Player Matchup

Ymir
Ymir
Mr_xLpz
Ymir
Level 33
God Stats
2W - 3L
1,196 SR
Queue Stats
12W - 12L
1,161 Elo+
Party 1
Ra
Ra
Specter-ESP
Ra
Level 8
God Stats
5W - 14L
1,355 SR
Queue Stats
5W - 26L
1,149 Elo+
Party 1
Ao Kuang
Ao Kuang
adprogamer
Ao Kuang
Level 54
God Stats
4W - 5L
1,243 SR
Queue Stats
15W - 35L
1,141 Elo+
Party 1
Team Averages
Level 32
1,265 SR
1,150 Elo+

VS

Team Averages
Level 44
1,412 SR
1,193 Elo+
Izanami
Izanami
CrackStyle23
Izanami
Level 6
God Stats
1W - 8L
1,278 SR
Queue Stats
1W - 9L
1,149 Elo+
Party 2
Hercules
Hercules
Doos__k
Hercules
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 9L
1,149 Elo+
Party 2
Anubis
Anubis
FSC_Bockwurstber
Anubis
Level 57
God Stats
5W - 22L
1,458 SR
Queue Stats
40W - 81L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Mr_xLpz
Ymir
14
5 / 1 / 12
10,997
846
9,393
14,437
16,691
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

13
5 / 5 / 9
10,423
802
9,008
9,803
3,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
adprogamer
Ao Kuang
14
11 / 4 / 7
11,786
907
17,838
15,117
5,737
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CrackStyle23
Izanami
12
1 / 6 / 7
9,446
727
4,356
13,823
7,506
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mystical Earring

Mystical Earring

+15
Mp 5

Hercules
Doos__k
Hercules
12
3 / 5 / 6
10,323
794
10,182
15,323
14,052
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 10 / 2
10,879
837
12,898
12,507
6,402
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
21
Kills
10
10
Deaths
21
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
CrackStyle23
Izanami
1
6
7
0.75
L
Hercules
Doos__k
Hercules
3
5
6
1.2
L
6
10
2
0.7
W
Ymir
Mr_xLpz
Ymir
5
1
12
11
W
5
5
9
1.9
W
Ao Kuang
adprogamer
Ao Kuang
11
4
7
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,239
Damage
27,436
39,357
Taken
41,653
25,436
Mitigated
27,960
8,270
Healing
6,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CrackStyle23
Izanami
4,356
2,451
0
900
13,823
7,506
0
12,643
1,056
0
17,940
L
Hercules
Doos__k
Hercules
10,182
3,380
0
4,740
15,323
14,052
0
12,974
2,349
0
29,060
L
12,898
605
135
791
12,507
6,402
267
10,926
1,581
48,278
0
W
Ymir
Mr_xLpz
Ymir
9,393
2,119
0
0
14,437
16,691
87
5,940
8,337
26,092
0
W
9,008
1,004
1,140
2,282
9,803
3,008
80
4,814
4,989
46,263
0
W
Ao Kuang
adprogamer
Ao Kuang
17,838
5,246
0
4,848
15,117
5,737
433
2,864
12,097
39,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,206
Gold Earned
30,648
139
Minions Killed
120
0
Camps Cleared
0
666,773
Distance Traveled
586,792
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,446
727
22
2
0
194,802
0
L
Hercules
10,323
794
42
3
0
229,133
1
L
Anubis
10,879
837
56
4
0
162,857
0
W
Ymir
10,997
846
33
3
0
202,343
0
W
Ra
10,423
802
69
5
0
222,285
0
W
Ao Kuang
11,786
907
37
3
0
242,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role