Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
C_Marshall91
Zeus
Level 100
God Stats
1W - 0L
1,243 SR
Queue Stats
20W - 17L
1,521 Elo+
Solo
Bacchus
Bacchus
Eboy150
Bacchus
Level 76
God Stats
19W - 7L
1,684 SR
Queue Stats
246W - 228L
1,524 Elo+
Solo
Achilles
Achilles
Tarasyrio
Achilles
Level 67
God Stats
23W - 34L
1,450 SR
Queue Stats
97W - 102L
1,498 Elo+
Party 1
Chiron
Chiron
oleg-pr80
Chiron
Level 122
God Stats
3W - 3L
1,452 SR
Queue Stats
34W - 40L
1,455 Elo+
Party 1
Team Averages
Level 102
1,466 SR
1,500 Elo+

VS

Team Averages
Level 84
1,356 SR
1,402 Elo+
Gilgamesh
Gilgamesh
CRIS-_-15-04
Gilgamesh
Level 125
God Stats
2W - 4L
1,183 SR
Queue Stats
90W - 123L
1,401 Elo+
Party 2
Medusa
Medusa
Enrique_783
Medusa
Level 46
God Stats
3W - 6L
1,341 SR
Queue Stats
109W - 139L
1,403 Elo+
Party 2
Eset
Eset
Enzod783
Eset
Level 127
God Stats
4W - 3L
1,500 SR
Queue Stats
121W - 150L
1,423 Elo+
Party 2
Geb
Geb
Frost_Alex_
Geb
Level 34
God Stats
3W - 6L
1,477 SR
Queue Stats
6W - 15L
1,346 Elo+
Solo
Cliodhna
Cliodhna
Jslothking
Cliodhna
Level 88
God Stats
12W - 11L
1,282 SR
Queue Stats
531W - 506L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
3 / 1 / 4
6,864
624
4,108
8,133
3,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 2 / 1
6,005
546
5,190
5,150
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Eboy150
Bacchus
9
3 / 0 / 4
6,386
581
4,707
7,242
6,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Tarasyrio
Achilles
11
1 / 1 / 1
6,485
590
2,145
5,118
3,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
oleg-pr80
Chiron
10
1 / 0 / 2
5,844
531
3,846
3,355
1,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CRIS-_-15-04
Gilgamesh
11
0 / 1 / 2
5,826
530
2,949
9,378
3,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
10
0 / 1 / 0
5,231
476
2,108
4,907
1,718
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
10
3 / 4 / 0
5,841
531
5,079
7,903
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 0
4,618
420
1,131
7,571
4,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
Jslothking
Cliodhna
5
0 / 1 / 0
4,100
373
410
3,000
705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
10
Kills
3
4
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
1
4
5
L
Gilgamesh
CRIS-_-15-04
Gilgamesh
0
1
2
1
W
2
2
1
1.25
W
Bacchus
Eboy150
Bacchus
3
0
4
5
L
Medusa
0
1
0
0
L
Eset
3
4
0
0.75
L
0
4
0
0
L
Cliodhna
Jslothking
Cliodhna
0
1
0
0
W
Achilles
Tarasyrio
Achilles
1
1
1
1.5
W
Chiron
oleg-pr80
Chiron
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,996
Damage
11,677
28,998
Taken
32,759
15,817
Mitigated
13,888
12,297
Healing
5,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,108
935
0
6,747
8,133
3,120
498
359
7,774
0
48,256
L
Gilgamesh
CRIS-_-15-04
Gilgamesh
2,949
930
0
873
9,378
3,714
0
2,010
7,330
0
48,152
W
5,190
761
0
1,125
5,150
1,780
245
3,293
1,857
39,152
0
W
Bacchus
Eboy150
Bacchus
4,707
1,126
0
2,474
7,242
6,594
0
1,701
5,541
16,600
0
L
Medusa
2,108
877
0
1,272
4,907
1,718
0
1,258
3,601
0
32,958
L
Eset
5,079
167
0
1,739
7,903
2,782
0
4,084
3,774
39,175
0
L
1,131
91
0
458
7,571
4,969
0
2,625
4,856
9,452
0
L
Cliodhna
Jslothking
Cliodhna
410
71
0
723
3,000
705
0
0
2,847
0
7,914
W
Achilles
Tarasyrio
Achilles
2,145
310
0
938
5,118
3,176
887
849
4,269
0
36,508
W
Chiron
oleg-pr80
Chiron
3,846
580
207
806
3,355
1,147
72
224
3,131
0
35,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,584
Gold Earned
25,616
261
Minions Killed
233
0
Camps Cleared
0
1,033,085
Distance Traveled
950,359
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,864
624
71
6
0
254,980
1
L
Gilgamesh
5,826
530
78
7
0
254,296
0
W
Zeus
6,005
546
77
7
0
198,381
0
W
Bacchus
6,386
581
13
1
0
218,893
3
L
Medusa
5,231
476
59
5
0
201,998
2
L
Eset
5,841
531
68
6
0
197,794
2
L
Geb
4,618
420
11
1
0
220,138
0
L
Cliodhna
4,100
373
17
2
0
76,133
0
W
Achilles
6,485
590
53
5
0
182,106
0
W
Chiron
5,844
531
47
4
0
178,725
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role