Player Matchup

Fenrir
Fenrir
AkaGetsu15
Fenrir
Level 67
God Stats
6W - 10L
1,471 SR
Queue Stats
126W - 115L
1,449 Elo+
Party 1
Baron Samedi
Baron Samedi
DEATHDEALIO
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
lemenebaedee64
Sun Wukong
Level 69
God Stats
4W - 8L
1,205 SR
Queue Stats
142W - 142L
1,478 Elo+
Solo
Cabrakan
Cabrakan
tatemartin1
Cabrakan
Level 51
God Stats
4W - 4L
1,703 SR
Queue Stats
425W - 466L
1,502 Elo+
Solo
Kumbhakarna
Kumbhakarna
urfriendjenna
Kumbhakarna
Level 4
God Stats
0W - 2L
1,464 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 39
1,469 SR
1,486 Elo+

VS

Team Averages
Level 61
1,564 SR
1,463 Elo+
Ganesha
Ganesha
Epwarrior
Ganesha
Level 92
God Stats
6W - 4L
1,656 SR
Queue Stats
21W - 27L
1,466 Elo+
Solo
Sol
Sol
JetForceGemini
Sol
Level 48
God Stats
4W - 5L
1,662 SR
Queue Stats
231W - 269L
1,469 Elo+
Solo
Shiva
Shiva
Osuchie
Shiva
Level 49
God Stats
3W - 3L
1,452 SR
Queue Stats
207W - 222L
1,415 Elo+
Solo
Nu Wa
Nu Wa
SnowieGinja
Nu Wa
Level 69
God Stats
30W - 14L
1,505 SR
Queue Stats
560W - 498L
1,545 Elo+
Solo
Da Ji
Da Ji
redhood1422
Da Ji
Level 45
God Stats
6W - 4L
1,545 SR
Queue Stats
42W - 47L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AkaGetsu15
Fenrir
4
0 / 2 / 1
3,240
648
2,174
5,225
1,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
DEATHDEALIO
Baron Samedi
1
0 / 0 / 0
1,062
212
0
115
41
Sun Wukong
lemenebaedee64
Sun Wukong
8
4 / 0 / 0
4,770
954
4,547
5,367
2,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
tatemartin1
Cabrakan
5
0 / 2 / 0
3,256
651
2,138
4,457
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
urfriendjenna
Kumbhakarna
2
0 / 0 / 0
2,770
554
59
2,224
1,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Epwarrior
Ganesha
6
0 / 0 / 2
3,883
777
1,133
3,194
1,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
1 / 0 / 0
4,260
852
2,461
3,745
1,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
Osuchie
Shiva
6
0 / 3 / 0
3,497
699
3,422
6,791
3,094
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
2 / 0 / 0
3,750
750
1,738
1,075
242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 1 / 2
3,760
752
1,525
3,226
1,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
4
Kills
4
4
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AkaGetsu15
Fenrir
0
2
1
0.25
L
Baron Samedi
DEATHDEALIO
Baron Samedi
0
0
0
0
W
Ganesha
Epwarrior
Ganesha
0
0
2
1
W
1
0
0
1
W
Shiva
Osuchie
Shiva
0
3
0
0
W
2
0
0
2
L
Sun Wukong
lemenebaedee64
Sun Wukong
4
0
0
4
W
1
1
2
2
L
Cabrakan
tatemartin1
Cabrakan
0
2
0
0
L
Kumbhakarna
urfriendjenna
Kumbhakarna
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,918
Damage
10,279
17,388
Taken
18,031
7,866
Mitigated
7,258
3,180
Healing
5,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AkaGetsu15
Fenrir
2,174
980
0
207
5,225
1,770
0
2,307
2,863
0
13,386
L
Baron Samedi
DEATHDEALIO
Baron Samedi
0
0
0
0
115
41
0
102
0
0
0
W
Ganesha
Epwarrior
Ganesha
1,133
239
0
998
3,194
1,598
0
1,479
1,715
8,048
0
W
2,461
1,027
0
2,624
3,745
1,321
476
0
3,745
27,159
6,769
W
Shiva
Osuchie
Shiva
3,422
1,848
0
1,618
6,791
3,094
0
7
6,784
0
16,942
W
1,738
593
0
130
1,075
242
164
145
930
14,612
0
L
Sun Wukong
lemenebaedee64
Sun Wukong
4,547
1,262
0
2,171
5,367
2,495
0
171
5,118
0
26,924
W
1,525
267
0
250
3,226
1,003
0
573
2,523
0
13,041
L
Cabrakan
tatemartin1
Cabrakan
2,138
345
0
742
4,457
2,323
0
1,417
2,975
15,095
0
L
Kumbhakarna
urfriendjenna
Kumbhakarna
59
0
0
60
2,224
1,237
0
1,085
1,125
2,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,098
Gold Earned
19,150
99
Minions Killed
149
0
Camps Cleared
0
440,142
Distance Traveled
538,720
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,240
648
26
5
0
132,897
1
L
Baron Samedi
1,062
212
0
0
0
0
0
W
Ganesha
3,883
777
1
0
0
116,915
0
W
Sol
4,260
852
71
14
0
95,380
0
W
Shiva
3,497
699
23
5
0
108,254
0
W
Nu Wa
3,750
750
24
5
0
98,609
2
L
Sun Wukong
4,770
954
44
9
0
122,563
0
W
Da Ji
3,760
752
30
6
0
119,562
2
L
Cabrakan
3,256
651
27
5
0
89,206
0
L
Kumbhakarna
2,770
554
2
0
0
95,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role