Player Matchup

Odin
Odin
BemusedB1shop
Odin
Level 109
God Stats
6W - 2L
1,316 SR
Queue Stats
186W - 175L
1,540 Elo+
Solo
Izanami
Izanami
NugTheThug
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,328 Elo+
Party 1
Ymir
Ymir
Portalkiller205
Ymir
Level 112
God Stats
10W - 7L
1,724 SR
Queue Stats
256W - 232L
1,563 Elo+
Solo
Baba Yaga
Baba Yaga
R Yoshi9735
Baba Yaga
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,440 Elo+
Party 1
Arachne
Arachne
toxic2124
Arachne
Level 27
God Stats
3W - 1L
1,249 SR
Queue Stats
30W - 34L
1,328 Elo+
Party 1
Team Averages
Level 72
1,458 SR
1,440 Elo+

VS

Team Averages
Level 128
1,423 SR
1,492 Elo+
Ganesha
Ganesha
 
Ganesha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Lions-R-The-SHIZ
Chang'e
Level 119
God Stats
25W - 33L
1,498 SR
Queue Stats
658W - 618L
1,456 Elo+
Solo
Tyr
Tyr
Minkdinker
Tyr
Level 123
God Stats
0W - 2L
1,343 SR
Queue Stats
33W - 32L
1,494 Elo+
Solo
Tsukuyomi
Tsukuyomi
SAMURAIKANJI
Tsukuyomi
Level 140
God Stats
6W - 6L
1,168 SR
Queue Stats
70W - 64L
1,488 Elo+
Solo
Danzaburou
Danzaburou
Scuachorrito
Danzaburou
Level 128
God Stats
39W - 23L
1,605 SR
Queue Stats
249W - 240L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 5
6,867
572
6,524
10,784
11,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
NugTheThug
Izanami
11
3 / 1 / 1
6,500
542
4,217
6,023
2,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 5
7,185
599
3,193
9,170
7,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baba Yaga
R Yoshi9735
Baba Yaga
11
1 / 1 / 3
5,846
487
5,028
3,872
1,369
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
toxic2124
Arachne
12
5 / 1 / 3
7,065
589
3,974
9,821
3,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
6
0 / 2 / 1
4,891
408
2,670
6,481
3,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 2 / 0
6,396
533
3,885
8,935
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 0
6,667
556
7,593
9,660
5,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
SAMURAIKANJI
Tsukuyomi
11
2 / 4 / 0
5,987
499
3,493
11,447
4,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
Scuachorrito
Danzaburou
11
1 / 1 / 0
6,823
569
4,847
5,707
1,975
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
11
Kills
6
6
Deaths
11
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
1
0.25
W
0
2
5
1.25
L
1
2
0
0.5
L
2
2
0
1
W
Izanami
NugTheThug
Izanami
3
1
1
3.5
W
2
1
5
4.5
W
Baba Yaga
R Yoshi9735
Baba Yaga
1
1
3
2.5
L
Tsukuyomi
SAMURAIKANJI
Tsukuyomi
2
4
0
0.5
L
Danzaburou
Scuachorrito
Danzaburou
1
1
0
1
W
Arachne
toxic2124
Arachne
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,936
Damage
22,488
39,670
Taken
42,230
25,655
Mitigated
18,444
11,099
Healing
13,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,670
316
0
1,263
6,481
3,438
0
1,121
5,360
8,918
0
W
6,524
870
0
3,187
10,784
11,320
0
313
9,748
1,369
42,427
L
3,885
188
0
3,982
8,935
3,266
0
3,408
5,527
54,196
0
L
7,593
1,584
0
3,855
9,660
5,623
0
926
8,734
0
42,575
W
Izanami
NugTheThug
Izanami
4,217
3,131
0
2,155
6,023
2,082
0
1,434
4,589
0
40,431
W
3,193
955
0
2,209
9,170
7,131
0
2,451
6,719
16,782
0
W
Baba Yaga
R Yoshi9735
Baba Yaga
5,028
408
42
1,409
3,872
1,369
26
891
2,934
33,394
0
L
Tsukuyomi
SAMURAIKANJI
Tsukuyomi
3,493
887
0
1,335
11,447
4,142
0
2,726
8,633
0
41,912
L
Danzaburou
Scuachorrito
Danzaburou
4,847
2,084
0
3,128
5,707
1,975
342
793
4,914
0
51,270
W
Arachne
toxic2124
Arachne
3,974
3,511
0
2,097
9,821
3,753
0
1,589
8,168
0
40,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,463
Gold Earned
30,764
302
Minions Killed
338
0
Camps Cleared
0
1,151,272
Distance Traveled
1,040,088
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,891
408
2
0
0
117,669
0
W
Odin
6,867
572
88
7
0
210,250
0
L
Chang'e
6,396
533
96
8
0
226,787
3
L
Tyr
6,667
556
69
6
0
233,152
0
W
Izanami
6,500
542
75
6
0
218,087
2
W
Ymir
7,185
599
23
2
0
224,356
0
W
Baba Yaga
5,846
487
50
4
0
221,616
2
L
Tsukuyomi
5,987
499
73
6
0
229,664
2
L
Danzaburou
6,823
569
98
8
0
232,816
2
W
Arachne
7,065
589
66
6
0
276,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role