Player Matchup

Ra
Ra
 
Ra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
JU4NJO16COL
Hou Yi
Level 108
God Stats
8W - 3L
1,636 SR
Queue Stats
103W - 116L
1,494 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Larsmuel2003
Kumbhakarna
Level 66
God Stats
43W - 23L
1,679 SR
Queue Stats
295W - 299L
1,465 Elo+
Solo
Team Averages
Level 110
1,605 SR
1,486 Elo+

VS

Team Averages
Level 111
1,499 SR
1,536 Elo+
Nu Wa
Nu Wa
JAVIERLP
Nu Wa
Level 105
God Stats
0W - 1L
1,715 SR
Queue Stats
11W - 10L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
JGR14
Cthulhu
Level 123
God Stats
0W - 2L
1,281 SR
Queue Stats
11W - 11L
1,536 Elo+
Party 1
Ne Zha
Ne Zha
Piezudo
Ne Zha
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
8 / 0 / 7
9,129
913
9,449
8,592
3,929
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
12
7 / 0 / 7
8,694
869
6,318
7,162
3,182
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kumbhakarna
Larsmuel2003
Kumbhakarna
10
0 / 1 / 15
7,471
747
2,751
8,024
7,070
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JAVIERLP
Nu Wa
10
1 / 2 / 0
6,815
682
7,009
4,279
1,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
JGR14
Cthulhu
9
0 / 6 / 0
6,225
623
6,379
10,279
7,362
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
Piezudo
Ne Zha
9
0 / 7 / 1
6,566
657
5,591
9,753
4,292
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
15
Kills
1
1
Deaths
15
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
0
7
11.5
L
Nu Wa
JAVIERLP
Nu Wa
1
2
0
0.5
L
Cthulhu
JGR14
Cthulhu
0
6
0
0
W
Hou Yi
7
0
7
10.5
W
Kumbhakarna
Larsmuel2003
Kumbhakarna
0
1
15
7.5
L
Ne Zha
Piezudo
Ne Zha
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,518
Damage
18,979
23,778
Taken
24,311
14,181
Mitigated
13,147
6,812
Healing
1,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,449
1,899
2,084
2,615
8,592
3,929
0
4,890
3,702
55,656
0
L
Nu Wa
JAVIERLP
Nu Wa
7,009
1,262
0
4
4,279
1,493
0
1,996
2,283
27,784
0
L
Cthulhu
JGR14
Cthulhu
6,379
471
0
1,142
10,279
7,362
23
4,974
5,305
19,624
258
W
Hou Yi
6,318
3,473
0
1,388
7,162
3,182
0
3,941
3,221
0
31,461
W
Kumbhakarna
Larsmuel2003
Kumbhakarna
2,751
465
359
366
8,024
7,070
101
4,845
3,179
11,225
0
L
Ne Zha
Piezudo
Ne Zha
5,591
1,392
43
586
9,753
4,292
0
5,405
4,300
0
20,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,294
Gold Earned
19,606
139
Minions Killed
85
0
Camps Cleared
0
535,693
Distance Traveled
484,112
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,129
913
93
9
0
179,751
0
L
Nu Wa
6,815
682
48
5
0
153,143
0
L
Cthulhu
6,225
623
11
1
0
167,651
3
W
Hou Yi
8,694
869
34
3
0
164,442
0
W
Kumbhakarna
7,471
747
12
1
0
191,500
0
L
Ne Zha
6,566
657
26
3
0
163,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role