Player Matchup

Lancelot
Lancelot
AliceMp4
Lancelot
Level 72
God Stats
3W - 2L
1,654 SR
Queue Stats
143W - 124L
1,498 Elo+
Solo
Surtr
Surtr
HAV0C_FL120
Surtr
Level 120
God Stats
6W - 4L
1,521 SR
Queue Stats
91W - 85L
1,489 Elo+
Solo
Skadi
Skadi
Lavish-_-No
Skadi
Level 123
God Stats
160W - 121L
1,550 SR
Queue Stats
209W - 200L
1,433 Elo+
Solo
Bacchus
Bacchus
RogueQuasar1860
Bacchus
Level 79
God Stats
0W - 2L
1,444 SR
Queue Stats
23W - 30L
1,449 Elo+
Solo
Poseidon
Poseidon
wyd_stepbro699
Poseidon
Level 121
God Stats
273W - 259L
1,562 SR
Queue Stats
1,455W - 1,416L
1,530 Elo+
Solo
Team Averages
Level 103
1,546 SR
1,480 Elo+

VS

Team Averages
Level 106
1,597 SR
1,511 Elo+
Geb
Geb
 
Geb
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
JUANSNIPER21
Hel
Level 49
God Stats
5W - 2L
1,708 SR
Queue Stats
218W - 183L
1,491 Elo+
Party 1
Izanami
Izanami
SlyRaccoon6683
Izanami
Level 63
God Stats
6W - 5L
1,434 SR
Queue Stats
628W - 586L
1,454 Elo+
Solo
Sylvanus
Sylvanus
kevinromk9
Sylvanus
Level 119
God Stats
13W - 2L
1,844 SR
Queue Stats
137W - 104L
1,535 Elo+
Party 1
Nemesis
Nemesis
luisilloglez
Nemesis
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 182L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AliceMp4
Lancelot
7
0 / 0 / 1
4,000
571
1,971
5,570
1,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

1
0 / 0 / 0
2,825
404
0
0
0
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 1 / 0
4,308
615
4,141
4,729
1,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

6
2 / 2 / 0
3,932
562
1,914
6,042
3,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
1
0 / 0 / 0
1,335
191
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
1 / 0 / 0
5,231
747
873
3,381
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 1 / 1
4,709
673
1,751
3,637
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 0 / 0
4,108
587
1,378
3,401
1,012
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
kevinromk9
Sylvanus
6
0 / 1 / 0
4,044
578
1,241
5,336
3,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
luisilloglez
Nemesis
8
2 / 1 / 1
4,906
701
1,958
5,108
1,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
3
Kills
3
3
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
0
1
L
Lancelot
AliceMp4
Lancelot
0
0
1
0.5
L
0
0
0
0
W
0
1
1
0.5
L
1
1
0
1
L
2
2
0
1
W
0
0
0
0
W
Sylvanus
kevinromk9
Sylvanus
0
1
0
0
W
Nemesis
luisilloglez
Nemesis
2
1
1
2.5
L
Poseidon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,026
Damage
7,201
16,341
Taken
20,863
7,085
Mitigated
8,272
3,169
Healing
7,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
873
169
0
1,286
3,381
1,364
165
176
3,205
27,722
0
L
Lancelot
AliceMp4
Lancelot
1,971
636
0
1,500
5,570
1,916
0
799
4,771
0
23,124
L
0
0
0
0
0
0
0
0
0
0
0
W
1,751
537
166
1,199
3,637
1,119
423
1,112
2,525
26,913
0
L
4,141
1,483
0
398
4,729
1,405
0
740
3,989
0
29,669
L
1,914
343
110
1,161
6,042
3,764
0
2,276
3,702
10,778
0
W
1,378
495
0
824
3,401
1,012
160
0
3,401
0
25,519
W
Sylvanus
kevinromk9
Sylvanus
1,241
369
300
2,805
5,336
3,358
0
206
5,130
13,090
0
W
Nemesis
luisilloglez
Nemesis
1,958
723
0
952
5,108
1,419
0
497
4,611
0
28,104
L
Poseidon
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,400
Gold Earned
22,998
100
Minions Killed
239
0
Camps Cleared
0
430,325
Distance Traveled
677,772
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,231
747
62
9
0
124,115
0
L
Lancelot
4,000
571
40
6
0
163,916
0
L
Surtr
2,825
404
0
0
0
0
0
W
Hel
4,709
673
57
8
0
131,799
0
L
Skadi
4,308
615
50
7
0
122,973
1
L
Bacchus
3,932
562
10
1
0
143,436
3
W
Izanami
4,108
587
47
7
0
130,410
0
W
Sylvanus
4,044
578
19
3
0
116,051
1
W
Nemesis
4,906
701
54
8
0
175,397
0
L
Poseidon
1,335
191
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role