Player Matchup

Terra
Terra
Gold III
 
Terra
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Silver I
 
Serqet
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Bronze III
Martenoss
Shiva
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 77L
1,280 MMR
Solo
Ravana
Ravana
Silver II
Swainy1997
Ravana
Silver II
Level 125
God Stats
1W - 1L
1,483 SR
Queue Stats
169W - 175L
1,287 MMR
Solo
Hachiman
Hachiman
Silver I
Vander4ever
Hachiman
Silver I
Level 151
God Stats
0W - 8L
1,465 SR
Queue Stats
136W - 157L
1,270 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,490 SR
1,367 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,580 SR
1,282 MMR
Anubis
Anubis
Gold III
Brabant
Anubis
Gold III
Level 138
God Stats
50W - 25L
1,742 SR
Queue Stats
225W - 214L
1,327 MMR
Solo
Fenrir
Fenrir
Gold IV
Elias4464
Fenrir
Gold IV
Level 125
God Stats
2W - 3L
1,322 SR
Queue Stats
108W - 101L
1,304 MMR
Solo
Kali
Kali
Silver I
Milo_D-Ace8
Kali
Silver I
Level 106
God Stats
2W - 1L
1,862 SR
Queue Stats
288W - 300L
1,293 MMR
Party 1
Cthulhu
Cthulhu
Silver V
Mr-Red030
Cthulhu
Silver V
Level 62
God Stats
2W - 1L
1,482 SR
Queue Stats
23W - 31L
1,168 MMR
Party 1
Xbalanque
Xbalanque
Platinum V
NicolBolas9297
Xbalanque
Platinum V
Level 157
God Stats
12W - 10L
1,490 SR
Queue Stats
435W - 436L
1,318 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
3 / 8 / 2
8,750
486
8,350
22,424
8,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
 
Serqet
12
2 / 6 / 3
8,265
459
9,222
16,685
6,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
Martenoss
Shiva
11
0 / 4 / 1
7,384
410
4,276
13,787
8,952
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ravana
Swainy1997
Ravana
15
2 / 4 / 3
8,815
490
11,106
13,025
5,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hachiman
Vander4ever
Hachiman
16
3 / 3 / 1
10,028
557
8,246
15,834
5,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
He BoVamana

VS

Bans
Ao KuangSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Brabant
Anubis
18
8 / 2 / 4
11,841
658
16,830
12,027
6,011
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Elias4464
Fenrir
17
6 / 1 / 5
10,425
579
11,697
15,170
8,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 2 / 3
10,119
562
10,385
17,700
14,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
Mr-Red030
Cthulhu
14
3 / 2 / 7
9,438
524
9,276
12,607
13,426
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
NicolBolas9297
Xbalanque
17
5 / 3 / 5
10,967
609
14,424
13,540
5,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
10
Kills
25
25
Deaths
10
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
3
8
2
0.5
L
Serqet
 
Serqet
2
6
3
0.58
W
Anubis
Brabant
Anubis
8
2
4
5
W
Fenrir
Elias4464
Fenrir
6
1
5
8.5
L
Shiva
Martenoss
Shiva
0
4
1
0.13
W
3
2
3
2.25
W
Cthulhu
Mr-Red030
Cthulhu
3
2
7
3.25
W
Xbalanque
NicolBolas9297
Xbalanque
5
3
5
2.5
L
Ravana
Swainy1997
Ravana
2
4
3
0.88
L
Hachiman
Vander4ever
Hachiman
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,200
Damage
62,612
81,755
Taken
71,044
34,969
Mitigated
47,977
14,056
Healing
30,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
8,350
572
265
1,885
22,424
8,636
0
14,774
7,650
58,196
0
L
Serqet
 
Serqet
9,222
2,657
0
1,466
16,685
6,050
0
3,002
13,683
0
46,244
W
Anubis
Brabant
Anubis
16,830
770
0
6,768
12,027
6,011
24
5,594
6,403
107,852
0
W
Fenrir
Elias4464
Fenrir
11,697
6,860
0
6,145
15,170
8,718
515
1,232
13,224
79
92,369
L
Shiva
Martenoss
Shiva
4,276
534
180
2,075
13,787
8,952
0
1,861
11,926
0
28,963
W
10,385
6,418
0
8,176
17,700
14,653
196
839
16,861
0
65,189
W
Cthulhu
Mr-Red030
Cthulhu
9,276
1,604
162
2,815
12,607
13,426
0
1,468
10,951
42,935
0
W
Xbalanque
NicolBolas9297
Xbalanque
14,424
8,785
0
6,683
13,540
5,169
1,029
0
13,405
0
97,737
L
Ravana
Swainy1997
Ravana
11,106
4,139
0
1,943
13,025
5,925
0
5,220
7,805
0
69,485
L
Hachiman
Vander4ever
Hachiman
8,246
5,218
0
6,242
15,834
5,406
1,170
1,334
14,500
0
72,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,242
Gold Earned
52,790
446
Minions Killed
589
0
Camps Cleared
0
1,689,855
Distance Traveled
1,689,760
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,750
486
100
6
0
339,081
0
L
Serqet
8,265
459
58
3
0
372,578
0
W
Anubis
11,841
658
179
10
0
345,747
0
W
Fenrir
10,425
579
108
6
0
408,181
0
L
Shiva
7,384
410
40
2
0
297,213
0
W
Kali
10,119
562
102
6
0
268,421
5
W
Cthulhu
9,438
524
52
3
0
349,875
2
W
Xbalanque
10,967
609
148
8
0
317,536
5
L
Ravana
8,815
490
98
5
0
357,498
0
L
Hachiman
10,028
557
150
8
0
323,485
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role