Player Matchup

Gilgamesh
Gilgamesh
Gold III
 
Gilgamesh
Gold III
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze II
Crazy-Perrete
Kuzenbo
Bronze II
Level 86
God Stats
2W - 1L
1,241 SR
Queue Stats
49W - 81L
292 MMR
Solo
King Arthur
King Arthur
Silver I
Sir_Liam_Pasty
King Arthur
Silver I
Level 158
God Stats
18W - 23L
1,384 SR
Queue Stats
410W - 416L
1,194 MMR
Party 1
Poseidon
Poseidon
Silver II
VrTxDevil
Poseidon
Silver II
Level 76
God Stats
11W - 7L
1,540 SR
Queue Stats
74W - 73L
1,190 MMR
Solo
Artemis
Artemis
Silver II
rpgseann
Artemis
Silver II
Level 159
God Stats
81W - 72L
1,640 SR
Queue Stats
662W - 687L
1,210 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 142
1,461 SR
1,077 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,526 SR
1,065 MMR
Artio
Artio
Silver IV
Bucki3DaJOker
Artio
Silver IV
Level 140
God Stats
4W - 11L
1,290 SR
Queue Stats
119W - 148L
846 MMR
Solo
Bellona
Bellona
Bronze III
OffBrandJetlife
Bellona
Bronze III
Level 67
God Stats
0W - 1L
1,813 SR
Queue Stats
27W - 36L
1,295 MMR
Solo
Da Ji
Da Ji
Silver V
ThatBoyRoyalty
Da Ji
Silver V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 77L
1,265 MMR
Solo
Kukulkan
Kukulkan
Bronze I
dadhelpus
Kukulkan
Bronze I
Level 128
God Stats
165W - 170L
1,447 SR
Queue Stats
487W - 554L
640 MMR
Solo
Cernunnos
Cernunnos
Gold III
kayak_jones
Cernunnos
Gold III
Level 65
God Stats
32W - 25L
1,578 SR
Queue Stats
152W - 154L
1,278 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
4 / 2 / 6
10,876
604
9,656
21,524
17,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
14
0 / 3 / 3
8,588
477
4,154
13,733
14,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
Sir_Liam_Pasty
King Arthur
16
1 / 1 / 5
10,366
576
14,653
16,389
19,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
VrTxDevil
Poseidon
18
8 / 0 / 1
11,503
639
12,443
6,847
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
rpgseann
Artemis
13
1 / 2 / 0
7,823
435
7,793
11,286
3,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
He BoHachimanHadesThanatos

VS

Bans
PersephoneVamanaBakasuraRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
8,419
468
4,176
15,714
18,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 3 / 0
8,055
448
3,996
20,521
27,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 1 / 2
9,502
528
9,324
14,196
6,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
dadhelpus
Kukulkan
11
0 / 4 / 1
7,184
399
2,596
8,258
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
kayak_jones
Cernunnos
16
3 / 3 / 1
9,637
535
13,342
15,722
6,759
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
14
Kills
7
8
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
2
6
3.5
L
0
3
2
0.33
W
Kuzenbo
0
3
3
0.5
L
0
3
0
0
W
King Arthur
Sir_Liam_Pasty
King Arthur
1
1
5
3.5
L
4
1
2
5
W
Poseidon
VrTxDevil
Poseidon
8
0
1
8.5
L
Kukulkan
dadhelpus
Kukulkan
0
4
1
0.13
L
Cernunnos
kayak_jones
Cernunnos
3
3
1
1.17
W
Artemis
rpgseann
Artemis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,699
Damage
33,434
69,779
Taken
74,411
57,526
Mitigated
61,950
17,800
Healing
18,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,656
2,537
0
8,473
21,524
17,621
0
1,336
20,188
9,874
98,333
L
4,176
541
662
2,959
15,714
18,192
156
6,234
9,480
31,116
0
W
Kuzenbo
4,154
2,115
77
3,951
13,733
14,007
12
3,277
10,456
32,837
0
L
3,996
1,284
0
5,451
20,521
27,283
0
2,171
18,161
0
50,761
W
King Arthur
Sir_Liam_Pasty
King Arthur
14,653
817
0
1,133
16,389
19,612
0
1,393
14,996
3,116
80,989
L
9,324
3,046
0
2,813
14,196
6,934
0
3,166
11,030
0
81,233
W
Poseidon
VrTxDevil
Poseidon
12,443
814
0
771
6,847
2,399
244
1,459
5,388
103,925
0
L
Kukulkan
dadhelpus
Kukulkan
2,596
91
63
1,555
8,258
2,782
0
4,686
3,572
45,204
0
L
Cernunnos
kayak_jones
Cernunnos
13,342
7,000
0
4,970
15,722
6,759
220
2,824
12,718
0
90,919
W
Artemis
rpgseann
Artemis
7,793
3,655
0
3,395
11,286
3,887
0
242
10,984
0
38,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,156
Gold Earned
42,797
532
Minions Killed
464
0
Camps Cleared
0
1,700,482
Distance Traveled
1,656,694
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,876
604
144
8
0
373,529
1
L
Artio
8,419
468
49
3
0
366,363
0
W
Kuzenbo
8,588
477
40
2
0
352,165
1
L
Bellona
8,055
448
84
5
0
319,564
6
W
King Arthur
10,366
576
126
7
0
335,268
3
L
Da Ji
9,502
528
121
7
0
386,601
2
W
Poseidon
11,503
639
167
9
0
388,407
8
L
Kukulkan
7,184
399
71
4
0
260,511
2
L
Cernunnos
9,637
535
139
8
0
323,655
3
W
Artemis
7,823
435
55
3
0
251,113
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role