Player Matchup

Nemesis
Nemesis
Hanleykidd2k14
Nemesis
Level 114
God Stats
2W - 4L
1,494 SR
Queue Stats
38W - 36L
1,461 Elo+
Party 1
Cabrakan
Cabrakan
LuciP29
Cabrakan
Level 118
God Stats
30W - 43L
1,437 SR
Queue Stats
345W - 348L
1,460 Elo+
Solo
Bellona
Bellona
Trickshot101225
Bellona
Level 97
God Stats
1W - 3L
1,176 SR
Queue Stats
13W - 10L
1,472 Elo+
Party 1
Hera
Hera
teshime
Hera
Level 138
God Stats
2W - 2L
1,582 SR
Queue Stats
125W - 128L
1,510 Elo+
Solo
Olorun
Olorun
wynx15
Olorun
Level 66
God Stats
0W - 2L
1,286 SR
Queue Stats
57W - 60L
1,456 Elo+
Party 1
Team Averages
Level 107
1,395 SR
1,472 Elo+

VS

Team Averages
Level 82
1,464 SR
1,449 Elo+
Shiva
Shiva
Ch0c0 M0nster10
Shiva
Level 89
God Stats
41W - 34L
1,563 SR
Queue Stats
301W - 283L
1,440 Elo+
Solo
Chernobog
Chernobog
Meklae
Chernobog
Level 48
God Stats
2W - 3L
1,322 SR
Queue Stats
16W - 14L
1,444 Elo+
Solo
Sol
Sol
NOR Penetrator
Sol
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
155W - 149L
1,467 Elo+
Solo
Aphrodite
Aphrodite
P1r4t3G1rl
Aphrodite
Level 88
God Stats
23W - 15L
1,493 SR
Queue Stats
45W - 31L
1,540 Elo+
Solo
Thor
Thor
jeronimo4529
Thor
Level 73
God Stats
1W - 3L
1,443 SR
Queue Stats
9W - 13L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
6,434
585
5,922
9,371
3,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
LuciP29
Cabrakan
8
0 / 4 / 3
5,277
480
1,857
10,123
10,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 1
5,935
540
5,409
9,326
7,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
teshime
Hera
11
0 / 1 / 0
5,736
521
3,768
4,660
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
wynx15
Olorun
10
2 / 2 / 2
5,749
523
5,563
8,145
3,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 2
6,722
611
6,801
10,536
4,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
Meklae
Chernobog
11
2 / 2 / 3
6,378
580
6,520
7,600
3,085
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 1
6,914
629
4,841
8,289
2,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
P1r4t3G1rl
Aphrodite
9
0 / 1 / 5
5,249
477
3,769
5,940
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 0
6,205
564
4,330
8,253
3,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
5
Kills
10
10
Deaths
5
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
L
3
1
1
3.5
L
Cabrakan
LuciP29
Cabrakan
0
4
3
0.38
W
Chernobog
Meklae
Chernobog
2
2
3
1.75
W
2
0
1
2.5
W
Aphrodite
P1r4t3G1rl
Aphrodite
0
1
5
2.5
L
0
2
1
0.25
W
1
1
0
1
L
Hera
teshime
Hera
0
1
0
0
L
Olorun
wynx15
Olorun
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,519
Damage
26,261
41,625
Taken
40,618
25,878
Mitigated
15,680
12,838
Healing
17,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,801
1,447
250
2,160
10,536
4,504
0
698
9,838
0
47,568
L
5,922
2,324
0
1,456
9,371
3,704
0
2,149
7,222
0
46,631
L
Cabrakan
LuciP29
Cabrakan
1,857
219
0
2,670
10,123
10,084
0
2,119
8,004
14,409
0
W
Chernobog
Meklae
Chernobog
6,520
4,022
0
2,471
7,600
3,085
718
4,345
3,255
0
46,953
W
4,841
2,426
0
5,926
8,289
2,637
1,284
3,159
5,130
53,681
0
W
Aphrodite
P1r4t3G1rl
Aphrodite
3,769
366
1,943
3,006
5,940
2,390
204
3,149
2,791
19,909
0
L
5,409
1,308
0
4,506
9,326
7,234
0
0
9,326
0
41,944
W
4,330
913
0
1,375
8,253
3,064
0
0
8,253
0
39,653
L
Hera
teshime
Hera
3,768
931
0
1,266
4,660
1,704
0
2,278
2,382
45,618
0
L
Olorun
wynx15
Olorun
5,563
2,385
60
2,880
8,145
3,152
0
2,064
6,081
40,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,131
Gold Earned
31,468
316
Minions Killed
332
0
Camps Cleared
0
1,059,788
Distance Traveled
1,060,153
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,722
611
67
6
0
243,119
1
L
Nemesis
6,434
585
74
7
0
250,048
0
L
Cabrakan
5,277
480
19
2
0
191,415
0
W
Chernobog
6,378
580
62
6
0
214,942
0
W
Sol
6,914
629
98
9
0
193,736
0
W
Aphrodite
5,249
477
30
3
0
204,160
2
L
Bellona
5,935
540
69
6
0
216,957
2
W
Thor
6,205
564
75
7
0
204,196
0
L
Hera
5,736
521
85
8
0
212,795
0
L
Olorun
5,749
523
69
6
0
188,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role