Player Matchup

Athena
Athena
 
Athena
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
ASoggySandal
Hel
Level 147
God Stats
1W - 1L
1,844 SR
Queue Stats
114W - 49L
1,769 Elo+
Party 2
King Arthur
King Arthur
KingPercaval
King Arthur
Level 147
God Stats
7W - 10L
1,472 SR
Queue Stats
135W - 134L
1,534 Elo+
Solo
Ravana
Ravana
OxLowQTV
Ravana
Level 49
God Stats
1W - 3L
1,638 SR
Queue Stats
293W - 258L
1,557 Elo+
Solo
Hou Yi
Hou Yi
ZP95
Hou Yi
Level 159
God Stats
3W - 6L
1,519 SR
Queue Stats
115W - 158L
1,581 Elo+
Party 2
Team Averages
Level 131
1,595 SR
1,588 Elo+

VS

Team Averages
Level 147
1,637 SR
1,657 Elo+
Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Altava
Rama
Level 109
God Stats
6W - 1L
2,044 SR
Queue Stats
34W - 8L
1,842 Elo+
Party 1
Fafnir
Fafnir
Altavas
Fafnir
Level 181
God Stats
2W - 0L
1,509 SR
Queue Stats
34W - 9L
1,832 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GudNeim
Morgan Le Fay
Level 139
God Stats
18W - 7L
1,713 SR
Queue Stats
119W - 97L
1,489 Elo+
Solo
Serqet
Serqet
adapteri
Serqet
Level 149
God Stats
3W - 4L
1,420 SR
Queue Stats
101W - 90L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 5 / 4
6,357
454
5,697
16,487
13,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
3 / 3 / 0
7,860
561
7,834
11,194
4,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
KingPercaval
King Arthur
13
1 / 0 / 2
7,678
548
12,598
14,851
15,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ravana
OxLowQTV
Ravana
11
1 / 2 / 3
6,881
492
8,261
7,898
3,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
ZP95
Hou Yi
10
1 / 7 / 0
6,470
462
7,936
13,537
4,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 2 / 1
7,960
569
10,096
19,333
18,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
Altava
Rama
16
8 / 0 / 6
10,050
718
14,588
12,640
5,966
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
Altavas
Fafnir
13
5 / 0 / 7
9,089
649
9,387
15,329
17,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
GudNeim
Morgan Le Fay
13
1 / 3 / 1
7,765
555
7,213
9,558
4,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
adapteri
Serqet
13
3 / 1 / 4
7,842
560
6,671
13,198
5,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
17
17
Deaths
6
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
5
4
0.4
W
Chaac
 
Chaac
0
2
1
0.25
L
3
3
0
1
W
Rama
Altava
Rama
8
0
6
11
W
Fafnir
Altavas
Fafnir
5
0
7
8.5
W
Morgan Le Fay
GudNeim
Morgan Le Fay
1
3
1
0.5
L
King Arthur
KingPercaval
King Arthur
1
0
2
2
L
Ravana
OxLowQTV
Ravana
1
2
3
1.25
L
Hou Yi
ZP95
Hou Yi
1
7
0
0.14
W
Serqet
adapteri
Serqet
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,326
Damage
47,955
63,967
Taken
70,058
40,743
Mitigated
52,549
17,404
Healing
24,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,697
2,385
55
2,616
16,487
13,046
0
5,394
10,430
17,658
0
W
Chaac
 
Chaac
10,096
2,058
0
8,466
19,333
18,960
0
136
19,197
0
67,774
L
7,834
473
3,053
5,434
11,194
4,388
0
5,105
5,600
73,516
0
W
Rama
Altava
Rama
14,588
12,196
0
6,051
12,640
5,966
2,805
1,717
10,848
0
95,651
W
Fafnir
Altavas
Fafnir
9,387
2,721
2,560
5,219
15,329
17,749
142
5,467
9,862
23,212
0
W
Morgan Le Fay
GudNeim
Morgan Le Fay
7,213
551
0
1,611
9,558
4,109
315
4,027
5,531
64,602
0
L
King Arthur
KingPercaval
King Arthur
12,598
875
0
3,871
14,851
15,259
0
105
14,746
541
63,485
L
Ravana
OxLowQTV
Ravana
8,261
3,074
0
1,226
7,898
3,744
0
2,644
5,162
0
51,857
L
Hou Yi
ZP95
Hou Yi
7,936
3,741
0
1,149
13,537
4,306
0
3,024
10,197
0
44,699
W
Serqet
adapteri
Serqet
6,671
2,050
0
1,065
13,198
5,765
0
2,485
10,713
0
59,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,246
Gold Earned
42,706
383
Minions Killed
496
0
Camps Cleared
0
1,412,122
Distance Traveled
1,519,104
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,357
454
12
1
0
310,969
2
W
Chaac
7,960
569
100
7
0
256,303
0
L
Hel
7,860
561
132
9
0
272,287
2
W
Rama
10,050
718
158
11
0
295,432
2
W
Fafnir
9,089
649
22
2
0
319,278
2
W
Morgan Le Fay
7,765
555
131
9
0
286,779
5
L
King Arthur
7,678
548
88
6
0
296,592
7
L
Ravana
6,881
492
79
6
0
262,797
0
L
Hou Yi
6,470
462
72
5
0
269,477
2
W
Serqet
7,842
560
85
6
0
361,312
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role