Player Matchup

Sobek
Sobek
CaptPMJ
Sobek
Level 120
God Stats
3W - 1L
1,620 SR
Queue Stats
108W - 112L
1,421 Elo+
Party 2
Kali
Kali
HaqTheRipper
Kali
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
256W - 270L
1,129 Elo+
Solo
Skadi
Skadi
HippyWarGod
Skadi
Level 108
God Stats
2W - 1L
1,583 SR
Queue Stats
101W - 103L
1,423 Elo+
Party 2
Hun Batz
Hun Batz
Odyntsov
Hun Batz
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 50L
1,397 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xItsReapingx
Morgan Le Fay
Level 118
God Stats
5W - 1L
1,728 SR
Queue Stats
46W - 56L
1,428 Elo+
Party 2
Team Averages
Level 102
1,586 SR
1,359 Elo+

VS

Team Averages
Level 112
1,533 SR
1,498 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Anestesia_Az--k
Bacchus
Level 151
God Stats
16W - 7L
1,726 SR
Queue Stats
212W - 206L
1,485 Elo+
Party 1
Anubis
Anubis
HE231RO502
Anubis
Level 61
God Stats
9W - 4L
1,629 SR
Queue Stats
53W - 51L
1,507 Elo+
Party 3
Ao Kuang
Ao Kuang
Piccori_X
Ao Kuang
Level 65
God Stats
2W - 7L
1,309 SR
Queue Stats
51W - 47L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CaptPMJ
Sobek
10
0 / 4 / 2
7,609
400
4,364
15,311
15,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
1 / 2 / 4
10,063
530
10,494
23,586
11,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 2 / 2
9,762
514
11,576
13,395
5,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Odyntsov
Hun Batz
18
6 / 3 / 0
11,466
603
13,539
16,972
7,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
xItsReapingx
Morgan Le Fay
15
3 / 1 / 4
10,132
533
12,055
8,292
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
2 / 4 / 1
9,021
475
8,152
18,863
13,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
 
Cernunnos
15
2 / 2 / 1
8,801
463
12,283
17,282
7,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 1 / 2
8,623
454
8,045
12,960
17,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
HE231RO502
Anubis
7
0 / 2 / 1
6,248
329
771
2,930
982
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
Piccori_X
Ao Kuang
17
6 / 3 / 1
10,298
542
13,925
23,328
9,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
12
Kills
12
12
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
2
4
1
0.63
L
Cernunnos
 
Cernunnos
2
2
1
1.25
L
2
1
2
3
W
Sobek
CaptPMJ
Sobek
0
4
2
0.25
L
Anubis
HE231RO502
Anubis
0
2
1
0.25
W
1
2
4
1.5
W
2
2
2
1.5
W
Hun Batz
Odyntsov
Hun Batz
6
3
0
2
L
Ao Kuang
Piccori_X
Ao Kuang
6
3
1
2.17
W
Morgan Le Fay
xItsReapingx
Morgan Le Fay
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,028
Damage
43,176
77,556
Taken
75,363
43,969
Mitigated
48,293
15,829
Healing
27,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
8,152
392
0
2,573
18,863
13,152
189
14
18,849
63,025
144
L
Cernunnos
 
Cernunnos
12,283
6,416
0
9,305
17,282
7,547
174
4,863
12,419
0
76,597
L
8,045
784
0
3,842
12,960
17,027
0
4,065
8,895
27,007
0
W
Sobek
CaptPMJ
Sobek
4,364
571
0
4,179
15,311
15,704
0
3,708
11,603
24,399
0
L
Anubis
HE231RO502
Anubis
771
0
0
593
2,930
982
0
1,215
1,715
17,030
0
W
10,494
6,513
0
6,173
23,586
11,455
0
9,246
14,265
0
92,821
W
11,576
3,204
0
1,804
13,395
5,659
567
5,203
8,192
0
74,356
W
Hun Batz
Odyntsov
Hun Batz
13,539
3,677
0
1,950
16,972
7,775
0
7,917
9,055
0
88,560
L
Ao Kuang
Piccori_X
Ao Kuang
13,925
2,448
0
10,741
23,328
9,585
0
6,386
16,942
105,237
0
W
Morgan Le Fay
xItsReapingx
Morgan Le Fay
12,055
835
0
1,723
8,292
3,376
627
4,789
3,503
66,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,032
Gold Earned
42,991
533
Minions Killed
428
0
Camps Cleared
0
1,923,666
Distance Traveled
1,688,575
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,021
475
96
5
0
362,625
0
L
Cernunnos
8,801
463
129
7
0
340,892
4
L
Bacchus
8,623
454
26
1
0
423,356
7
W
Sobek
7,609
400
29
2
0
336,004
7
L
Anubis
6,248
329
29
2
0
129,219
4
W
Kali
10,063
530
117
6
0
472,111
0
W
Skadi
9,762
514
126
7
0
351,045
2
W
Hun Batz
11,466
603
140
7
0
362,694
4
L
Ao Kuang
10,298
542
148
8
0
432,483
0
W
Morgan Le Fay
10,132
533
121
6
0
401,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role