Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Ceruza
Ganesha
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 63L
1,437 Elo+
Solo
Loki
Loki
Ramoning
Loki
Level 66
God Stats
2W - 2L
1,292 SR
Queue Stats
39W - 41L
1,450 Elo+
Solo
Team Averages
Level 96
1,458 SR
1,477 Elo+

VS

Team Averages
Level 105
1,545 SR
1,440 Elo+
Mulan
Mulan
AlejandroMore697
Mulan
Level 95
God Stats
11W - 20L
1,508 SR
Queue Stats
364W - 367L
1,430 Elo+
Party 1
Fafnir
Fafnir
DEADSPACE616
Fafnir
Level 126
God Stats
1W - 2L
1,411 SR
Queue Stats
316W - 320L
1,416 Elo+
Party 1
Tiamat
Tiamat
Obabakoak
Tiamat
Level 98
God Stats
3W - 2L
1,657 SR
Queue Stats
75W - 86L
1,493 Elo+
Party 3
Achilles
Achilles
Whiteneel
Achilles
Level 88
God Stats
1W - 2L
1,650 SR
Queue Stats
67W - 78L
1,478 Elo+
Party 3
Serqet
Serqet
loocooo
Serqet
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 213L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
4 / 1 / 0
5,667
1,133
2,809
3,452
1,418
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
 
Neith
11
1 / 0 / 3
5,457
1,091
4,712
3,405
1,192
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
 
Athena
8
0 / 1 / 5
5,064
1,013
1,957
3,818
2,572
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mystical Earring

Mystical Earring

+15
Mp 5

Ganesha
Ceruza
Ganesha
11
0 / 0 / 5
5,862
1,172
2,540
4,547
3,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
10
0 / 0 / 4
5,401
1,080
2,159
2,314
774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,726
945
2,267
4,858
3,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
11
1 / 0 / 1
5,692
1,138
2,330
4,867
5,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tiamat
Obabakoak
Tiamat
9
0 / 1 / 0
4,873
975
5,241
3,738
1,989
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Whiteneel
Achilles
9
1 / 1 / 1
4,956
991
2,522
3,693
3,647
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
loocooo
Serqet
1
0 / 0 / 0
1,216
243
0
0
0

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
5
Kills
2
2
Deaths
5
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
1
0
4
W
Neith
 
Neith
1
0
3
2.5
W
Athena
 
Athena
0
1
5
2.5
L
0
3
0
0
W
Ganesha
Ceruza
Ganesha
0
0
5
2.5
L
Fafnir
1
0
1
1.5
L
Tiamat
Obabakoak
Tiamat
0
1
0
0
W
Loki
0
0
4
2
L
Achilles
Whiteneel
Achilles
1
1
1
1.5
L
Serqet
loocooo
Serqet
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,177
Damage
12,360
17,536
Taken
17,156
9,064
Mitigated
14,218
7,826
Healing
5,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
2,809
659
418
1,106
3,452
1,418
43
1,415
1,842
3,468
0
W
Neith
 
Neith
4,712
1,797
1,152
1,804
3,405
1,192
37
866
2,378
0
10,245
W
Athena
 
Athena
1,957
422
0
372
3,818
2,572
22
1,541
2,060
3,175
0
L
2,267
112
264
312
4,858
3,353
0
2,300
2,558
0
4,079
W
Ganesha
Ceruza
Ganesha
2,540
447
202
1,195
4,547
3,108
0
3,088
1,459
8,001
285
L
Fafnir
2,330
893
467
1,514
4,867
5,229
0
1,007
3,768
7,110
0
L
Tiamat
Obabakoak
Tiamat
5,241
982
1,675
856
3,738
1,989
0
1,758
1,888
13,266
0
W
Loki
2,159
132
1,034
543
2,314
774
316
657
1,619
0
10,493
L
Achilles
Whiteneel
Achilles
2,522
361
0
162
3,693
3,647
0
1,956
1,737
0
3,083
L
Serqet
loocooo
Serqet
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,451
Gold Earned
21,463
51
Minions Killed
32
0
Camps Cleared
0
529,306
Distance Traveled
392,295
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,667
1,133
1
0
0
100,017
0
W
Neith
5,457
1,091
26
5
0
102,189
0
W
Athena
5,064
1,013
3
1
0
93,688
0
L
Mulan
4,726
945
5
1
0
93,684
0
W
Ganesha
5,862
1,172
0
0
0
100,021
0
L
Fafnir
5,692
1,138
5
1
0
99,680
0
L
Tiamat
4,873
975
19
4
0
106,813
0
W
Loki
5,401
1,080
21
4
0
133,391
0
L
Achilles
4,956
991
3
1
0
92,118
0
L
Serqet
1,216
243
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role