Player Matchup

Janus
Janus
 
Janus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DashingW4rlock
Atlas
Level 124
God Stats
1W - 3L
1,511 SR
Queue Stats
39W - 49L
1,375 Elo+
Party 3
Artemis
Artemis
kamikaze2082ggp
Artemis
Level 105
God Stats
5W - 4L
1,448 SR
Queue Stats
383W - 405L
1,448 Elo+
Solo
Bakasura
Bakasura
paulblart69
Bakasura
Level 69
God Stats
13W - 15L
1,545 SR
Queue Stats
17W - 22L
1,448 Elo+
Party 3
Chernobog
Chernobog
ubertrollz
Chernobog
Level 63
God Stats
0W - 5L
1,121 SR
Queue Stats
23W - 31L
1,398 Elo+
Party 3
Team Averages
Level 81
1,425 SR
1,434 Elo+

VS

Team Averages
Level 87
1,507 SR
1,525 Elo+
Raijin
Raijin
 
Raijin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Cleytinhoz
Arachne
Level 43
God Stats
4W - 6L
1,084 SR
Queue Stats
138W - 137L
1,460 Elo+
Party 2
Maui
Maui
KelPelGlory
Maui
Level 116
God Stats
9W - 4L
1,887 SR
Queue Stats
18W - 17L
1,596 Elo+
Solo
Kuzenbo
Kuzenbo
MrPooop
Kuzenbo
Level 111
God Stats
9W - 5L
1,566 SR
Queue Stats
88W - 82L
1,525 Elo+
Party 1
Neith
Neith
anubissugarbaby
Neith
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 46L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 3 / 1
9,177
483
6,431
12,333
5,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

2
0 / 0 / 1
5,330
281
0
989
268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 9 / 1
8,541
450
8,541
17,159
7,036
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bakasura
paulblart69
Bakasura
2
0 / 0 / 1
5,307
279
0
0
0
Chernobog
ubertrollz
Chernobog
2
0 / 1 / 1
5,345
281
0
993
157
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
2 / 0 / 1
11,378
599
5,184
8,222
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Cleytinhoz
Arachne
5
0 / 0 / 0
6,645
350
0
936
321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 3 / 0
9,524
501
2,821
16,774
11,165
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
MrPooop
Kuzenbo
16
5 / 1 / 4
11,067
582
8,613
15,626
23,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 0 / 3
10,760
566
8,238
11,369
4,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
2
Kills
13
13
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
1
0.5
W
Raijin
 
Raijin
2
0
1
2.5
W
Arachne
Cleytinhoz
Arachne
0
0
0
0
L
0
0
1
0.5
W
2
3
0
0.67
W
Kuzenbo
MrPooop
Kuzenbo
5
1
4
7
W
4
0
3
5.5
L
1
9
1
0.17
L
Bakasura
paulblart69
Bakasura
0
0
1
0.5
L
Chernobog
ubertrollz
Chernobog
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,972
Damage
24,856
31,474
Taken
52,927
12,566
Mitigated
43,032
3,213
Healing
15,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,431
39
0
500
12,333
5,105
0
5,680
6,647
80,238
0
W
Raijin
 
Raijin
5,184
645
0
1,755
8,222
3,560
3,527
2,735
5,487
93,628
0
W
Arachne
Cleytinhoz
Arachne
0
0
0
626
936
321
0
143
793
0
7,255
L
0
0
0
12
989
268
0
989
0
0
0
W
2,821
286
0
1,670
16,774
11,165
154
2,300
14,474
56,280
0
W
Kuzenbo
MrPooop
Kuzenbo
8,613
1,885
0
4,035
15,626
23,388
735
277
15,349
55,587
0
W
8,238
4,414
0
7,109
11,369
4,598
6,569
1,390
9,979
0
89,807
L
8,541
3,354
0
2,701
17,159
7,036
981
8,404
8,209
0
55,495
L
Bakasura
paulblart69
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
Chernobog
ubertrollz
Chernobog
0
0
0
0
993
157
0
993
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,700
Gold Earned
49,374
237
Minions Killed
456
0
Camps Cleared
0
596,183
Distance Traveled
1,287,209
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,177
483
141
7
0
301,840
0
W
Raijin
11,378
599
170
9
0
364,153
4
W
Arachne
6,645
350
20
1
0
65,767
0
L
Atlas
5,330
281
0
0
0
2,972
0
W
Maui
9,524
501
60
3
0
268,054
3
W
Kuzenbo
11,067
582
76
4
0
301,357
1
W
Neith
10,760
566
130
7
0
287,878
0
L
Artemis
8,541
450
96
5
0
277,809
10
L
Bakasura
5,307
279
0
0
0
0
0
L
Chernobog
5,345
281
0
0
0
13,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role