Player Matchup

Nu Wa
Nu Wa
APDK9
Nu Wa
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 75L
1,421 Elo+
Party 2
Thor
Thor
Havie373
Thor
Level 119
God Stats
1W - 2L
1,601 SR
Queue Stats
30W - 22L
1,517 Elo+
Party 2
Horus
Horus
hilbers
Horus
Level 159
God Stats
0W - 2L
1,255 SR
Queue Stats
77W - 87L
1,583 Elo+
Solo
Vulcan
Vulcan
mrteeeee383
Vulcan
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 58L
1,459 Elo+
Party 2
Ishtar
Ishtar
Ümbrá
Ishtar
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
601W - 532L
1,609 Elo+
Solo
Team Averages
Level 99
1,471 SR
1,518 Elo+

VS

Team Averages
Level 125
1,531 SR
1,527 Elo+
Horus
Horus
 
Horus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
BallinBenJamin
Vamana
Level 146
God Stats
10W - 5L
1,646 SR
Queue Stats
533W - 527L
1,574 Elo+
Solo
Thor
Thor
LtsIce
Thor
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
167W - 120L
1,510 Elo+
Solo
Medusa
Medusa
XxVoidKingxX
Medusa
Level 185
God Stats
38W - 26L
1,508 SR
Queue Stats
1,729W - 1,695L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
APDK9
Nu Wa
17
4 / 4 / 11
9,799
754
13,726
12,408
4,755
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
16
8 / 9 / 9
10,055
773
16,594
16,607
6,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Horus
hilbers
Horus
17
0 / 1 / 19
10,401
800
8,926
16,953
19,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
18
4 / 5 / 8
10,502
808
19,040
12,548
5,741
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Ümbrá
Ishtar
18
6 / 3 / 11
10,180
783
19,918
15,047
7,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
7 / 3 / 12
11,593
892
9,483
25,301
19,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bastet
 
Bastet
19
6 / 4 / 11
11,325
871
16,920
16,937
6,769
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 5 / 8
9,985
768
9,386
19,828
17,591
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
LtsIce
Thor
15
1 / 7 / 11
9,554
735
7,539
16,653
6,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
19
6 / 3 / 12
11,174
860
22,836
14,628
6,691
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
76
22
Kills
22
22
Deaths
22
58
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
7
3
12
4.33
W
Bastet
 
Bastet
6
4
11
2.88
L
Nu Wa
APDK9
Nu Wa
4
4
11
2.38
W
2
5
8
1.2
L
Thor
8
9
9
1.39
W
Thor
LtsIce
Thor
1
7
11
0.93
W
Medusa
6
3
12
4
L
Horus
hilbers
Horus
0
1
19
9.5
L
Vulcan
4
5
8
1.6
L
Ishtar
Ümbrá
Ishtar
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,204
Damage
66,164
73,563
Taken
93,347
43,700
Mitigated
56,560
31,012
Healing
40,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
9,483
3,541
10,689
13,570
25,301
19,224
249
10,837
13,948
0
21,559
W
Bastet
 
Bastet
16,920
2,655
1,364
3,615
16,937
6,769
771
4,938
11,935
0
29,509
L
Nu Wa
APDK9
Nu Wa
13,726
4,724
2,031
1,205
12,408
4,755
139
7
12,369
22,281
0
W
9,386
4,632
3,078
2,347
19,828
17,591
228
5,422
14,192
0
23,918
L
Thor
16,594
1,646
331
465
16,607
6,355
25
0
16,480
0
21,296
W
Thor
LtsIce
Thor
7,539
1,455
0
60
16,653
6,285
1,109
5,333
11,020
0
27,368
W
Medusa
22,836
7,992
2,501
3,344
14,628
6,691
1,960
5,990
8,558
0
55,071
L
Horus
hilbers
Horus
8,926
3,426
11,908
11,050
16,953
19,596
199
11
16,746
0
11,428
L
Vulcan
19,040
5,921
348
342
12,548
5,741
0
28
12,336
47,801
0
L
Ishtar
Ümbrá
Ishtar
19,918
9,598
709
2,623
15,047
7,253
1,592
49
14,934
0
34,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,937
Gold Earned
53,631
141
Minions Killed
192
0
Camps Cleared
0
1,228,651
Distance Traveled
1,416,351
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,593
892
20
2
0
284,391
0
W
Bastet
11,325
871
29
2
0
309,611
0
L
Nu Wa
9,799
754
23
2
0
240,959
0
W
Vamana
9,985
768
27
2
0
284,282
0
L
Thor
10,055
773
11
1
0
203,210
0
W
Thor
9,554
735
48
4
0
236,113
0
W
Medusa
11,174
860
68
5
0
301,954
0
L
Horus
10,401
800
10
1
0
281,311
0
L
Vulcan
10,502
808
66
5
0
250,925
0
L
Ishtar
10,180
783
31
2
0
252,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role