Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ConjureCloud
Janus
Level 105
God Stats
1W - 2L
1,477 SR
Queue Stats
264W - 256L
1,477 Elo+
Solo
Medusa
Medusa
Lil Murkage
Medusa
Level 120
God Stats
6W - 4L
1,466 SR
Queue Stats
221W - 234L
1,436 Elo+
Solo
Loki
Loki
Madhattertwo14
Loki
Level 138
God Stats
22W - 13L
1,644 SR
Queue Stats
187W - 182L
1,456 Elo+
Party 3
Hades
Hades
PurdyThePurson
Hades
Level 121
God Stats
94W - 58L
1,585 SR
Queue Stats
317W - 324L
1,432 Elo+
Party 3
Team Averages
Level 122
1,534 SR
1,460 Elo+

VS

Team Averages
Level 130
1,412 SR
1,430 Elo+
Cupid
Cupid
By_GTJD-1999
Cupid
Level 157
God Stats
2W - 1L
1,275 SR
Queue Stats
176W - 190L
1,471 Elo+
Party 1
Achilles
Achilles
MalikTheMarksman
Achilles
Level 126
God Stats
9W - 8L
1,535 SR
Queue Stats
382W - 374L
1,371 Elo+
Solo
Ao Kuang
Ao Kuang
W7SH-W7
Ao Kuang
Level 139
God Stats
7W - 4L
1,435 SR
Queue Stats
575W - 652L
1,444 Elo+
Party 2
Maui
Maui
ipac-_man
Maui
Level 67
God Stats
9W - 14L
1,364 SR
Queue Stats
208W - 232L
1,391 Elo+
Party 2
Chang'e
Chang'e
nero_dt
Chang'e
Level 159
God Stats
9W - 5L
1,452 SR
Queue Stats
346W - 385L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 0 / 0
5,032
503
3,333
5,894
4,253
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 1
5,493
549
3,754
4,143
1,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
4
0 / 1 / 0
3,657
366
604
1,864
501
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 3 / 2
4,832
483
3,731
6,640
2,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 1 / 0
6,002
600
3,493
6,564
3,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
4,986
499
3,172
5,226
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 0
5,192
519
3,013
7,508
4,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
W7SH-W7
Ao Kuang
10
1 / 1 / 0
5,697
570
1,919
8,666
2,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
8
1 / 0 / 0
5,357
536
1,709
5,104
2,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
nero_dt
Chang'e
11
4 / 1 / 0
5,966
597
2,951
4,403
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
2
Kills
6
6
Deaths
2
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
0
0
1
W
0
0
2
1
L
1
1
1
1.5
L
Medusa
0
1
0
0
L
0
3
2
0.33
W
0
0
0
0
L
0
1
0
0
W
Ao Kuang
W7SH-W7
Ao Kuang
1
1
0
1
W
Maui
1
0
0
1
W
Chang'e
nero_dt
Chang'e
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,915
Damage
12,764
25,105
Taken
30,907
11,853
Mitigated
13,508
6,855
Healing
15,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,333
684
0
2,280
5,894
4,253
0
1,453
4,441
12,993
0
W
3,172
2,007
102
3,240
5,226
1,653
842
1,628
3,498
0
34,449
L
3,754
362
0
750
4,143
1,342
0
2,449
1,694
39,959
0
L
Medusa
604
370
0
435
1,864
501
0
392
1,472
0
5,667
L
3,731
1,343
0
362
6,640
2,018
0
1,147
5,433
0
34,549
W
3,013
783
0
2,938
7,508
4,744
0
2,379
4,775
0
30,493
L
3,493
278
20
3,008
6,564
3,739
0
1,207
4,900
43,976
0
W
Ao Kuang
W7SH-W7
Ao Kuang
1,919
429
0
5,538
8,666
2,989
0
2,121
6,406
34,547
0
W
Maui
1,709
399
0
1,672
5,104
2,722
92
1,823
3,073
12,907
0
W
Chang'e
nero_dt
Chang'e
2,951
0
90
1,619
4,403
1,400
0
1,910
2,391
36,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,016
Gold Earned
27,198
232
Minions Killed
272
0
Camps Cleared
0
817,681
Distance Traveled
971,490
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,032
503
17
2
0
194,551
2
W
Cupid
4,986
499
60
6
0
168,178
0
L
Janus
5,493
549
66
7
0
185,277
0
L
Medusa
3,657
366
12
1
0
37,889
0
L
Loki
4,832
483
48
5
0
220,136
0
W
Achilles
5,192
519
55
6
0
187,239
2
L
Hades
6,002
600
89
9
0
179,828
4
W
Ao Kuang
5,697
570
68
7
0
205,848
0
W
Maui
5,357
536
15
2
0
197,075
1
W
Chang'e
5,966
597
74
7
0
213,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role