos33
King Arthur
5,363
94
0
1,840
11,962
10,277
0
3,385
8,447
0
16,766
L
Vulcan
6,978
3,697
0
471
9,507
4,677
18
4,281
4,926
28,476
0
W
Xbalanque
InkdTuna2
Xbalanque
12,702
5,758
72
1,040
12,787
4,997
107
4,345
8,442
0
47,300
L
Artemis
KapnKooter2U
Artemis
8,595
3,075
0
1,873
14,375
6,172
465
6,286
7,873
0
40,890
W
Baron Samedi
MythicalMona
Baron Samedi
8,155
423
1,129
1,393
12,537
5,682
23
5,680
6,857
30,662
0
W
Nox
Oprahh
Nox
3,844
247
0
250
5,818
2,303
306
2,307
3,511
8,842
0
L
14,871
3,549
0
281
12,776
6,031
0
5,165
7,455
0
51,912
L
Anubis
9,939
302
0
3,773
14,552
8,334
0
5,462
8,958
36,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,871
Gold Earned
44,200
269
Minions Killed
253
0
Camps Cleared
0
1,094,974
Distance Traveled
896,070
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,390
449
0
0
0
0
0
W
Nu Wa
9,977
831
93
8
0
225,623
6
W
King Arthur
8,935
745
21
2
0
231,946
1
L
Vulcan
8,546
712
38
3
0
234,601
0
W
Xbalanque
11,379
948
84
7
0
243,379
0
L
Artemis
9,743
812
62
5
0
224,063
0
W
Baron Samedi
9,227
769
51
4
0
235,220
4
W
Nox
9,353
779
20
2
0
158,806
0
L
Thor
10,844
904
84
7
0
248,013
1
L
Anubis
9,677
806
69
6
0
189,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role