Player Matchup

Anubis
Anubis
AlbertoSantana04
Anubis
Level 102
God Stats
6W - 5L
1,540 SR
Queue Stats
26W - 35L
1,419 Elo+
Party 1
Kuzenbo
Kuzenbo
DaviDiazz29
Kuzenbo
Level 104
God Stats
2W - 0L
1,408 SR
Queue Stats
20W - 31L
1,389 Elo+
Party 1
Chaac
Chaac
fabiocuentrao
Chaac
Level 7
God Stats
1W - 2L
1,258 SR
Queue Stats
2W - 4L
1,130 Elo+
Party 1
Fenrir
Fenrir
jonsa08
Fenrir
Level 96
God Stats
2W - 1L
1,766 SR
Queue Stats
123W - 135L
1,447 Elo+
Solo
Cupid
Cupid
pedroqui33
Cupid
Level 105
God Stats
5W - 5L
1,443 SR
Queue Stats
134W - 142L
1,339 Elo+
Solo
Team Averages
Level 83
1,483 SR
1,345 Elo+

VS

Team Averages
Level 97
1,498 SR
1,440 Elo+
Mercury
Mercury
Av Jazz 17
Mercury
Level 147
God Stats
1W - 5L
1,344 SR
Queue Stats
137W - 137L
1,440 Elo+
Solo
Cupid
Cupid
Creuvette_muscle
Cupid
Level 47
God Stats
2W - 2L
1,586 SR
Queue Stats
53W - 85L
1,389 Elo+
Solo
Zeus
Zeus
RPG Cube6410
Zeus
Level 95
God Stats
4W - 7L
1,401 SR
Queue Stats
61W - 63L
1,445 Elo+
Solo
Guan Yu
Guan Yu
Shinobi1KinObi
Guan Yu
Level 109
God Stats
3W - 4L
1,661 SR
Queue Stats
295W - 298L
1,435 Elo+
Solo
Ymir
Ymir
manuuucod
Ymir
Level 86
God Stats
1W - 4L
1,500 SR
Queue Stats
21W - 26L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 0
7,803
600
2,849
7,540
3,957
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
DaviDiazz29
Kuzenbo
10
2 / 0 / 1
6,872
529
4,094
8,998
9,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
0 / 0 / 2
7,286
560
3,377
6,326
4,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
jonsa08
Fenrir
13
4 / 2 / 1
7,248
558
5,417
12,190
4,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cupid
12
0 / 0 / 3
6,881
529
5,232
7,399
3,000
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Av Jazz 17
Mercury
10
1 / 3 / 0
6,094
469
4,147
8,784
3,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 2 / 2
5,635
433
4,689
6,899
2,549
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 1
7,013
539
6,309
5,993
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 1 / 0
7,531
579
3,558
9,079
10,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
10
1 / 1 / 1
6,324
486
2,923
6,871
6,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
8
Kills
2
3
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
Mercury
Av Jazz 17
Mercury
1
3
0
0.33
L
0
2
2
0.5
W
Kuzenbo
DaviDiazz29
Kuzenbo
2
0
1
2.5
L
0
2
1
0.25
L
0
1
0
0
W
0
0
2
1
W
Fenrir
jonsa08
Fenrir
4
2
1
2.25
L
Ymir
1
1
1
1.5
W
Cupid
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,969
Damage
21,626
42,453
Taken
37,626
25,644
Mitigated
24,074
13,869
Healing
8,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,849
70
0
4,757
7,540
3,957
251
4,842
2,698
72,389
0
L
Mercury
Av Jazz 17
Mercury
4,147
1,732
0
1,293
8,784
3,030
0
512
8,272
0
42,008
L
4,689
2,850
138
2,210
6,899
2,549
0
2,388
4,511
0
38,315
W
Kuzenbo
DaviDiazz29
Kuzenbo
4,094
1,638
0
2,095
8,998
9,504
43
1,883
7,115
18,435
0
L
6,309
1,329
0
0
5,993
1,755
0
3,283
2,710
53,426
0
L
3,558
504
0
4,269
9,079
10,059
0
10
9,000
0
55,332
W
3,377
910
0
2,767
6,326
4,655
0
105
6,177
0
48,133
W
Fenrir
jonsa08
Fenrir
5,417
1,765
0
932
12,190
4,528
0
1,377
10,753
0
54,714
L
Ymir
2,923
1,073
0
933
6,871
6,681
0
788
6,083
20,936
0
W
Cupid
5,232
3,117
0
3,318
7,399
3,000
138
1,321
6,078
0
52,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,090
Gold Earned
32,597
414
Minions Killed
365
0
Camps Cleared
0
1,267,767
Distance Traveled
1,192,274
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,803
600
138
11
0
233,801
1
L
Mercury
6,094
469
55
4
0
203,634
0
L
Cupid
5,635
433
63
5
0
264,792
2
W
Kuzenbo
6,872
529
16
1
0
276,051
0
L
Zeus
7,013
539
106
8
0
237,829
1
L
Guan Yu
7,531
579
112
9
0
237,195
4
W
Chaac
7,286
560
76
6
0
214,058
0
W
Fenrir
7,248
558
89
7
0
307,258
0
L
Ymir
6,324
486
29
2
0
248,824
0
W
Cupid
6,881
529
95
7
0
236,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role