Player Matchup

Sol
Sol
 
Sol
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Gaz009
Cerberus
Level 27
God Stats
0W - 6L
1,414 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Susano
Susano
I AlphaWolf21 I
Susano
Level 159
God Stats
0W - 1L
1,576 SR
Queue Stats
33W - 13L
1,758 Elo+
Party 1
Team Averages
Level 131
1,497 SR
1,586 Elo+

VS

Team Averages
Level 136
1,565 SR
1,790 Elo+
Gilgamesh
Gilgamesh
Hibris
Gilgamesh
Level 157
God Stats
16W - 3L
1,694 SR
Queue Stats
372W - 60L
2,055 Elo+
Party 2
Hou Yi
Hou Yi
Quack123
Hou Yi
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,331 Elo+
Solo
Chronos
Chronos
SlugKing
Chronos
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
374W - 65L
1,986 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 9 / 3
8,172
629
9,308
15,426
5,090
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
Gaz009
Cerberus
10
0 / 6 / 2
8,253
635
2,353
14,790
10,869
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 2 / 0
10,068
774
9,864
9,843
4,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hibris
Gilgamesh
14
5 / 0 / 12
10,830
833
14,381
12,731
11,870
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
Quack123
Hou Yi
13
8 / 2 / 6
11,078
852
11,953
7,594
2,872
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chronos
SlugKing
Chronos
14
4 / 3 / 12
10,903
839
8,454
9,661
3,892
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
5
Kills
17
17
Deaths
5
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
9
3
0.17
L
Cerberus
Gaz009
Cerberus
0
6
2
0.17
W
Gilgamesh
Hibris
Gilgamesh
5
0
12
11
L
5
2
0
2.5
W
Hou Yi
Quack123
Hou Yi
8
2
6
5.5
W
Chronos
SlugKing
Chronos
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,525
Damage
34,788
40,059
Taken
29,986
20,654
Mitigated
18,634
6,419
Healing
5,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,308
987
55
2,478
15,426
5,090
0
3,765
11,661
31,121
0
L
Cerberus
Gaz009
Cerberus
2,353
26
0
1,578
14,790
10,869
0
3,483
11,304
12,147
0
W
Gilgamesh
Hibris
Gilgamesh
14,381
4,120
0
2,119
12,731
11,870
502
5,502
7,127
0
33,685
L
9,864
1,467
0
2,308
9,843
4,695
0
1,760
7,903
0
40,941
W
Hou Yi
Quack123
Hou Yi
11,953
6,779
0
651
7,594
2,872
1,087
3,602
3,992
0
37,886
W
Chronos
SlugKing
Chronos
8,454
2,857
0
2,414
9,661
3,892
1,320
2,889
6,772
66,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,493
Gold Earned
32,811
105
Minions Killed
164
0
Camps Cleared
0
644,439
Distance Traveled
698,855
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,172
629
18
1
0
209,250
0
L
Cerberus
8,253
635
23
2
0
195,722
0
W
Gilgamesh
10,830
833
15
1
0
265,894
1
L
Susano
10,068
774
64
5
0
239,467
0
W
Hou Yi
11,078
852
41
3
0
198,599
0
W
Chronos
10,903
839
108
8
0
234,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role