Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CJMPinger
Fenrir
Level 120
God Stats
3W - 2L
1,665 SR
Queue Stats
30W - 21L
1,630 Elo+
Solo
Cabrakan
Cabrakan
Love And Hate91
Cabrakan
Level 154
God Stats
2W - 3L
1,893 SR
Queue Stats
230W - 195L
1,529 Elo+
Solo
Hercules
Hercules
iEssau2
Hercules
Level 129
God Stats
2W - 5L
1,489 SR
Queue Stats
117W - 110L
1,429 Elo+
Solo
Neith
Neith
neptune69
Neith
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 123
1,610 SR
1,517 Elo+

VS

Team Averages
Level 119
1,452 SR
1,515 Elo+
Nu Wa
Nu Wa
LammasuRex
Nu Wa
Level 69
God Stats
26W - 19L
1,418 SR
Queue Stats
159W - 159L
1,390 Elo+
Solo
Kumbhakarna
Kumbhakarna
MoneyMakinJay7
Kumbhakarna
Level 102
God Stats
1W - 3L
1,250 SR
Queue Stats
197W - 174L
1,525 Elo+
Solo
Zhong Kui
Zhong Kui
MouraBR-
Zhong Kui
Level 108
God Stats
34W - 16L
1,553 SR
Queue Stats
109W - 78L
1,543 Elo+
Solo
Cu Chulainn
Cu Chulainn
Neo Assault
Cu Chulainn
Level 168
God Stats
1W - 0L
1,391 SR
Queue Stats
42W - 46L
1,470 Elo+
Solo
Anubis
Anubis
Vico_br01
Anubis
Level 148
God Stats
5W - 6L
1,648 SR
Queue Stats
385W - 255L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
1 / 5 / 5
7,039
1,173
5,949
9,341
5,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
CJMPinger
Fenrir
13
2 / 3 / 5
7,442
1,240
6,094
12,033
4,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
12
2 / 2 / 5
7,941
1,324
2,881
13,605
13,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
iEssau2
Hercules
11
1 / 0 / 2
6,181
1,030
1,634
1,991
1,613
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Neith
neptune69
Neith
12
1 / 3 / 4
6,712
1,119
5,007
7,684
3,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

284

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
1 / 0 / 8
6,995
1,166
4,392
1,615
511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
MoneyMakinJay7
Kumbhakarna
12
1 / 2 / 3
6,897
1,150
1,744
6,541
5,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
MouraBR-
Zhong Kui
12
4 / 0 / 6
7,692
1,282
11,400
5,167
4,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Neo Assault
Cu Chulainn
13
2 / 4 / 9
7,454
1,242
14,091
9,121
8,053
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Vico_br01
Anubis
13
5 / 1 / 6
8,182
1,364
8,042
3,260
1,719
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
45
7
Kills
13
13
Deaths
7
21
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
5
5
0.7
L
Fenrir
CJMPinger
Fenrir
2
3
5
1.5
W
Nu Wa
1
0
8
5
L
Cabrakan
2
2
5
2.25
W
Kumbhakarna
MoneyMakinJay7
Kumbhakarna
1
2
3
1.25
W
Zhong Kui
MouraBR-
Zhong Kui
4
0
6
7
W
Cu Chulainn
Neo Assault
Cu Chulainn
2
4
9
1.63
W
Anubis
Vico_br01
Anubis
5
1
6
8
L
Hercules
iEssau2
Hercules
1
0
2
2
L
Neith
neptune69
Neith
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,565
Damage
39,669
44,654
Taken
25,704
28,660
Mitigated
20,210
6,254
Healing
3,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,949
1,023
1,307
1,057
9,341
5,112
0
6,040
3,301
27,160
0
L
Fenrir
CJMPinger
Fenrir
6,094
841
0
867
12,033
4,911
0
7,795
4,022
0
14,116
W
Nu Wa
4,392
2,554
0
484
1,615
511
0
803
712
17,518
0
L
Cabrakan
2,881
485
1,317
1,152
13,605
13,612
0
6,373
7,092
15,904
0
W
Kumbhakarna
MoneyMakinJay7
Kumbhakarna
1,744
524
81
365
6,541
5,243
0
2,201
3,595
3,519
0
W
Zhong Kui
MouraBR-
Zhong Kui
11,400
419
0
166
5,167
4,684
0
1,835
3,102
21,056
0
W
Cu Chulainn
Neo Assault
Cu Chulainn
14,091
2,171
0
1,217
9,121
8,053
0
3,025
5,816
0
24,024
W
Anubis
Vico_br01
Anubis
8,042
488
0
1,256
3,260
1,719
0
647
2,613
21,422
0
L
Hercules
iEssau2
Hercules
1,634
269
0
124
1,991
1,613
0
1,282
709
0
1,698
L
Neith
neptune69
Neith
5,007
2,014
0
430
7,684
3,412
0
4,277
3,407
0
15,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,315
Gold Earned
37,220
120
Minions Killed
114
3
Camps Cleared
4
402,683
Distance Traveled
499,735
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,039
1,173
64
11
3
104,216
0
L
Fenrir
7,442
1,240
18
3
0
119,440
0
W
Nu Wa
6,995
1,166
28
5
2
75,219
0
L
Cabrakan
7,941
1,324
16
3
0
92,610
0
W
Kumbhakarna
6,897
1,150
5
1
0
88,848
0
W
Zhong Kui
7,692
1,282
17
3
2
115,803
0
W
Cu Chulainn
7,454
1,242
26
4
0
116,061
0
W
Anubis
8,182
1,364
38
6
0
103,804
0
L
Hercules
6,181
1,030
0
0
0
14,018
0
L
Neith
6,712
1,119
22
4
0
72,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role