Player Matchup

Anubis
Anubis
ElBryan138
Anubis
Level 102
God Stats
15W - 15L
1,598 SR
Queue Stats
77W - 97L
1,467 Elo+
Solo
Kumbhakarna
Kumbhakarna
SGTDinning
Kumbhakarna
Level 58
God Stats
1W - 0L
1,523 SR
Queue Stats
21W - 30L
1,412 Elo+
Solo
Lancelot
Lancelot
TheSwoosh7
Lancelot
Level 120
God Stats
2W - 1L
1,487 SR
Queue Stats
494W - 527L
1,426 Elo+
Party 1
Hachiman
Hachiman
thatdoodpj
Hachiman
Level 62
God Stats
1W - 1L
1,280 SR
Queue Stats
247W - 297L
1,395 Elo+
Party 1
Gilgamesh
Gilgamesh
xXSBC05Xx
Gilgamesh
Level 87
God Stats
36W - 41L
1,625 SR
Queue Stats
245W - 223L
1,476 Elo+
Solo
Team Averages
Level 86
1,503 SR
1,435 Elo+

VS

Team Averages
Level 84
1,549 SR
1,456 Elo+
Da Ji
Da Ji
 
Da Ji
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Dragonthebeast43
He Bo
Level 66
God Stats
2W - 2L
1,676 SR
Queue Stats
57W - 57L
1,432 Elo+
Party 2
Thanatos
Thanatos
MARIUS_SARMALE
Thanatos
Level 49
God Stats
17W - 14L
1,545 SR
Queue Stats
114W - 115L
1,475 Elo+
Solo
Anhur
Anhur
SKI_653
Anhur
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 41L
1,392 Elo+
Solo
Terra
Terra
essentialc
Terra
Level 166
God Stats
20W - 22L
1,521 SR
Queue Stats
279W - 340L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ElBryan138
Anubis
16
4 / 5 / 5
9,705
539
13,507
11,295
5,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
SGTDinning
Kumbhakarna
13
0 / 2 / 3
8,466
470
3,099
15,689
9,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lancelot
TheSwoosh7
Lancelot
18
5 / 2 / 4
10,994
611
11,033
13,798
6,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hachiman
thatdoodpj
Hachiman
16
2 / 3 / 0
9,119
507
5,625
11,503
4,707
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
xXSBC05Xx
Gilgamesh
17
6 / 1 / 2
11,101
617
11,485
14,504
12,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
3 / 5 / 6
8,629
479
7,502
18,100
8,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 6 / 5
8,644
480
9,101
12,546
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
14
1 / 5 / 1
8,013
445
5,546
13,924
6,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
SKI_653
Anhur
15
3 / 1 / 3
9,243
514
6,741
10,568
3,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
13
4 / 0 / 4
9,368
520
6,114
14,180
12,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
32
17
Kills
13
13
Deaths
17
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
5
6
1.2
L
2
6
5
0.75
W
Anubis
ElBryan138
Anubis
4
5
5
1.3
L
Thanatos
1
5
1
0.3
W
Kumbhakarna
SGTDinning
Kumbhakarna
0
2
3
0.75
L
Anhur
SKI_653
Anhur
3
1
3
4.5
W
Lancelot
TheSwoosh7
Lancelot
5
2
4
3.5
L
Terra
4
0
4
6
W
Hachiman
thatdoodpj
Hachiman
2
3
0
0.67
W
Gilgamesh
xXSBC05Xx
Gilgamesh
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,749
Damage
35,004
66,789
Taken
69,318
39,445
Mitigated
35,416
20,504
Healing
23,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,502
2,049
0
3,100
18,100
8,031
0
4,261
13,744
0
58,797
L
9,101
948
0
1,432
12,546
3,947
440
6,058
6,432
56,317
0
W
Anubis
ElBryan138
Anubis
13,507
337
0
3,545
11,295
5,948
371
7,120
4,175
67,961
0
L
Thanatos
5,546
1,323
0
7,761
13,924
6,653
0
231
12,728
0
46,168
W
Kumbhakarna
SGTDinning
Kumbhakarna
3,099
321
0
6,693
15,689
9,356
507
3,321
12,368
21,389
0
L
Anhur
SKI_653
Anhur
6,741
3,805
0
4,187
10,568
3,938
0
2,004
8,564
0
52,188
W
Lancelot
TheSwoosh7
Lancelot
11,033
2,906
0
2,194
13,798
6,949
0
2,346
11,305
0
115,620
L
Terra
6,114
1,035
2,949
3,671
14,180
12,847
220
4,672
9,461
31,974
0
W
Hachiman
thatdoodpj
Hachiman
5,625
3,729
0
5,511
11,503
4,707
2,294
1,573
9,930
0
82,632
W
Gilgamesh
xXSBC05Xx
Gilgamesh
11,485
2,952
0
2,561
14,504
12,485
494
1,085
13,322
281
80,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,385
Gold Earned
43,897
528
Minions Killed
397
0
Camps Cleared
0
1,870,576
Distance Traveled
1,632,703
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,629
479
81
5
0
320,250
7
L
He Bo
8,644
480
94
5
0
325,581
5
W
Anubis
9,705
539
94
5
0
311,501
2
L
Thanatos
8,013
445
82
5
0
342,356
0
W
Kumbhakarna
8,466
470
38
2
0
378,466
11
L
Anhur
9,243
514
95
5
0
324,795
4
W
Lancelot
10,994
611
143
8
0
462,175
4
L
Terra
9,368
520
45
3
0
319,721
6
W
Hachiman
9,119
507
124
7
0
342,267
1
W
Gilgamesh
11,101
617
129
7
0
376,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role