Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Sombriane
Cupid
Level 6
God Stats
0W - 8L
1,500 SR
Queue Stats
0W - 12L
1,069 Elo+
Party 1
Chang'e
Chang'e
shadonight
Chang'e
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
1,069 Elo+
Party 1
Team Averages
Level 55
1,500 SR
1,212 Elo+

VS

Team Averages
Level 55
1,413 SR
1,210 Elo+
Anubis
Anubis
CTRELOK2222
Anubis
Level 19
God Stats
23W - 52L
1,239 SR
Queue Stats
110W - 154L
1,201 Elo+
Party 2
Chang'e
Chang'e
ThеBreak
Chang'e
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
323W - 384L
1,209 Elo+
Party 2
Jormungandr
Jormungandr
ТемнийВорон
Jormungandr
Level 81
God Stats
4W - 6L
1,500 SR
Queue Stats
199W - 244L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
2 / 6 / 1
10,649
666
12,185
25,967
27,428
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
Sombriane
Cupid
13
1 / 5 / 3
10,437
652
7,106
14,159
6,008
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Chang'e
shadonight
Chang'e
13
1 / 6 / 1
10,059
629
12,730
18,088
7,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
10 / 1 / 7
13,457
841
19,755
16,126
9,249
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
ThеBreak
Chang'e
16
4 / 1 / 12
12,551
784
16,348
15,463
6,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
3 / 2 / 12
12,026
752
14,116
17,267
13,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
4
Kills
17
17
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
6
1
0.42
W
Anubis
10
1
7
13.5
L
Cupid
Sombriane
Cupid
1
5
3
0.5
W
Chang'e
ThеBreak
Chang'e
4
1
12
10
L
Chang'e
shadonight
Chang'e
1
6
1
0.25
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,021
Damage
50,219
58,214
Taken
48,856
41,354
Mitigated
29,460
13,977
Healing
22,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
12,185
1,130
353
2,293
25,967
27,428
0
21,036
4,796
31,970
0
W
Anubis
19,755
1,067
0
5,516
16,126
9,249
1,120
8,889
6,885
66,631
0
L
Cupid
Sombriane
Cupid
7,106
3,901
1,466
427
14,159
6,008
0
13,091
836
0
20,440
W
Chang'e
ThеBreak
Chang'e
16,348
1,256
6,236
8,635
15,463
6,758
647
8,203
7,052
51,742
0
L
Chang'e
shadonight
Chang'e
12,730
1,579
3,520
5,918
18,088
7,918
0
15,940
2,069
44,802
0
W
14,116
3,383
64
2,130
17,267
13,453
759
7,285
9,098
52,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,145
Gold Earned
38,034
111
Minions Killed
164
0
Camps Cleared
0
762,539
Distance Traveled
883,805
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,649
666
27
2
0
266,089
0
W
Anubis
13,457
841
63
4
0
296,859
0
L
Cupid
10,437
652
30
2
0
227,350
0
W
Chang'e
12,551
784
56
4
0
335,393
2
L
Chang'e
10,059
629
54
3
0
269,100
0
W
Jormungandr
12,026
752
45
3
0
251,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role