Player Matchup

Chronos
Chronos
 
Chronos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
GrumpyMilkshake
Fenrir
Level 209
God Stats
8W - 10L
1,622 SR
Queue Stats
395W - 362L
1,598 Elo+
Solo
Baron Samedi
Baron Samedi
Nullify417x
Baron Samedi
Level 174
God Stats
8W - 7L
1,676 SR
Queue Stats
725W - 638L
1,576 Elo+
Solo
Zhong Kui
Zhong Kui
Swampbass086722
Zhong Kui
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,562 Elo+
Party 1
Bellona
Bellona
Tas Da Goat
Bellona
Level 23
God Stats
5W - 3L
1,689 SR
Queue Stats
100W - 78L
1,577 Elo+
Party 1
Team Averages
Level 110
1,597 SR
1,563 Elo+

VS

Team Averages
Level 127
1,721 SR
1,547 Elo+
Baron Samedi
Baron Samedi
GankMid-_
Baron Samedi
Level 133
God Stats
11W - 11L
1,653 SR
Queue Stats
66W - 49L
1,591 Elo+
Party 2
Fenrir
Fenrir
JungleOrTroll-81
Fenrir
Level 126
God Stats
45W - 19L
1,801 SR
Queue Stats
258W - 209L
1,543 Elo+
Party 2
Pele
Pele
ShesKrazy
Pele
Level 121
God Stats
6W - 3L
1,594 SR
Queue Stats
142W - 110L
1,583 Elo+
Solo
Agni
Agni
Swiftiejg
Agni
Level 126
God Stats
23W - 8L
1,740 SR
Queue Stats
165W - 145L
1,535 Elo+
Solo
Charybdis
Charybdis
iBlueFlxme
Charybdis
Level 129
God Stats
3W - 0L
1,818 SR
Queue Stats
375W - 350L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
1 / 0 / 0
5,533
692
4,928
7,504
2,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
2 / 2 / 0
4,833
604
4,598
8,405
3,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Nullify417x
Baron Samedi
9
0 / 1 / 2
4,806
601
2,899
5,388
2,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Swampbass086722
Zhong Kui
2
0 / 2 / 1
3,352
419
233
2,107
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Tas Da Goat
Bellona
9
0 / 1 / 0
4,632
579
3,478
8,509
7,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GankMid-_
Baron Samedi
8
0 / 0 / 2
4,609
576
2,531
5,478
2,843
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 1 / 3
5,094
637
4,755
6,311
2,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pele
10
1 / 1 / 0
5,259
657
5,283
8,168
4,186
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
11
2 / 0 / 1
6,166
771
2,403
2,562
793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
iBlueFlxme
Charybdis
9
1 / 1 / 0
4,934
617
4,041
5,923
1,996
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
3
Kills
6
6
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
0
0
1
W
Baron Samedi
GankMid-_
Baron Samedi
0
0
2
1
L
2
2
0
1
W
2
1
3
3.5
L
Baron Samedi
Nullify417x
Baron Samedi
0
1
2
1
W
Pele
1
1
0
1
L
Zhong Kui
Swampbass086722
Zhong Kui
0
2
1
0.25
W
Agni
2
0
1
2.5
L
Bellona
Tas Da Goat
Bellona
0
1
0
0
W
Charybdis
iBlueFlxme
Charybdis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,136
Damage
19,013
31,913
Taken
28,442
17,003
Mitigated
12,236
10,438
Healing
10,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,928
2,228
0
2,946
7,504
2,371
196
1,127
6,377
41,883
0
W
Baron Samedi
GankMid-_
Baron Samedi
2,531
118
267
2,507
5,478
2,843
0
2,958
2,520
10,167
0
L
4,598
1,716
0
1,783
8,405
3,027
0
1,050
7,219
0
24,182
W
4,755
2,032
0
1,504
6,311
2,418
0
968
5,319
0
33,083
L
Baron Samedi
Nullify417x
Baron Samedi
2,899
354
455
1,519
5,388
2,998
0
1,675
3,689
23,666
0
W
Pele
5,283
2,364
0
3,522
8,168
4,186
0
0
8,168
0
37,535
L
Zhong Kui
Swampbass086722
Zhong Kui
233
71
0
345
2,107
1,150
0
838
1,143
3,198
0
W
Agni
2,403
408
0
500
2,562
793
0
302
2,210
46,152
0
L
Bellona
Tas Da Goat
Bellona
3,478
2,005
0
3,390
8,509
7,457
0
0
8,509
0
30,456
W
Charybdis
iBlueFlxme
Charybdis
4,041
2,451
0
2,590
5,923
1,996
0
3,888
2,035
0
38,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,156
Gold Earned
26,062
195
Minions Killed
289
0
Camps Cleared
0
739,168
Distance Traveled
907,560
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,533
692
77
10
0
157,277
0
W
Baron Samedi
4,609
576
8
1
0
182,631
0
L
Fenrir
4,833
604
39
5
0
196,129
0
W
Fenrir
5,094
637
48
6
0
193,537
0
L
Baron Samedi
4,806
601
35
4
0
162,009
2
W
Pele
5,259
657
64
8
0
194,741
0
L
Zhong Kui
3,352
419
7
1
0
50,901
0
W
Agni
6,166
771
101
13
0
173,019
1
L
Bellona
4,632
579
37
5
0
172,852
0
W
Charybdis
4,934
617
68
9
0
163,632
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role