Player Matchup

Chaac
Chaac
SeverusWar
Chaac
Level 123
God Stats
9W - 5L
1,458 SR
Queue Stats
294W - 317L
1,392 Elo+
Solo
Danzaburou
Danzaburou
Shnoopyyy
Danzaburou
Level 109
God Stats
8W - 4L
1,746 SR
Queue Stats
56W - 46L
1,539 Elo+
Party 3
Vulcan
Vulcan
Taste_KO
Vulcan
Level 155
God Stats
20W - 16L
1,515 SR
Queue Stats
847W - 801L
1,505 Elo+
Solo
Olorun
Olorun
WoozyJuju
Olorun
Level 145
God Stats
1W - 2L
1,157 SR
Queue Stats
67W - 68L
1,402 Elo+
Solo
Da Ji
Da Ji
flyb0y2000
Da Ji
Level 133
God Stats
3W - 0L
1,734 SR
Queue Stats
56W - 56L
1,547 Elo+
Party 3
Team Averages
Level 133
1,522 SR
1,477 Elo+

VS

Team Averages
Level 109
1,595 SR
1,492 Elo+
Charybdis
Charybdis
Amai_Sukari
Charybdis
Level 129
God Stats
5W - 2L
1,774 SR
Queue Stats
17W - 33L
1,439 Elo+
Party 1
Zhong Kui
Zhong Kui
Bonk2157
Zhong Kui
Level 105
God Stats
13W - 11L
1,624 SR
Queue Stats
42W - 33L
1,484 Elo+
Solo
Ravana
Ravana
CEREBR4L ASASSN
Ravana
Level 102
God Stats
1W - 3L
1,726 SR
Queue Stats
111W - 108L
1,501 Elo+
Party 2
Fenrir
Fenrir
SplicedScepter
Fenrir
Level 74
God Stats
7W - 5L
1,553 SR
Queue Stats
115W - 99L
1,496 Elo+
Party 2
Cthulhu
Cthulhu
TheDemiGodOW
Cthulhu
Level 133
God Stats
3W - 11L
1,298 SR
Queue Stats
431W - 465L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
1 / 5 / 1
8,074
538
6,367
14,030
9,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Shnoopyyy
Danzaburou
14
6 / 2 / 9
8,665
578
9,459
13,488
5,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
Taste_KO
Vulcan
15
6 / 0 / 7
9,527
635
12,472
6,341
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
WoozyJuju
Olorun
13
3 / 1 / 9
8,393
560
7,386
6,199
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
14
11 / 2 / 8
9,196
613
8,278
11,230
5,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Amai_Sukari
Charybdis
11
0 / 7 / 0
6,539
436
4,573
10,924
4,071
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Bonk2157
Zhong Kui
11
0 / 7 / 1
6,549
437
4,725
13,209
9,729
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
2 / 1 / 2
7,110
474
7,565
7,990
5,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
8 / 6 / 0
8,688
579
8,950
14,530
6,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
TheDemiGodOW
Cthulhu
11
0 / 7 / 1
6,671
445
4,221
15,946
12,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
27
Kills
10
10
Deaths
28
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Amai_Sukari
Charybdis
0
7
0
0
L
Zhong Kui
Bonk2157
Zhong Kui
0
7
1
0.07
L
2
1
2
3
W
Chaac
1
5
1
0.3
W
Danzaburou
Shnoopyyy
Danzaburou
6
2
9
5.25
L
8
6
0
1.33
W
Vulcan
Taste_KO
Vulcan
6
0
7
9.5
L
Cthulhu
TheDemiGodOW
Cthulhu
0
7
1
0.07
W
Olorun
WoozyJuju
Olorun
3
1
9
7.5
W
Da Ji
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,962
Damage
30,034
51,288
Taken
62,599
26,269
Mitigated
37,879
17,535
Healing
12,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Amai_Sukari
Charybdis
4,573
2,114
0
1,898
10,924
4,071
661
1,758
9,166
0
46,110
L
Zhong Kui
Bonk2157
Zhong Kui
4,725
365
0
3,210
13,209
9,729
0
7,128
5,697
46,230
0
L
7,565
2,052
0
3,411
7,990
5,222
0
0
7,990
0
44,260
W
Chaac
6,367
464
0
3,534
14,030
9,983
0
760
12,677
0
57,133
W
Danzaburou
Shnoopyyy
Danzaburou
9,459
3,865
0
4,472
13,488
5,614
129
1,355
12,091
0
56,185
L
8,950
1,748
0
911
14,530
6,438
0
4,235
10,216
0
41,731
W
Vulcan
Taste_KO
Vulcan
12,472
3,643
0
1,750
6,341
2,500
30
4,104
2,237
72,846
0
L
Cthulhu
TheDemiGodOW
Cthulhu
4,221
102
0
3,202
15,946
12,419
0
6,402
9,481
30,654
0
W
Olorun
WoozyJuju
Olorun
7,386
3,717
2,182
3,060
6,199
2,535
256
1,360
4,641
54,095
0
W
Da Ji
8,278
2,606
0
2,537
11,230
5,637
0
1,894
9,161
0
48,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,855
Gold Earned
35,557
428
Minions Killed
320
0
Camps Cleared
0
1,419,674
Distance Traveled
1,358,551
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,539
436
85
6
0
239,550
2
L
Zhong Kui
6,549
437
81
5
0
258,278
0
L
Ravana
7,110
474
59
4
0
229,726
1
W
Chaac
8,074
538
104
7
0
250,360
0
W
Danzaburou
8,665
578
80
5
0
278,830
3
L
Fenrir
8,688
579
54
4
0
325,662
0
W
Vulcan
9,527
635
108
7
0
338,631
0
L
Cthulhu
6,671
445
41
3
0
305,335
2
W
Olorun
8,393
560
78
5
0
261,762
0
W
Da Ji
9,196
613
58
4
0
290,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role