Player Matchup

Ix Chel
Ix Chel
JabbdeuS
Ix Chel
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
9W - 16L
1,227 Elo+
Party 2
Geb
Geb
hauntedapple
Geb
Level 99
God Stats
6W - 2L
1,716 SR
Queue Stats
71W - 69L
1,334 Elo+
Solo
Cernunnos
Cernunnos
sCoftPlays
Cernunnos
Level 101
God Stats
1W - 0L
1,676 SR
Queue Stats
20W - 22L
1,212 Elo+
Party 2
Team Averages
Level 75
1,631 SR
1,258 Elo+

VS

Team Averages
Level 79
1,322 SR
1,299 Elo+
Anubis
Anubis
 
Anubis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BrokeCaesar
Kuzenbo
Level 89
God Stats
3W - 5L
1,445 SR
Queue Stats
45W - 67L
1,375 Elo+
Party 1
Xbalanque
Xbalanque
Gingeraan
Xbalanque
Level 5
God Stats
4W - 11L
1,022 SR
Queue Stats
24W - 40L
1,022 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
JabbdeuS
Ix Chel
16
5 / 2 / 9
11,799
843
14,975
9,037
4,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 5 / 12
10,094
721
5,697
16,950
18,351
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
sCoftPlays
Cernunnos
16
11 / 2 / 4
12,721
909
15,248
9,438
4,279
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
5
0 / 4 / 1
8,043
575
195
3,947
840
Kuzenbo
BrokeCaesar
Kuzenbo
14
2 / 5 / 4
9,562
683
8,177
20,882
21,576
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
Gingeraan
Xbalanque
14
5 / 7 / 1
10,231
731
7,606
16,082
7,912
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
16
Kills
7
9
Deaths
16
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
4
1
0.13
L
Kuzenbo
BrokeCaesar
Kuzenbo
2
5
4
0.8
L
Xbalanque
Gingeraan
Xbalanque
5
7
1
0.79
W
Ix Chel
JabbdeuS
Ix Chel
5
2
9
4.75
W
0
5
12
1.2
W
Cernunnos
sCoftPlays
Cernunnos
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,920
Damage
15,978
35,425
Taken
40,911
27,261
Mitigated
30,328
6,633
Healing
2,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
195
0
0
0
3,947
840
0
110
3,837
1,462
0
L
Kuzenbo
BrokeCaesar
Kuzenbo
8,177
1,845
275
1,387
20,882
21,576
0
12,562
8,039
24,216
0
L
Xbalanque
Gingeraan
Xbalanque
7,606
3,518
0
1,137
16,082
7,912
0
8,025
7,616
0
33,457
W
Ix Chel
JabbdeuS
Ix Chel
14,975
2,906
1,570
1,894
9,037
4,631
638
3,802
5,119
62,768
0
W
5,697
829
482
2,002
16,950
18,351
332
2,811
14,139
17,174
0
W
Cernunnos
sCoftPlays
Cernunnos
15,248
8,622
0
685
9,438
4,279
2,098
2,204
6,990
0
64,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,614
Gold Earned
27,836
187
Minions Killed
56
0
Camps Cleared
0
696,148
Distance Traveled
451,298
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,043
575
0
0
0
29,363
0
L
Kuzenbo
9,562
683
22
2
0
220,443
0
L
Xbalanque
10,231
731
34
2
0
201,492
0
W
Ix Chel
11,799
843
90
6
0
237,483
0
W
Geb
10,094
721
14
1
0
235,263
7
W
Cernunnos
12,721
909
83
6
0
223,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role