Player Matchup

Ra
Ra
RPG Cube6410
Ra
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 63L
1,432 Elo+
Party 2
Chang'e
Chang'e
RPG ramonec
Chang'e
Level 87
God Stats
23W - 15L
1,645 SR
Queue Stats
81W - 81L
1,458 Elo+
Party 2
Hercules
Hercules
xToxicBranco
Hercules
Level 31
God Stats
0W - 3L
1,241 SR
Queue Stats
4W - 27L
1,191 Elo+
Party 1
Fenrir
Fenrir
xToxicChri
Fenrir
Level 27
God Stats
0W - 5L
1,100 SR
Queue Stats
5W - 15L
1,355 Elo+
Party 1
Cernunnos
Cernunnos
xToxicRyuk
Cernunnos
Level 32
God Stats
0W - 3L
1,318 SR
Queue Stats
2W - 20L
1,124 Elo+
Party 1
Team Averages
Level 55
1,361 SR
1,312 Elo+

VS

Team Averages
Level 110
1,492 SR
1,466 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Hymne TaiiKo
Pele
Level 41
God Stats
4W - 1L
1,687 SR
Queue Stats
9W - 12L
1,416 Elo+
Solo
Ra
Ra
Stoic Baws
Ra
Level 142
God Stats
4W - 7L
1,319 SR
Queue Stats
143W - 129L
1,497 Elo+
Solo
Heimdallr
Heimdallr
blackfox4527
Heimdallr
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 86L
1,415 Elo+
Solo
King Arthur
King Arthur
sotetmancs
King Arthur
Level 119
God Stats
3W - 7L
1,454 SR
Queue Stats
171W - 154L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 1
8,501
472
11,444
12,188
4,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
RPG ramonec
Chang'e
12
1 / 1 / 1
7,224
401
9,518
14,519
7,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
xToxicBranco
Hercules
15
0 / 2 / 1
7,779
432
4,650
12,048
14,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
xToxicChri
Fenrir
12
0 / 6 / 3
7,578
421
3,887
17,128
6,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
xToxicRyuk
Cernunnos
14
1 / 1 / 1
7,979
443
4,320
12,274
5,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
1 / 2 / 5
8,233
457
6,819
17,899
20,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
7 / 1 / 0
10,031
557
8,163
14,534
6,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 1 / 7
9,092
505
8,088
7,053
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
blackfox4527
Heimdallr
17
2 / 0 / 4
9,969
554
8,906
9,196
4,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
sotetmancs
King Arthur
17
4 / 0 / 5
10,602
589
12,569
14,761
13,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
4
Kills
15
16
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
2
5
1.75
W
7
1
0
7
L
2
6
1
0.42
L
Chang'e
RPG ramonec
Chang'e
1
1
1
1.5
W
1
1
7
4.5
W
Heimdallr
blackfox4527
Heimdallr
2
0
4
4
W
King Arthur
sotetmancs
King Arthur
4
0
5
6.5
L
Hercules
xToxicBranco
Hercules
0
2
1
0.25
L
Fenrir
xToxicChri
Fenrir
0
6
3
0.25
L
Cernunnos
xToxicRyuk
Cernunnos
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,819
Damage
44,545
68,157
Taken
63,443
38,444
Mitigated
48,039
22,382
Healing
27,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,819
3,188
0
3,536
17,899
20,347
425
7,329
10,291
27,604
0
W
8,163
2,161
0
5,068
14,534
6,760
465
3,316
11,218
0
85,027
L
11,444
1,007
444
1,627
12,188
4,753
0
6,483
5,518
81,299
0
L
Chang'e
RPG ramonec
Chang'e
9,518
653
2,671
5,501
14,519
7,909
0
3,361
10,960
51,346
0
W
8,088
176
3,374
3,611
7,053
3,060
1,198
5,307
1,600
81,336
0
W
Heimdallr
blackfox4527
Heimdallr
8,906
4,330
0
6,696
9,196
4,742
0
2,175
7,021
0
86,255
W
King Arthur
sotetmancs
King Arthur
12,569
923
0
4,806
14,761
13,130
633
2,367
11,592
0
86,018
L
Hercules
xToxicBranco
Hercules
4,650
1,067
0
2,870
12,048
14,019
0
825
11,223
0
46,698
L
Fenrir
xToxicChri
Fenrir
3,887
1,053
0
3,427
17,128
6,616
0
1,146
15,982
0
56,944
L
Cernunnos
xToxicRyuk
Cernunnos
4,320
2,097
0
5,842
12,274
5,147
0
2,898
9,312
0
45,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,061
Gold Earned
47,927
450
Minions Killed
556
0
Camps Cleared
0
1,805,564
Distance Traveled
1,911,058
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,233
457
30
2
0
363,660
10
W
Pele
10,031
557
109
6
0
436,189
0
L
Ra
8,501
472
139
8
0
336,702
2
L
Chang'e
7,224
401
68
4
0
397,713
2
W
Ra
9,092
505
151
8
0
390,599
0
W
Heimdallr
9,969
554
125
7
0
338,762
1
W
King Arthur
10,602
589
141
8
0
381,848
0
L
Hercules
7,779
432
78
4
0
359,787
0
L
Fenrir
7,578
421
83
5
0
372,301
0
L
Cernunnos
7,979
443
82
5
0
339,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role