Player Matchup

Scylla
Scylla
Bоlin
Scylla
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 18L
1,928 Elo+
Party 1
Fenrir
Fenrir
Rick709
Fenrir
Level 175
God Stats
8W - 6L
1,727 SR
Queue Stats
281W - 273L
1,566 Elo+
Solo
Serqet
Serqet
SCHIZ0MANIAC
Serqet
Level 28
God Stats
1W - 2L
1,717 SR
Queue Stats
71W - 14L
1,952 Elo+
Party 1
Team Averages
Level 111
1,648 SR
1,816 Elo+

VS

Team Averages
Level 111
1,786 SR
1,619 Elo+
Yu Huang
Yu Huang
OnixDrift
Yu Huang
Level 113
God Stats
15W - 5L
1,788 SR
Queue Stats
106W - 71L
1,635 Elo+
Party 2
Hou Yi
Hou Yi
Pφtatφ
Hou Yi
Level 113
God Stats
9W - 4L
1,756 SR
Queue Stats
289W - 258L
1,591 Elo+
Solo
Horus
Horus
YourAngelHorus
Horus
Level 108
God Stats
16W - 4L
1,813 SR
Queue Stats
101W - 68L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bоlin
Scylla
15
3 / 4 / 3
11,903
744
12,783
9,699
2,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Rick709
Fenrir
12
3 / 6 / 3
10,558
660
4,229
16,168
5,090
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
12
2 / 6 / 6
10,405
650
9,469
17,820
13,037
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
OnixDrift
Yu Huang
15
9 / 5 / 4
13,129
821
13,863
10,278
3,456
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Pφtatφ
Hou Yi
16
4 / 3 / 10
12,475
780
11,013
11,495
3,991
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 0 / 11
12,025
752
9,596
13,978
14,654
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
8
Kills
16
16
Deaths
8
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Scylla
Bоlin
Scylla
3
4
3
1.13
W
Yu Huang
OnixDrift
Yu Huang
9
5
4
2.2
W
Hou Yi
Pφtatφ
Hou Yi
4
3
10
3
L
Fenrir
Rick709
Fenrir
3
6
3
0.75
L
Serqet
2
6
6
0.83
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,481
Damage
34,472
43,687
Taken
35,751
20,678
Mitigated
22,101
5,298
Healing
12,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Bоlin
Scylla
12,783
1,909
0
1,017
9,699
2,551
0
3,571
6,128
74,266
0
W
Yu Huang
OnixDrift
Yu Huang
13,863
785
0
1,677
10,278
3,456
1,452
5,024
4,944
49,201
0
W
Hou Yi
Pφtatφ
Hou Yi
11,013
6,162
0
1,505
11,495
3,991
1,170
2,811
7,922
0
76,846
L
Fenrir
Rick709
Fenrir
4,229
765
0
2,296
16,168
5,090
0
5,129
11,039
0
30,311
L
Serqet
9,469
1,403
0
1,985
17,820
13,037
0
5,544
12,212
0
18,542
W
9,596
3,238
3,103
6,555
13,978
14,654
238
5,593
8,385
0
15,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,866
Gold Earned
37,629
168
Minions Killed
168
0
Camps Cleared
0
828,171
Distance Traveled
867,327
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,903
744
118
7
0
262,608
0
W
Yu Huang
13,129
821
75
5
0
265,831
0
W
Hou Yi
12,475
780
79
5
0
274,176
0
L
Fenrir
10,558
660
38
2
0
271,265
0
L
Serqet
10,405
650
12
1
0
294,298
0
W
Horus
12,025
752
14
1
0
327,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role