Player Matchup

Baba Yaga
Baba Yaga
Gold II
PaNkStEr357
Baba Yaga
Gold II
Level 158
God Stats
5W - 4L
1,616 SR
Queue Stats
125W - 142L
1,594 MMR
Solo
Nike
Nike
Platinum V
SOUTHEASTSTAR
Nike
Platinum V
Level 142
God Stats
1W - 5L
1,289 SR
Queue Stats
228W - 227L
1,547 MMR
Solo
Hachiman
Hachiman
Gold II
STICKxTALK
Hachiman
Gold II
Level 54
God Stats
4W - 5L
1,584 SR
Queue Stats
62W - 67L
1,549 MMR
Solo
Vamana
Vamana
Gold IV
imSandino
Vamana
Gold IV
Level 134
God Stats
5W - 14L
1,345 SR
Queue Stats
430W - 441L
1,571 MMR
Solo
Thor
Thor
Gold IV
paisanito18
Thor
Gold IV
Level 159
God Stats
6W - 4L
1,667 SR
Queue Stats
245W - 233L
1,570 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,500 SR
1,566 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 170
1,433 SR
1,548 MMR
King Arthur
King Arthur
Gold II
 
King Arthur
Gold II
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Gold II
 
Aphrodite
Gold II
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
Exotic Soules
Ah Muzen Cab
Platinum V
Level 162
God Stats
1W - 2L
1,337 SR
Queue Stats
214W - 199L
1,653 MMR
Party 1
Kali
Kali
Gold II
SirDeezIII
Kali
Gold II
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
246W - 235L
1,529 MMR
Solo
Zhong Kui
Zhong Kui
Platinum IV
TheFlappySeal
Zhong Kui
Platinum IV
Level 155
God Stats
3W - 1L
1,329 SR
Queue Stats
194W - 184L
1,557 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
PaNkStEr357
Baba Yaga
10
0 / 0 / 1
5,130
513
2,411
4,089
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 0 / 1
5,087
509
3,518
6,443
3,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
STICKxTALK
Hachiman
5
0 / 2 / 1
3,864
386
2,441
3,837
1,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
imSandino
Vamana
9
0 / 0 / 2
4,876
488
2,991
5,770
5,006
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
3 / 1 / 0
5,410
541
3,706
6,769
2,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
JanusMartichorasAo KuangRavana

VS

Bans
GebAthenaNe ZhaRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 1 / 0
6,465
647
3,875
6,267
5,169
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
 
Aphrodite
10
1 / 1 / 1
5,670
567
1,849
5,759
2,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Exotic Soules
Ah Muzen Cab
11
0 / 1 / 2
6,109
611
2,491
6,341
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
1 / 0 / 1
5,851
585
3,271
7,911
2,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
TheFlappySeal
Zhong Kui
10
0 / 1 / 0
5,490
549
5,551
5,589
4,531
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
4
Kills
3
3
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
1
0
1
W
Aphrodite
 
Aphrodite
1
1
1
1.5
W
Ah Muzen Cab
Exotic Soules
Ah Muzen Cab
0
1
2
1
L
Baba Yaga
PaNkStEr357
Baba Yaga
0
0
1
0.5
L
1
0
1
1.5
L
Hachiman
STICKxTALK
Hachiman
0
2
1
0.25
W
1
0
1
1.5
W
Zhong Kui
TheFlappySeal
Zhong Kui
0
1
0
0
L
Vamana
imSandino
Vamana
0
0
2
1
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,067
Damage
17,037
26,908
Taken
31,867
13,345
Mitigated
17,379
7,067
Healing
12,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,875
1,069
0
1,661
6,267
5,169
0
0
6,267
0
43,533
W
Aphrodite
 
Aphrodite
1,849
359
1,100
2,670
5,759
2,585
0
701
5,058
16,492
0
W
Ah Muzen Cab
Exotic Soules
Ah Muzen Cab
2,491
1,285
0
2,240
6,341
2,208
1,749
56
6,285
0
53,932
L
Baba Yaga
PaNkStEr357
Baba Yaga
2,411
211
0
1,706
4,089
1,484
0
2,250
1,685
36,954
0
L
3,518
656
0
1,246
6,443
3,453
0
2,808
3,485
0
19,009
L
Hachiman
STICKxTALK
Hachiman
2,441
1,814
0
1,487
3,837
1,001
0
552
3,285
0
14,668
W
3,271
891
0
2,428
7,911
2,886
0
893
6,942
0
36,271
W
Zhong Kui
TheFlappySeal
Zhong Kui
5,551
751
0
2,888
5,589
4,531
0
797
4,792
48,065
0
L
Vamana
imSandino
Vamana
2,991
1,215
0
1,878
5,770
5,006
0
0
5,770
0
24,670
L
3,706
1,239
0
750
6,769
2,401
0
1,305
5,192
0
33,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,367
Gold Earned
29,585
208
Minions Killed
358
0
Camps Cleared
0
880,129
Distance Traveled
991,665
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,465
647
84
8
0
187,337
0
W
Aphrodite
5,670
567
27
3
0
194,726
2
W
Ah Muzen Cab
6,109
611
89
9
0
177,055
1
L
Baba Yaga
5,130
513
70
7
0
201,257
2
L
Nike
5,087
509
24
2
0
200,310
0
L
Hachiman
3,864
386
22
2
0
83,231
0
W
Kali
5,851
585
59
6
0
238,870
3
W
Zhong Kui
5,490
549
99
10
0
193,677
2
L
Vamana
4,876
488
40
4
0
176,485
0
L
Thor
5,410
541
52
5
0
218,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role