Player Matchup

Cupid
Cupid
EMGERARDO4948
Cupid
Level 53
God Stats
0W - 4L
1,317 SR
Queue Stats
351W - 346L
1,409 Elo+
Solo
Thanatos
Thanatos
Mono3038794
Thanatos
Level 88
God Stats
2W - 4L
1,283 SR
Queue Stats
57W - 60L
1,482 Elo+
Solo
Achilles
Achilles
Presha_king
Achilles
Level 45
God Stats
7W - 8L
1,527 SR
Queue Stats
41W - 76L
1,312 Elo+
Solo
Zhong Kui
Zhong Kui
ailhan
Zhong Kui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 75L
1,374 Elo+
Solo
Geb
Geb
nin0956
Geb
Level 155
God Stats
4W - 2L
1,733 SR
Queue Stats
125W - 135L
1,433 Elo+
Solo
Team Averages
Level 82
1,472 SR
1,402 Elo+

VS

Team Averages
Level 99
1,525 SR
1,447 Elo+
Odin
Odin
 
Odin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CaptChronic6916
Anubis
Level 68
God Stats
46W - 45L
1,534 SR
Queue Stats
140W - 147L
1,381 Elo+
Party 1
Aphrodite
Aphrodite
DaBiaschh
Aphrodite
Level 66
God Stats
68W - 62L
1,524 SR
Queue Stats
162W - 156L
1,407 Elo+
Party 1
Mercury
Mercury
Wanted27Geoffrey
Mercury
Level 119
God Stats
10W - 11L
1,566 SR
Queue Stats
783W - 790L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,496
416
3,539
11,934
4,411
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
Mono3038794
Thanatos
13
2 / 5 / 2
7,923
440
4,833
19,112
7,078
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Presha_king
Achilles
14
1 / 3 / 1
8,630
479
8,315
14,927
19,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
ailhan
Zhong Kui
14
5 / 3 / 1
8,224
457
12,657
11,970
10,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
10
0 / 3 / 3
6,972
387
5,277
19,410
13,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
0 / 2 / 2
9,079
504
6,684
13,085
13,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
 
Scylla
13
3 / 4 / 7
8,412
467
9,517
9,263
3,490
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 3 / 5
9,430
524
16,504
15,563
8,725
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
DaBiaschh
Aphrodite
13
0 / 0 / 12
9,072
504
5,779
9,195
9,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
10 / 2 / 2
9,043
502
10,362
11,014
4,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
10
Kills
18
19
Deaths
11
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
2
2
0.5
W
Scylla
 
Scylla
3
4
7
1.63
W
5
3
5
2.5
W
Aphrodite
DaBiaschh
Aphrodite
0
0
12
6
L
2
5
1
0.5
L
Thanatos
Mono3038794
Thanatos
2
5
2
0.6
L
Achilles
Presha_king
Achilles
1
3
1
0.5
W
10
2
2
5.5
L
Zhong Kui
ailhan
Zhong Kui
5
3
1
1.83
L
Geb
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,621
Damage
48,846
77,353
Taken
58,120
54,969
Mitigated
39,120
21,960
Healing
19,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,684
1,658
0
1,250
13,085
13,852
154
0
13,085
2,279
62,834
W
Scylla
 
Scylla
9,517
177
0
416
9,263
3,490
281
3,662
5,601
52,090
0
W
16,504
724
0
7,768
15,563
8,725
1,158
7,601
7,962
81,855
0
W
Aphrodite
DaBiaschh
Aphrodite
5,779
908
2,947
5,972
9,195
9,038
743
3,534
5,661
34,748
0
L
3,539
2,017
977
1,398
11,934
4,411
120
7,106
4,828
0
38,128
L
Thanatos
Mono3038794
Thanatos
4,833
781
136
9,717
19,112
7,078
0
7,460
11,652
0
53,944
L
Achilles
Presha_king
Achilles
8,315
2,875
0
798
14,927
19,756
0
2,568
12,359
0
57,106
W
10,362
4,801
0
1,317
11,014
4,015
297
3,509
7,505
0
40,771
L
Zhong Kui
ailhan
Zhong Kui
12,657
459
0
3,310
11,970
10,316
0
7,408
4,562
46,103
0
L
Geb
5,277
764
0
5,624
19,410
13,408
0
8,503
10,907
31,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,245
Gold Earned
45,036
318
Minions Killed
404
0
Camps Cleared
0
1,667,314
Distance Traveled
1,727,592
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,079
504
109
6
0
326,152
4
W
Scylla
8,412
467
79
4
0
343,093
0
W
Anubis
9,430
524
119
7
0
333,774
0
W
Aphrodite
9,072
504
49
3
0
334,262
0
L
Cupid
7,496
416
62
3
0
344,223
0
L
Thanatos
7,923
440
69
4
0
335,765
0
L
Achilles
8,630
479
76
4
0
303,966
0
W
Mercury
9,043
502
48
3
0
390,311
0
L
Zhong Kui
8,224
457
65
4
0
340,853
0
L
Geb
6,972
387
46
3
0
342,507
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role