Player Matchup

Thoth
Thoth
 
Thoth
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Fencing
Osiris
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,458 Elo+
Party 1
Yemoja
Yemoja
Nöez
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,451 Elo+
Party 1
Susano
Susano
Skarrock605
Susano
Level 101
God Stats
2W - 1L
1,838 SR
Queue Stats
38W - 31L
1,544 Elo+
Solo
Rama
Rama
vasarou
Rama
Level 26
God Stats
0W - 2L
1,230 SR
Queue Stats
11W - 8L
1,597 Elo+
Party 1
Team Averages
Level 49
1,514 SR
1,510 Elo+

VS

Team Averages
Level 85
1,556 SR
1,545 Elo+
Skadi
Skadi
 
Skadi
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
LowcaG
Thor
Level 69
God Stats
3W - 2L
1,693 SR
Queue Stats
79W - 85L
1,534 Elo+
Party 2
Mulan
Mulan
Semaj0
Mulan
Level 64
God Stats
12W - 6L
1,574 SR
Queue Stats
19W - 17L
1,481 Elo+
Party 2
Pele
Pele
mofoufo
Pele
Level 74
God Stats
5W - 3L
1,500 SR
Queue Stats
19W - 14L
1,714 Elo+
Solo
Janus
Janus
耳乃魚禾
Janus
Level 157
God Stats
53W - 48L
1,510 SR
Queue Stats
419W - 458L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
0 / 0 / 0
4,081
680
0
0
0
Osiris
Fencing
Osiris
11
1 / 2 / 1
6,548
1,091
4,222
10,399
10,740
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
Nöez
Yemoja
11
0 / 1 / 0
6,476
1,079
2,912
4,887
2,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Susano
11
1 / 4 / 1
6,649
1,108
6,880
8,816
3,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Rama
vasarou
Rama
10
0 / 4 / 0
6,059
1,010
1,262
7,739
2,281
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

314

VS

Team 2 Tickets

400

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
0 / 1 / 4
6,409
1,068
5,027
4,841
1,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thor
LowcaG
Thor
12
3 / 0 / 3
7,157
1,193
7,715
5,475
2,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
Semaj0
Mulan
12
2 / 1 / 5
7,014
1,169
4,758
3,775
2,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
mofoufo
Pele
13
6 / 0 / 3
8,268
1,378
9,697
3,962
1,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 0 / 2
6,192
1,032
1,351
464
153
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
11
11
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
0
0
0
W
Skadi
 
Skadi
0
1
4
2
L
Osiris
Fencing
Osiris
1
2
1
0.75
W
Thor
LowcaG
Thor
3
0
3
4.5
L
Yemoja
Nöez
Yemoja
0
1
0
0
W
Mulan
Semaj0
Mulan
2
1
5
4.5
L
Susano
1
4
1
0.38
W
Pele
mofoufo
Pele
6
0
3
7.5
L
Rama
vasarou
Rama
0
4
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,276
Damage
28,548
31,841
Taken
18,517
18,777
Mitigated
8,368
3,878
Healing
1,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
0
0
0
0
0
0
0
0
0
0
0
W
Skadi
 
Skadi
5,027
1,383
0
0
4,841
1,650
0
568
4,273
0
13,344
L
Osiris
Fencing
Osiris
4,222
1,371
0
1,014
10,399
10,740
0
622
9,497
0
8,342
W
Thor
LowcaG
Thor
7,715
1,063
0
0
5,475
2,217
0
939
4,536
0
19,254
L
Yemoja
Nöez
Yemoja
2,912
434
2,260
604
4,887
2,613
0
386
4,412
6,686
0
W
Mulan
Semaj0
Mulan
4,758
501
0
442
3,775
2,820
0
285
3,490
0
4,862
L
Susano
6,880
940
0
0
8,816
3,143
0
399
8,370
0
20,781
W
Pele
mofoufo
Pele
9,697
2,612
0
636
3,962
1,528
0
1,176
2,786
0
29,093
L
Rama
vasarou
Rama
1,262
1,039
0
0
7,739
2,281
0
14
7,645
0
12,069
W
1,351
0
0
0
464
153
0
14
450
6,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,813
Gold Earned
35,040
81
Minions Killed
103
3
Camps Cleared
7
448,500
Distance Traveled
537,942
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,081
680
0
0
0
0
0
W
Skadi
6,409
1,068
20
3
0
108,819
0
L
Osiris
6,548
1,091
10
2
1
126,970
0
W
Thor
7,157
1,193
20
3
1
122,729
0
L
Yemoja
6,476
1,079
6
1
0
105,807
0
W
Mulan
7,014
1,169
2
0
1
94,520
0
L
Susano
6,649
1,108
33
6
1
111,967
0
W
Pele
8,268
1,378
50
8
4
125,376
0
L
Rama
6,059
1,010
32
5
1
103,756
0
W
Janus
6,192
1,032
11
2
1
86,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role