Player Matchup

Jing Wei
Jing Wei
EricHaze
Jing Wei
Level 124
God Stats
6W - 4L
1,704 SR
Queue Stats
140W - 145L
1,493 Elo+
Solo
Ratatoskr
Ratatoskr
Hephing
Ratatoskr
Level 105
God Stats
22W - 10L
1,773 SR
Queue Stats
95W - 101L
1,554 Elo+
Party 2
Kukulkan
Kukulkan
Psychodia
Kukulkan
Level 183
God Stats
3W - 7L
1,282 SR
Queue Stats
294W - 299L
1,543 Elo+
Party 2
Thanatos
Thanatos
TheNonDitcher
Thanatos
Level 106
God Stats
26W - 20L
1,564 SR
Queue Stats
156W - 166L
1,543 Elo+
Party 2
Achilles
Achilles
benbrownsda
Achilles
Level 108
God Stats
3W - 6L
1,504 SR
Queue Stats
137W - 132L
1,526 Elo+
Party 2
Team Averages
Level 125
1,565 SR
1,532 Elo+

VS

Team Averages
Level 89
1,463 SR
1,561 Elo+
Horus
Horus
 
Horus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kasamurato
Cu Chulainn
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 6L
1,753 Elo+
Solo
Ishtar
Ishtar
Mecuuu
Ishtar
Level 112
God Stats
11W - 9L
1,521 SR
Queue Stats
346W - 307L
1,533 Elo+
Solo
Vulcan
Vulcan
MonarchofAnhur
Vulcan
Level 18
God Stats
2W - 2L
1,402 SR
Queue Stats
54W - 49L
1,517 Elo+
Party 1
Amaterasu
Amaterasu
SpicySix
Amaterasu
Level 109
God Stats
8W - 13L
1,393 SR
Queue Stats
137W - 119L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EricHaze
Jing Wei
12
0 / 3 / 1
7,065
505
6,239
13,767
5,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Hephing
Ratatoskr
10
0 / 3 / 1
6,283
449
3,327
9,323
5,006
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Psychodia
Kukulkan
13
0 / 3 / 1
6,977
498
2,838
8,228
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
TheNonDitcher
Thanatos
11
3 / 5 / 0
6,844
489
4,801
12,388
4,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Achilles
benbrownsda
Achilles
11
1 / 6 / 1
6,849
489
5,701
12,674
7,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 0 / 7
7,425
530
2,654
8,671
5,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
Kasamurato
Cu Chulainn
15
6 / 2 / 6
9,715
694
12,796
16,880
14,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
Mecuuu
Ishtar
13
2 / 1 / 3
7,990
571
8,139
7,143
2,505
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
11 / 0 / 1
9,993
714
13,951
3,915
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
SpicySix
Amaterasu
13
0 / 1 / 4
7,745
553
3,145
13,030
7,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
20
20
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
7
4.5
L
Jing Wei
EricHaze
Jing Wei
0
3
1
0.17
L
Ratatoskr
Hephing
Ratatoskr
0
3
1
0.17
W
Cu Chulainn
Kasamurato
Cu Chulainn
6
2
6
4.5
W
Ishtar
Mecuuu
Ishtar
2
1
3
3.5
W
11
0
1
11.5
L
Kukulkan
Psychodia
Kukulkan
0
3
1
0.17
W
Amaterasu
SpicySix
Amaterasu
0
1
4
2
L
Thanatos
TheNonDitcher
Thanatos
3
5
0
0.6
L
Achilles
benbrownsda
Achilles
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,906
Damage
40,685
56,380
Taken
49,639
25,892
Mitigated
31,458
15,681
Healing
20,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,654
1,431
2,667
3,483
8,671
5,459
25
544
8,127
0
16,748
L
Jing Wei
EricHaze
Jing Wei
6,239
3,804
0
4,464
13,767
5,144
162
1,437
12,330
0
62,869
L
Ratatoskr
Hephing
Ratatoskr
3,327
903
0
2,352
9,323
5,006
0
2,693
6,630
0
20,042
W
Cu Chulainn
Kasamurato
Cu Chulainn
12,796
1,821
0
6,668
16,880
14,377
220
1,224
14,937
66
79,782
W
Ishtar
Mecuuu
Ishtar
8,139
5,279
0
1,216
7,143
2,505
0
48
7,095
0
66,476
W
13,951
5,058
0
927
3,915
1,787
51
271
3,644
82,288
0
L
Kukulkan
Psychodia
Kukulkan
2,838
351
0
500
8,228
3,294
0
3,538
4,690
66,895
0
W
Amaterasu
SpicySix
Amaterasu
3,145
1,003
0
6,023
13,030
7,330
0
1,579
11,293
0
68,432
L
Thanatos
TheNonDitcher
Thanatos
4,801
1,034
0
6,633
12,388
4,580
0
4,819
7,569
0
54,415
L
Achilles
benbrownsda
Achilles
5,701
1,971
0
1,732
12,674
7,868
0
1,604
11,070
0
44,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,018
Gold Earned
42,868
442
Minions Killed
475
0
Camps Cleared
0
1,478,516
Distance Traveled
1,576,619
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,425
530
21
2
0
305,238
4
L
Jing Wei
7,065
505
107
8
0
250,931
2
L
Ratatoskr
6,283
449
37
3
0
326,085
0
W
Cu Chulainn
9,715
694
123
9
0
307,116
3
W
Ishtar
7,990
571
97
7
0
278,743
0
W
Vulcan
9,993
714
141
10
0
323,771
0
L
Kukulkan
6,977
498
148
11
0
272,003
3
W
Amaterasu
7,745
553
93
7
0
361,751
2
L
Thanatos
6,844
489
75
5
0
344,751
2
L
Achilles
6,849
489
75
5
0
284,746
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role