Player Matchup

Chernobog
Chernobog
Futurc
Chernobog
Level 125
God Stats
29W - 11L
1,518 SR
Queue Stats
678W - 626L
1,433 Elo+
Solo
Kali
Kali
PsychoLime999
Kali
Level 56
God Stats
14W - 14L
1,544 SR
Queue Stats
154W - 193L
1,361 Elo+
Party 2
Baba Yaga
Baba Yaga
RVIIMUL
Baba Yaga
Level 64
God Stats
6W - 3L
1,858 SR
Queue Stats
195W - 227L
1,426 Elo+
Party 2
Ymir
Ymir
Styyyll
Ymir
Level 39
God Stats
6W - 5L
1,475 SR
Queue Stats
159W - 175L
1,365 Elo+
Party 2
Sun Wukong
Sun Wukong
ojknight128
Sun Wukong
Level 64
God Stats
9W - 14L
1,471 SR
Queue Stats
113W - 138L
1,374 Elo+
Party 2
Team Averages
Level 70
1,573 SR
1,392 Elo+

VS

Team Averages
Level 100
1,541 SR
1,462 Elo+
Mulan
Mulan
Bernice_Poutine
Mulan
Level 47
God Stats
4W - 2L
1,543 SR
Queue Stats
70W - 70L
1,438 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BoxKnight64
Morgan Le Fay
Level 49
God Stats
3W - 3L
1,411 SR
Queue Stats
73W - 76L
1,436 Elo+
Party 1
Chaac
Chaac
KimaDaGee
Chaac
Level 181
God Stats
35W - 38L
1,466 SR
Queue Stats
406W - 396L
1,446 Elo+
Solo
Artemis
Artemis
Lordz_Of_Truth
Artemis
Level 139
God Stats
1W - 1L
1,736 SR
Queue Stats
195W - 176L
1,469 Elo+
Party 1
Erlang Shen
Erlang Shen
Lotus-rouge35
Erlang Shen
Level 83
God Stats
15W - 10L
1,549 SR
Queue Stats
437W - 434L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Futurc
Chernobog
11
0 / 2 / 0
6,495
500
3,327
9,390
3,504
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 4 / 3
6,481
499
3,945
13,320
5,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
RVIIMUL
Baba Yaga
12
2 / 2 / 0
6,710
516
5,261
6,173
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
Styyyll
Ymir
10
1 / 3 / 1
6,414
493
2,793
10,856
8,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
ojknight128
Sun Wukong
10
0 / 5 / 0
6,109
470
3,269
12,675
14,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 0
8,603
662
11,121
9,425
7,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
BoxKnight64
Morgan Le Fay
12
2 / 2 / 3
7,404
570
6,696
6,960
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
KimaDaGee
Chaac
12
2 / 0 / 2
6,752
519
4,994
8,451
7,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 0 / 3
7,456
574
5,892
6,842
2,485
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Lotus-rouge35
Erlang Shen
13
3 / 1 / 6
8,030
618
4,695
14,674
10,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
16
16
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
0
0
8
W
Morgan Le Fay
BoxKnight64
Morgan Le Fay
2
2
3
1.75
L
Chernobog
Futurc
Chernobog
0
2
0
0
W
Chaac
KimaDaGee
Chaac
2
0
2
3
W
1
0
3
2.5
W
Erlang Shen
Lotus-rouge35
Erlang Shen
3
1
6
6
L
0
4
3
0.38
L
Baba Yaga
RVIIMUL
Baba Yaga
2
2
0
1
L
Ymir
Styyyll
Ymir
1
3
1
0.5
L
Sun Wukong
ojknight128
Sun Wukong
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,595
Damage
33,398
52,414
Taken
46,352
34,001
Mitigated
30,562
10,439
Healing
14,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,121
3,574
0
2,354
9,425
7,712
684
443
8,383
0
54,534
W
Morgan Le Fay
BoxKnight64
Morgan Le Fay
6,696
995
0
1,227
6,960
2,732
0
2,888
4,072
49,584
0
L
Chernobog
Futurc
Chernobog
3,327
1,921
0
3,522
9,390
3,504
0
47
9,343
0
45,740
W
Chaac
KimaDaGee
Chaac
4,994
323
345
3,481
8,451
7,031
0
2,823
5,628
0
43,628
W
5,892
2,822
0
3,106
6,842
2,485
767
267
6,575
0
59,056
W
Erlang Shen
Lotus-rouge35
Erlang Shen
4,695
2,558
0
4,321
14,674
10,602
0
1,704
12,910
0
63,617
L
3,945
1,733
0
1,812
13,320
5,369
0
1,321
11,893
0
46,838
L
Baba Yaga
RVIIMUL
Baba Yaga
5,261
290
0
1,839
6,173
2,788
0
2,475
3,675
46,352
0
L
Ymir
Styyyll
Ymir
2,793
622
22
2,105
10,856
8,330
28
2,914
7,942
25,723
0
L
Sun Wukong
ojknight128
Sun Wukong
3,269
1,182
0
1,139
12,675
14,010
0
110
11,740
0
34,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,209
Gold Earned
38,245
355
Minions Killed
398
0
Camps Cleared
0
1,274,999
Distance Traveled
1,295,166
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,603
662
86
7
0
237,744
0
W
Morgan Le Fay
7,404
570
92
7
0
234,182
6
L
Chernobog
6,495
500
89
7
0
252,651
2
W
Chaac
6,752
519
51
4
0
288,573
7
W
Artemis
7,456
574
88
7
0
228,924
0
W
Erlang Shen
8,030
618
81
6
0
305,743
0
L
Kali
6,481
499
83
6
0
289,835
0
L
Baba Yaga
6,710
516
83
6
0
249,373
3
L
Ymir
6,414
493
32
2
0
264,974
0
L
Sun Wukong
6,109
470
68
5
0
218,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role