Player Matchup

Xing Tian
Xing Tian
AswiftT23
Xing Tian
Level 117
God Stats
1W - 2L
1,564 SR
Queue Stats
141W - 138L
1,491 Elo+
Party 1
Cliodhna
Cliodhna
Avisthehood
Cliodhna
Level 107
God Stats
7W - 13L
1,396 SR
Queue Stats
901W - 939L
1,470 Elo+
Solo
Hercules
Hercules
DEATHBYMRPINK
Hercules
Level 123
God Stats
2W - 3L
1,455 SR
Queue Stats
140W - 139L
1,477 Elo+
Party 1
Bakasura
Bakasura
Gordys69
Bakasura
Level 127
God Stats
4W - 11L
1,039 SR
Queue Stats
476W - 462L
1,417 Elo+
Solo
Sobek
Sobek
I Sarabi I
Sobek
Level 158
God Stats
6W - 8L
1,636 SR
Queue Stats
1,333W - 1,366L
1,409 Elo+
Solo
Team Averages
Level 126
1,418 SR
1,453 Elo+

VS

Team Averages
Level 142
1,484 SR
1,490 Elo+
Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
GreenCreutho
Athena
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Anhur
Anhur
MetalHeadMike420
Anhur
Level 125
God Stats
5W - 0L
1,735 SR
Queue Stats
92W - 86L
1,455 Elo+
Party 2
Arachne
Arachne
Shootdawwgy
Arachne
Level 120
God Stats
1W - 2L
1,157 SR
Queue Stats
32W - 24L
1,536 Elo+
Party 2
Cerberus
Cerberus
eltotolpqtp
Cerberus
Level 202
God Stats
12W - 2L
1,526 SR
Queue Stats
893W - 894L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AswiftT23
Xing Tian
16
1 / 4 / 3
9,207
708
9,475
16,978
16,434
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cliodhna
Avisthehood
Cliodhna
13
1 / 6 / 1
7,942
611
17,789
13,879
5,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
DEATHBYMRPINK
Hercules
15
3 / 4 / 1
8,587
661
11,762
20,653
25,001
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Gordys69
Bakasura
15
0 / 6 / 3
8,267
636
3,442
16,846
16,712
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
14
0 / 6 / 4
8,360
643
10,262
20,594
22,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
9 / 2 / 15
11,408
878
29,447
12,837
8,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
16
2 / 2 / 19
9,035
695
8,020
15,702
18,002
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 1 / 18
9,260
712
14,723
9,592
5,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
Shootdawwgy
Arachne
17
11 / 1 / 12
10,295
792
13,083
10,202
7,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
eltotolpqtp
Cerberus
18
1 / 0 / 24
10,568
813
10,853
21,286
14,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
114
5
Kills
26
26
Deaths
6
12
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
2
15
8.25
L
Xing Tian
AswiftT23
Xing Tian
1
4
3
0.63
L
Cliodhna
Avisthehood
Cliodhna
1
6
1
0.25
L
Hercules
DEATHBYMRPINK
Hercules
3
4
1
0.88
L
Bakasura
Gordys69
Bakasura
0
6
3
0.25
W
Athena
2
2
19
5.75
L
Sobek
0
6
4
0.33
W
3
1
18
12
W
Arachne
Shootdawwgy
Arachne
11
1
12
17
W
Cerberus
eltotolpqtp
Cerberus
1
0
24
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,730
Damage
76,126
88,950
Taken
69,619
86,389
Mitigated
53,317
24,619
Healing
42,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
29,447
1,581
3,797
7,252
12,837
8,030
275
4,227
8,259
56,803
0
L
Xing Tian
AswiftT23
Xing Tian
9,475
495
1,960
2,560
16,978
16,434
0
11,080
5,772
18,678
0
L
Cliodhna
Avisthehood
Cliodhna
17,789
1,170
64
2,279
13,879
5,454
59
7,155
6,599
0
29,950
L
Hercules
DEATHBYMRPINK
Hercules
11,762
3,004
777
7,605
20,653
25,001
0
10,606
9,995
0
23,140
L
Bakasura
Gordys69
Bakasura
3,442
2,674
0
2,925
16,846
16,712
0
8,201
8,645
0
9,545
W
Athena
8,020
1,868
503
2,980
15,702
18,002
230
5,457
9,616
12,384
0
L
Sobek
10,262
496
1,733
4,716
20,594
22,788
192
10,883
9,405
24,598
0
W
14,723
8,811
3,032
3,174
9,592
5,815
1,031
2,104
7,432
0
27,650
W
Arachne
Shootdawwgy
Arachne
13,083
10,888
573
4,429
10,202
7,131
238
2,771
7,081
0
17,488
W
Cerberus
eltotolpqtp
Cerberus
10,853
448
1,761
15,297
21,286
14,339
52
4,607
15,996
27,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,363
Gold Earned
50,566
135
Minions Killed
181
0
Camps Cleared
0
1,067,765
Distance Traveled
1,263,538
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,408
878
77
6
0
224,940
0
L
Xing Tian
9,207
708
18
1
0
222,083
0
L
Cliodhna
7,942
611
25
2
0
177,489
0
L
Hercules
8,587
661
28
2
0
242,730
0
L
Bakasura
8,267
636
33
3
0
210,012
0
W
Athena
9,035
695
10
1
0
258,282
0
L
Sobek
8,360
643
31
2
0
215,451
0
W
Anhur
9,260
712
24
2
0
236,022
0
W
Arachne
10,295
792
13
1
0
265,881
0
W
Cerberus
10,568
813
57
4
0
278,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role