Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DiegoGR
Vulcan
Level 189
God Stats
5W - 3L
1,676 SR
Queue Stats
271W - 251L
1,574 Elo+
Party 2
Sun Wukong
Sun Wukong
Noobs03
Sun Wukong
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 50L
1,571 Elo+
Solo
Fafnir
Fafnir
itzan1999
Fafnir
Level 176
God Stats
5W - 3L
1,218 SR
Queue Stats
339W - 333L
1,563 Elo+
Party 2
Anhur
Anhur
ttrryyttrryy
Anhur
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,347 Elo+
Solo
Team Averages
Level 144
1,479 SR
1,511 Elo+

VS

Team Averages
Level 151
1,626 SR
1,548 Elo+
Charybdis
Charybdis
AuraxTV
Charybdis
Level 126
God Stats
19W - 7L
1,670 SR
Queue Stats
185W - 155L
1,478 Elo+
Party 1
Ne Zha
Ne Zha
CanMar
Ne Zha
Level 157
God Stats
7W - 7L
1,807 SR
Queue Stats
293W - 206L
1,552 Elo+
Solo
Maui
Maui
Flakeslayer
Maui
Level 159
God Stats
1W - 3L
1,656 SR
Queue Stats
95W - 81L
1,653 Elo+
Party 1
Surtr
Surtr
Gorbazaki
Surtr
Level 156
God Stats
4W - 8L
1,618 SR
Queue Stats
225W - 219L
1,546 Elo+
Solo
Tiamat
Tiamat
OTCOCHOCKOB
Tiamat
Level 158
God Stats
1W - 5L
1,379 SR
Queue Stats
293W - 289L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
7 / 0 / 1
6,917
629
5,723
7,501
2,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
DiegoGR
Vulcan
13
1 / 1 / 1
6,729
612
6,410
4,963
2,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Noobs03
Sun Wukong
12
3 / 0 / 4
7,534
685
9,676
12,957
9,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
itzan1999
Fafnir
9
1 / 0 / 3
6,015
547
2,955
4,726
4,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
1 / 0 / 1
5,954
541
6,020
6,662
2,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AuraxTV
Charybdis
10
0 / 2 / 0
5,659
514
4,272
8,731
2,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
CanMar
Ne Zha
10
1 / 3 / 0
5,879
534
5,518
10,207
3,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 2 / 0
5,359
487
1,804
8,231
6,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Surtr
Gorbazaki
Surtr
10
0 / 5 / 0
5,077
462
5,260
12,714
12,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
10
0 / 1 / 1
5,353
487
2,416
6,275
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
13
Kills
1
1
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
0
1
7.5
L
Charybdis
AuraxTV
Charybdis
0
2
0
0
L
Ne Zha
CanMar
Ne Zha
1
3
0
0.33
W
Vulcan
DiegoGR
Vulcan
1
1
1
1.5
L
0
2
0
0
L
Surtr
Gorbazaki
Surtr
0
5
0
0
W
Sun Wukong
Noobs03
Sun Wukong
3
0
4
5
L
Tiamat
0
1
1
0.5
W
Fafnir
itzan1999
Fafnir
1
0
3
2.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,784
Damage
19,270
36,809
Taken
46,158
21,094
Mitigated
27,396
12,656
Healing
13,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,723
2,636
0
1,254
7,501
2,874
0
1,137
6,352
0
54,021
L
Charybdis
AuraxTV
Charybdis
4,272
2,958
0
3,763
8,731
2,872
750
722
8,009
0
47,028
L
Ne Zha
CanMar
Ne Zha
5,518
2,474
0
1,648
10,207
3,683
0
1,939
8,268
0
44,560
W
Vulcan
DiegoGR
Vulcan
6,410
1,121
0
2,304
4,963
2,000
0
1,528
3,435
71,348
0
L
1,804
623
0
1,739
8,231
6,124
0
3,002
5,229
11,265
0
L
Surtr
Gorbazaki
Surtr
5,260
2,264
0
5,085
12,714
12,135
0
188
12,454
667
29,471
W
Sun Wukong
Noobs03
Sun Wukong
9,676
2,833
0
5,167
12,957
9,449
128
350
12,607
0
63,084
L
Tiamat
2,416
352
0
1,667
6,275
2,582
0
3,572
2,703
31,827
0
W
Fafnir
itzan1999
Fafnir
2,955
699
0
2,510
4,726
4,721
0
399
4,327
14,293
0
W
6,020
3,099
0
1,421
6,662
2,050
378
1,203
5,459
0
47,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,149
Gold Earned
27,327
400
Minions Killed
286
0
Camps Cleared
0
1,188,406
Distance Traveled
1,074,221
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,917
629
82
7
0
270,390
4
L
Charybdis
5,659
514
88
8
0
184,687
0
L
Ne Zha
5,879
534
72
7
0
249,427
0
W
Vulcan
6,729
612
102
9
0
243,640
0
L
Maui
5,359
487
18
2
0
241,478
3
L
Surtr
5,077
462
32
3
0
178,748
0
W
Sun Wukong
7,534
685
116
11
0
219,666
0
L
Tiamat
5,353
487
76
7
0
219,881
0
W
Fafnir
6,015
547
17
2
0
234,210
0
W
Anhur
5,954
541
83
8
0
220,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role