Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
BigJuicyNoobs
Odin
Level 65
God Stats
0W - 3L
1,537 SR
Queue Stats
230W - 224L
1,500 Elo+
Solo
Martichoras
Martichoras
VERY_ANGRY_TOAST
Martichoras
Level 69
God Stats
19W - 15L
1,536 SR
Queue Stats
412W - 408L
1,400 Elo+
Party 2
Nu Wa
Nu Wa
lMR_WAFFLEl
Nu Wa
Level 51
God Stats
17W - 14L
1,792 SR
Queue Stats
329W - 327L
1,398 Elo+
Party 2
Kuzenbo
Kuzenbo
temp-941466
Kuzenbo
Level 40
God Stats
8W - 13L
1,476 SR
Queue Stats
89W - 88L
1,479 Elo+
Party 2
Team Averages
Level 74
1,568 SR
1,455 Elo+

VS

Team Averages
Level 85
1,501 SR
1,483 Elo+
Fenrir
Fenrir
 
Fenrir
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Fear_N0VA15
Guan Yu
Level 89
God Stats
17W - 12L
1,551 SR
Queue Stats
331W - 332L
1,461 Elo+
Party 1
Martichoras
Martichoras
G0KUS0N
Martichoras
Level 68
God Stats
5W - 2L
1,359 SR
Queue Stats
81W - 75L
1,483 Elo+
Solo
Artio
Artio
GBK FOOG
Artio
Level 47
God Stats
3W - 3L
1,494 SR
Queue Stats
28W - 26L
1,453 Elo+
Solo
Nu Wa
Nu Wa
Jei Juicy
Nu Wa
Level 158
God Stats
59W - 41L
1,600 SR
Queue Stats
192W - 191L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
7 / 1 / 1
8,914
594
9,728
17,071
6,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 3 / 0
7,632
509
4,906
12,906
9,528
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Martichoras
VERY_ANGRY_TOAST
Martichoras
12
0 / 3 / 2
6,742
449
8,253
12,794
5,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 4 / 2
7,607
507
6,714
8,621
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
temp-941466
Kuzenbo
8
1 / 3 / 2
5,613
374
4,852
10,527
10,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 4 / 0
7,670
511
6,849
11,806
4,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
Fear_N0VA15
Guan Yu
14
2 / 1 / 0
8,674
578
7,375
11,324
12,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
G0KUS0N
Martichoras
12
2 / 2 / 2
7,390
493
8,036
11,030
4,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
GBK FOOG
Artio
11
2 / 1 / 3
7,279
485
5,595
14,119
10,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Nu Wa
Jei Juicy
Nu Wa
14
5 / 2 / 3
8,696
580
11,522
7,006
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
10
Kills
13
14
Deaths
10
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
7
1
1
7.5
W
Fenrir
 
Fenrir
2
4
0
0.5
L
1
3
0
0.33
W
Guan Yu
Fear_N0VA15
Guan Yu
2
1
0
2
W
Martichoras
G0KUS0N
Martichoras
2
2
2
1.5
W
Artio
GBK FOOG
Artio
2
1
3
3.5
W
Nu Wa
Jei Juicy
Nu Wa
5
2
3
3.25
L
Martichoras
VERY_ANGRY_TOAST
Martichoras
0
3
2
0.33
L
1
4
2
0.5
L
Kuzenbo
temp-941466
Kuzenbo
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,453
Damage
39,377
61,919
Taken
55,285
34,822
Mitigated
34,939
12,071
Healing
17,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
9,728
3,063
0
5,867
17,071
6,525
0
3,628
13,443
63,411
0
W
Fenrir
 
Fenrir
6,849
1,580
0
3,902
11,806
4,868
0
5,438
6,122
0
52,906
L
4,906
1,057
0
1,669
12,906
9,528
0
1,374
10,640
0
43,377
W
Guan Yu
Fear_N0VA15
Guan Yu
7,375
1,125
21
3,871
11,324
12,129
0
853
10,349
163
63,337
W
Martichoras
G0KUS0N
Martichoras
8,036
2,221
0
3,244
11,030
4,464
811
3,352
7,328
0
64,610
W
Artio
GBK FOOG
Artio
5,595
624
255
5,087
14,119
10,985
0
5,724
7,746
18,787
720
W
Nu Wa
Jei Juicy
Nu Wa
11,522
3,328
0
750
7,006
2,493
487
4,320
2,425
77,233
0
L
Martichoras
VERY_ANGRY_TOAST
Martichoras
8,253
3,420
0
2,960
12,794
5,474
0
3,531
9,263
0
62,509
L
6,714
1,294
0
0
8,621
2,652
270
4,590
4,031
63,970
0
L
Kuzenbo
temp-941466
Kuzenbo
4,852
1,190
0
1,575
10,527
10,643
0
3,507
7,020
10,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,508
Gold Earned
39,709
353
Minions Killed
400
0
Camps Cleared
0
1,414,328
Distance Traveled
1,472,048
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,914
594
89
6
0
307,920
1
W
Fenrir
7,670
511
82
5
0
334,431
0
L
Odin
7,632
509
66
4
0
279,360
0
W
Guan Yu
8,674
578
89
6
0
272,480
3
W
Martichoras
7,390
493
89
6
0
273,224
2
W
Artio
7,279
485
27
2
0
316,467
0
W
Nu Wa
8,696
580
113
8
0
275,446
2
L
Martichoras
6,742
449
83
6
0
272,728
4
L
Nu Wa
7,607
507
101
7
0
273,802
1
L
Kuzenbo
5,613
374
14
1
0
280,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role