Player Matchup

Nu Wa
Nu Wa
AfroKiss
Nu Wa
Level 167
God Stats
29W - 13L
1,573 SR
Queue Stats
102W - 91L
1,502 Elo+
Party 1
Surtr
Surtr
OG Attaaack
Surtr
Level 171
God Stats
8W - 11L
1,506 SR
Queue Stats
116W - 121L
1,481 Elo+
Party 1
Atlas
Atlas
SkitzTheJabroni
Atlas
Level 156
God Stats
1W - 0L
1,332 SR
Queue Stats
3W - 2L
1,212 Elo+
Party 1
Ix Chel
Ix Chel
Tyrano10
Ix Chel
Level 170
God Stats
11W - 7L
1,711 SR
Queue Stats
169W - 159L
1,542 Elo+
Solo
Tsukuyomi
Tsukuyomi
YoungSimba92
Tsukuyomi
Level 159
God Stats
1W - 0L
1,253 SR
Queue Stats
70W - 55L
1,490 Elo+
Party 1
Team Averages
Level 165
1,475 SR
1,446 Elo+

VS

Team Averages
Level 82
1,521 SR
1,497 Elo+
Apollo
Apollo
Azael529
Apollo
Level 55
God Stats
0W - 4L
1,285 SR
Queue Stats
83W - 91L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
Farva13942
Baron Samedi
Level 149
God Stats
50W - 49L
1,712 SR
Queue Stats
313W - 291L
1,574 Elo+
Solo
Shiva
Shiva
GiantRiverOtter
Shiva
Level 121
God Stats
1W - 2L
1,593 SR
Queue Stats
30W - 17L
1,492 Elo+
Solo
Cthulhu
Cthulhu
KILLERrex26
Cthulhu
Level 59
God Stats
20W - 26L
1,449 SR
Queue Stats
140W - 172L
1,447 Elo+
Solo
Nu Wa
Nu Wa
SamEmily
Nu Wa
Level 27
God Stats
39W - 43L
1,567 SR
Queue Stats
76W - 100L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AfroKiss
Nu Wa
16
3 / 0 / 6
8,449
768
8,789
7,673
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 9
7,822
711
7,478
9,470
7,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mace

Mace

+10
Physical Power

15
2 / 0 / 11
8,108
737
6,973
13,819
10,028
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ix Chel
Tyrano10
Ix Chel
16
3 / 1 / 10
8,823
802
11,286
8,668
4,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
YoungSimba92
Tsukuyomi
15
6 / 5 / 7
8,830
803
9,778
13,138
7,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Azael529
Apollo
15
2 / 4 / 2
8,318
756
7,755
11,861
5,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Farva13942
Baron Samedi
15
1 / 2 / 3
8,271
752
9,651
9,123
4,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
1 / 5 / 2
7,518
683
8,386
14,406
9,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
KILLERrex26
Cthulhu
13
1 / 3 / 2
7,341
667
7,293
9,594
8,314
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
SamEmily
Nu Wa
15
2 / 2 / 2
7,924
720
6,423
5,831
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
16
Kills
7
7
Deaths
16
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AfroKiss
Nu Wa
3
0
6
6
L
Apollo
Azael529
Apollo
2
4
2
0.75
L
Baron Samedi
Farva13942
Baron Samedi
1
2
3
1.25
L
1
5
2
0.4
L
Cthulhu
KILLERrex26
Cthulhu
1
3
2
0.67
W
2
1
9
6.5
L
Nu Wa
SamEmily
Nu Wa
2
2
2
1.5
W
2
0
11
7.5
W
Ix Chel
Tyrano10
Ix Chel
3
1
10
8
W
Tsukuyomi
YoungSimba92
Tsukuyomi
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,304
Damage
39,508
52,768
Taken
50,815
33,128
Mitigated
29,601
15,063
Healing
6,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AfroKiss
Nu Wa
8,789
4,862
0
3,347
7,673
3,238
43
4,928
2,618
35,562
0
L
Apollo
Azael529
Apollo
7,755
5,496
0
0
11,861
5,084
1,664
5,623
5,843
0
38,397
L
Baron Samedi
Farva13942
Baron Samedi
9,651
103
1,025
1,740
9,123
4,468
0
4,406
4,381
37,535
0
L
8,386
1,634
336
1,146
14,406
9,388
0
7,823
6,402
73
22,515
L
Cthulhu
KILLERrex26
Cthulhu
7,293
534
190
1,104
9,594
8,314
0
5,404
3,865
19,497
0
W
7,478
2,251
0
1,327
9,470
7,908
335
4,708
4,524
571
17,824
L
Nu Wa
SamEmily
Nu Wa
6,423
1,327
0
1,453
5,831
2,347
0
3,303
2,448
21,239
0
W
6,973
2,139
0
5,792
13,819
10,028
0
6,448
7,162
24,630
0
W
Ix Chel
Tyrano10
Ix Chel
11,286
1,513
955
1,164
8,668
4,052
245
3,475
5,119
38,401
0
W
Tsukuyomi
YoungSimba92
Tsukuyomi
9,778
1,729
0
2,478
13,138
7,902
454
4,073
8,809
71
23,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,032
Gold Earned
39,372
219
Minions Killed
216
0
Camps Cleared
0
1,157,839
Distance Traveled
905,442
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,449
768
61
6
0
213,373
0
L
Apollo
8,318
756
75
7
0
204,829
0
L
Baron Samedi
8,271
752
69
6
0
215,163
1
L
Shiva
7,518
683
19
2
0
224,440
4
L
Cthulhu
7,341
667
34
3
0
141,471
0
W
Surtr
7,822
711
22
2
0
215,507
0
L
Nu Wa
7,924
720
19
2
0
119,539
0
W
Atlas
8,108
737
41
4
0
243,746
5
W
Ix Chel
8,823
802
72
7
0
249,051
0
W
Tsukuyomi
8,830
803
23
2
0
236,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role