Player Matchup

Morgan Le Fay
Morgan Le Fay
DeductedClub
Morgan Le Fay
Level 132
God Stats
28W - 29L
1,615 SR
Queue Stats
453W - 425L
1,515 Elo+
Party 2
Bakasura
Bakasura
GDB Gxnkx
Bakasura
Level 129
God Stats
6W - 2L
1,477 SR
Queue Stats
283W - 285L
1,478 Elo+
Party 2
Bacchus
Bacchus
Iuail
Bacchus
Level 69
God Stats
5W - 3L
1,871 SR
Queue Stats
186W - 173L
1,447 Elo+
Party 2
Surtr
Surtr
LostCause308
Surtr
Level 48
God Stats
1W - 0L
1,283 SR
Queue Stats
3W - 9L
1,316 Elo+
Solo
Tsukuyomi
Tsukuyomi
XIIIYagami
Tsukuyomi
Level 97
God Stats
11W - 5L
1,842 SR
Queue Stats
335W - 372L
1,457 Elo+
Solo
Team Averages
Level 95
1,617 SR
1,442 Elo+

VS

Team Averages
Level 107
1,560 SR
1,497 Elo+
Bacchus
Bacchus
GOD OF MOBN
Bacchus
Level 129
God Stats
17W - 25L
1,414 SR
Queue Stats
431W - 433L
1,489 Elo+
Party 1
Susano
Susano
MOBNPHANTOM
Susano
Level 102
God Stats
5W - 7L
1,644 SR
Queue Stats
304W - 277L
1,497 Elo+
Party 1
Vulcan
Vulcan
TonsorialPilot0
Vulcan
Level 87
God Stats
2W - 4L
1,382 SR
Queue Stats
239W - 241L
1,526 Elo+
Solo
Cthulhu
Cthulhu
kainaluboy808
Cthulhu
Level 107
God Stats
9W - 6L
1,861 SR
Queue Stats
1,265W - 1,206L
1,505 Elo+
Solo
Medusa
Medusa
mugen-no-shi
Medusa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DeductedClub
Morgan Le Fay
10
1 / 0 / 2
5,476
548
4,913
4,396
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
GDB Gxnkx
Bakasura
13
9 / 0 / 0
7,271
727
6,356
6,707
2,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Iuail
Bacchus
9
1 / 0 / 5
5,477
548
3,687
5,315
4,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 2
5,856
586
1,815
9,111
5,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
XIIIYagami
Tsukuyomi
10
3 / 0 / 4
5,838
584
5,884
6,087
2,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GOD OF MOBN
Bacchus
7
0 / 2 / 0
4,702
470
2,550
8,118
5,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
9
1 / 5 / 0
5,316
532
3,355
9,594
3,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 0
5,148
515
2,492
4,168
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
10
0 / 1 / 1
5,236
524
5,839
6,913
5,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
6
0 / 5 / 0
4,195
420
2,830
6,828
2,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
15
Kills
1
1
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DeductedClub
Morgan Le Fay
1
0
2
2
W
Bakasura
GDB Gxnkx
Bakasura
9
0
0
9
L
Bacchus
GOD OF MOBN
Bacchus
0
2
0
0
W
Bacchus
Iuail
Bacchus
1
0
5
3.5
W
1
1
2
2
L
Susano
1
5
0
0.2
L
0
2
0
0
W
Tsukuyomi
XIIIYagami
Tsukuyomi
3
0
4
5
L
Cthulhu
0
1
1
0.5
L
Medusa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,655
Damage
17,066
31,616
Taken
35,621
16,541
Mitigated
18,031
10,387
Healing
5,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DeductedClub
Morgan Le Fay
4,913
391
0
1,226
4,396
1,481
108
2,322
2,074
44,782
0
W
Bakasura
GDB Gxnkx
Bakasura
6,356
4,263
0
2,794
6,707
2,867
0
545
6,120
0
52,606
L
Bacchus
GOD OF MOBN
Bacchus
2,550
323
0
1,463
8,118
5,679
0
2,252
5,401
10,674
0
W
Bacchus
Iuail
Bacchus
3,687
516
0
1,914
5,315
4,749
0
1,954
3,269
14,872
0
W
1,815
684
0
2,737
9,111
5,232
0
4,629
3,745
510
30,483
L
Susano
3,355
968
0
500
9,594
3,184
0
1,866
6,981
0
39,826
L
2,492
1,826
0
465
4,168
1,576
0
3,125
986
35,822
0
W
Tsukuyomi
XIIIYagami
Tsukuyomi
5,884
1,146
0
1,716
6,087
2,212
7
428
5,659
0
41,647
L
Cthulhu
5,839
550
0
2,291
6,913
5,546
0
0
6,741
35,458
132
L
Medusa
2,830
1,074
0
907
6,828
2,046
0
1,504
5,214
0
23,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,918
Gold Earned
24,597
292
Minions Killed
243
0
Camps Cleared
0
1,049,806
Distance Traveled
958,468
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,476
548
75
8
0
196,852
0
W
Bakasura
7,271
727
94
9
0
262,011
0
L
Bacchus
4,702
470
10
1
0
188,797
2
W
Bacchus
5,477
548
23
2
0
188,521
2
W
Surtr
5,856
586
50
5
0
198,564
0
L
Susano
5,316
532
62
6
0
206,503
0
L
Vulcan
5,148
515
71
7
0
191,132
0
W
Tsukuyomi
5,838
584
50
5
0
203,858
0
L
Cthulhu
5,236
524
61
6
0
211,436
0
L
Medusa
4,195
420
39
4
0
160,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role