Player Matchup

Thor
Thor
CashierDon
Thor
Level 108
God Stats
6W - 9L
1,401 SR
Queue Stats
71W - 97L
1,442 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FedLoki
Tsukuyomi
Level 139
God Stats
0W - 2L
1,275 SR
Queue Stats
316W - 320L
1,446 Elo+
Party 1
Charybdis
Charybdis
am13ros1a
Charybdis
Level 66
God Stats
1W - 4L
1,388 SR
Queue Stats
54W - 64L
1,419 Elo+
Party 1
Bacchus
Bacchus
joshuanextdoor_
Bacchus
Level 128
God Stats
4W - 3L
1,863 SR
Queue Stats
225W - 244L
1,424 Elo+
Party 1
Hera
Hera
reaperking9011
Hera
Level 141
God Stats
3W - 4L
1,520 SR
Queue Stats
84W - 80L
1,478 Elo+
Solo
Team Averages
Level 116
1,490 SR
1,442 Elo+

VS

Team Averages
Level 126
1,464 SR
1,510 Elo+
Tsukuyomi
Tsukuyomi
Cop3XxSn1p3r
Tsukuyomi
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
475W - 472L
1,528 Elo+
Solo
Danzaburou
Danzaburou
PJ WAR20N3
Danzaburou
Level 158
God Stats
2W - 1L
1,436 SR
Queue Stats
140W - 122L
1,485 Elo+
Solo
Guan Yu
Guan Yu
SurfyChef15
Guan Yu
Level 158
God Stats
13W - 7L
1,474 SR
Queue Stats
853W - 842L
1,458 Elo+
Solo
Vulcan
Vulcan
azvelint
Vulcan
Level 59
God Stats
1W - 2L
1,411 SR
Queue Stats
101W - 77L
1,586 Elo+
Solo
Baron Samedi
Baron Samedi
wyd_stepbro699
Baron Samedi
Level 121
God Stats
340W - 289L
1,499 SR
Queue Stats
1,455W - 1,416L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 1
8,462
498
7,495
15,867
6,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
FedLoki
Tsukuyomi
14
2 / 5 / 2
8,681
511
15,764
17,692
8,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
am13ros1a
Charybdis
14
1 / 0 / 0
8,131
478
3,062
8,553
3,002
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 3 / 5
8,040
473
8,393
17,780
20,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 6 / 1
7,633
449
7,164
11,545
4,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cop3XxSn1p3r
Tsukuyomi
15
6 / 3 / 4
9,772
575
8,780
16,921
7,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
PJ WAR20N3
Danzaburou
16
1 / 1 / 2
10,052
591
8,759
11,373
5,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
SurfyChef15
Guan Yu
16
2 / 1 / 7
9,920
584
7,670
21,004
14,994
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
azvelint
Vulcan
16
7 / 1 / 5
10,317
607
19,116
10,036
4,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
wyd_stepbro699
Baron Samedi
12
1 / 1 / 7
8,237
485
6,650
9,020
7,572
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
7
Kills
17
17
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Tsukuyomi
Cop3XxSn1p3r
Tsukuyomi
6
3
4
2.67
L
Tsukuyomi
FedLoki
Tsukuyomi
2
5
2
0.6
W
Danzaburou
PJ WAR20N3
Danzaburou
1
1
2
2
W
Guan Yu
SurfyChef15
Guan Yu
2
1
7
5.5
L
Charybdis
am13ros1a
Charybdis
1
0
0
1
W
Vulcan
azvelint
Vulcan
7
1
5
9.5
L
1
3
5
1.17
L
1
6
1
0.25
W
Baron Samedi
wyd_stepbro699
Baron Samedi
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,878
Damage
50,975
71,437
Taken
68,354
43,054
Mitigated
39,458
15,771
Healing
26,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,495
1,130
0
1,000
15,867
6,721
0
4,551
11,316
0
72,671
W
Tsukuyomi
Cop3XxSn1p3r
Tsukuyomi
8,780
2,664
0
2,996
16,921
7,117
428
3,406
13,515
0
76,875
L
Tsukuyomi
FedLoki
Tsukuyomi
15,764
3,401
0
4,487
17,692
8,303
0
3,938
13,746
0
68,305
W
Danzaburou
PJ WAR20N3
Danzaburou
8,759
3,425
0
6,776
11,373
5,057
871
2,009
9,364
0
81,258
W
Guan Yu
SurfyChef15
Guan Yu
7,670
1,200
645
9,190
21,004
14,994
1,119
1,246
19,650
0
69,338
L
Charybdis
am13ros1a
Charybdis
3,062
1,798
0
3,329
8,553
3,002
0
1,346
7,207
0
57,504
W
Vulcan
azvelint
Vulcan
19,116
3,935
0
2,648
10,036
4,718
823
5,618
4,282
91,288
0
L
8,393
656
363
4,222
17,780
20,150
0
8,294
9,406
23,854
0
L
7,164
1,988
0
2,370
11,545
4,878
0
7,334
4,211
52,225
0
W
Baron Samedi
wyd_stepbro699
Baron Samedi
6,650
885
1,076
3,225
9,020
7,572
490
3,768
5,156
33,113
440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,947
Gold Earned
48,298
437
Minions Killed
496
0
Camps Cleared
0
1,756,930
Distance Traveled
1,732,950
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,462
498
102
6
0
375,626
5
W
Tsukuyomi
9,772
575
84
5
0
389,052
0
L
Tsukuyomi
8,681
511
91
5
0
331,015
2
W
Danzaburou
10,052
591
133
8
0
313,932
0
W
Guan Yu
9,920
584
111
7
0
333,040
0
L
Charybdis
8,131
478
122
7
0
336,903
4
W
Vulcan
10,317
607
135
8
0
377,724
0
L
Bacchus
8,040
473
23
1
0
369,567
4
L
Hera
7,633
449
99
6
0
343,819
0
W
Baron Samedi
8,237
485
33
2
0
319,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role