Player Matchup

Bastet
Bastet
AngelxOnxEarth
Bastet
Level 126
God Stats
0W - 3L
1,334 SR
Queue Stats
133W - 134L
1,523 Elo+
Solo
Kuzenbo
Kuzenbo
DocGhast
Kuzenbo
Level 154
God Stats
6W - 5L
1,661 SR
Queue Stats
315W - 343L
1,528 Elo+
Solo
Jormungandr
Jormungandr
OJ_Killuh
Jormungandr
Level 152
God Stats
1W - 2L
1,725 SR
Queue Stats
228W - 235L
1,529 Elo+
Solo
Jing Wei
Jing Wei
PrObEs25
Jing Wei
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,693 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Serchi
Ah Muzen Cab
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,355 Elo+
Solo
Team Averages
Level 132
1,544 SR
1,526 Elo+

VS

Team Averages
Level 145
1,539 SR
1,499 Elo+
Osiris
Osiris
 
Osiris
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Conan1624
Nu Wa
Level 101
God Stats
4W - 1L
1,715 SR
Queue Stats
82W - 73L
1,486 Elo+
Solo
Cabrakan
Cabrakan
RDRGGG
Cabrakan
Level 195
God Stats
5W - 3L
1,479 SR
Queue Stats
337W - 378L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 4
6,834
976
4,086
8,764
2,892
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
DocGhast
Kuzenbo
11
3 / 2 / 0
6,545
935
3,048
7,074
5,299
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jormungandr
OJ_Killuh
Jormungandr
12
1 / 4 / 2
6,069
867
8,903
7,483
5,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
PrObEs25
Jing Wei
13
1 / 2 / 4
6,615
945
4,178
6,755
2,521
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Serchi
Ah Muzen Cab
10
0 / 3 / 2
5,777
825
4,339
6,620
2,184
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
5 / 1 / 10
7,947
1,135
4,229
7,281
8,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
 
Cliodhna
14
3 / 1 / 10
7,544
1,078
8,087
7,654
3,400
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
 
Medusa
13
1 / 2 / 13
7,217
1,031
6,183
6,083
2,489
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Conan1624
Nu Wa
13
4 / 2 / 10
7,424
1,061
7,111
5,343
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
RDRGGG
Cabrakan
14
4 / 2 / 11
8,053
1,150
6,182
8,555
10,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
71
7
Kills
17
17
Deaths
8
12
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
1
10
10
W
Cliodhna
 
Cliodhna
3
1
10
8
W
Medusa
 
Medusa
1
2
13
3.75
L
2
6
4
0.67
W
Nu Wa
Conan1624
Nu Wa
4
2
10
4.5
L
Kuzenbo
DocGhast
Kuzenbo
3
2
0
1.5
L
Jormungandr
OJ_Killuh
Jormungandr
1
4
2
0.5
L
Jing Wei
PrObEs25
Jing Wei
1
2
4
1.5
W
Cabrakan
RDRGGG
Cabrakan
4
2
11
4.75
L
Ah Muzen Cab
Serchi
Ah Muzen Cab
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,554
Damage
31,792
36,696
Taken
34,916
18,793
Mitigated
26,977
8,170
Healing
13,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
4,229
553
294
1,034
7,281
8,164
754
1,595
5,253
0
12,974
W
Cliodhna
 
Cliodhna
8,087
847
1,554
2,960
7,654
3,400
2,080
1,936
5,395
0
16,078
W
Medusa
 
Medusa
6,183
2,562
1,900
2,483
6,083
2,489
1,214
3,281
2,659
0
17,576
L
4,086
682
0
858
8,764
2,892
79
3,296
4,985
0
7,332
W
Nu Wa
Conan1624
Nu Wa
7,111
2,436
574
756
5,343
1,955
2,654
1,836
3,252
13,555
0
L
Kuzenbo
DocGhast
Kuzenbo
3,048
1,376
941
1,889
7,074
5,299
27
2,317
4,152
5,372
0
L
Jormungandr
OJ_Killuh
Jormungandr
8,903
1,018
336
542
7,483
5,897
0
2,089
5,069
17,695
0
L
Jing Wei
PrObEs25
Jing Wei
4,178
2,290
203
2,181
6,755
2,521
156
2,157
3,914
0
13,894
W
Cabrakan
RDRGGG
Cabrakan
6,182
948
301
1,748
8,555
10,969
140
2,535
5,528
9,335
0
L
Ah Muzen Cab
Serchi
Ah Muzen Cab
4,339
774
132
1,088
6,620
2,184
0
2,637
3,662
0
16,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,840
Gold Earned
38,185
76
Minions Killed
110
0
Camps Cleared
0
609,934
Distance Traveled
706,721
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,947
1,135
24
3
0
139,306
0
W
Cliodhna
7,544
1,078
24
3
0
165,457
0
W
Medusa
7,217
1,031
25
4
0
136,741
0
L
Bastet
6,834
976
6
1
0
138,249
0
W
Nu Wa
7,424
1,061
26
4
0
128,374
0
L
Kuzenbo
6,545
935
6
1
0
102,113
0
L
Jormungandr
6,069
867
16
2
0
110,827
0
L
Jing Wei
6,615
945
20
3
0
139,938
0
W
Cabrakan
8,053
1,150
11
2
0
136,843
0
L
Ah Muzen Cab
5,777
825
28
4
0
118,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role