Player Matchup

Chronos
Chronos
 
Chronos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
I8-NOOR
Bacchus
Level 184
God Stats
5W - 3L
1,589 SR
Queue Stats
138W - 143L
1,453 Elo+
Solo
Terra
Terra
ImBigAndiKnowit
Terra
Level 145
God Stats
1W - 4L
1,130 SR
Queue Stats
255W - 243L
1,525 Elo+
Party 1
Xbalanque
Xbalanque
MrRareBreed
Xbalanque
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,512 Elo+
Solo
Discordia
Discordia
Vexcon24
Discordia
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 71L
1,539 Elo+
Party 1
Team Averages
Level 115
1,444 SR
1,506 Elo+

VS

Team Averages
Level 94
1,494 SR
1,496 Elo+
Chang'e
Chang'e
ACLSCV
Chang'e
Level 148
God Stats
4W - 6L
1,310 SR
Queue Stats
724W - 731L
1,462 Elo+
Solo
Artemis
Artemis
Adrenalaine
Artemis
Level 104
God Stats
9W - 3L
1,880 SR
Queue Stats
574W - 529L
1,502 Elo+
Solo
Ao Kuang
Ao Kuang
Shmekler26
Ao Kuang
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,454 Elo+
Solo
Nike
Nike
rizzceo
Nike
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 37L
1,599 Elo+
Solo
Raijin
Raijin
wondo81
Raijin
Level 128
God Stats
1W - 2L
1,280 SR
Queue Stats
493W - 465L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
5 / 0 / 12
9,053
905
13,312
11,826
6,169
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
I8-NOOR
Bacchus
13
1 / 2 / 12
7,924
792
5,570
12,784
16,663
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 0 / 12
8,887
889
6,188
10,976
9,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Xbalanque
MrRareBreed
Xbalanque
15
3 / 2 / 12
8,103
810
8,236
9,311
4,772
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Vexcon24
Discordia
16
10 / 1 / 10
9,543
954
18,921
7,597
3,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ACLSCV
Chang'e
12
0 / 5 / 2
6,496
650
8,963
12,809
10,269
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Adrenalaine
Artemis
13
0 / 4 / 2
6,641
664
5,998
9,475
3,262
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Shmekler26
Ao Kuang
15
3 / 3 / 1
7,335
734
6,330
9,484
7,188
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nike
rizzceo
Nike
13
2 / 4 / 3
7,931
793
10,897
12,845
8,370
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
wondo81
Raijin
13
0 / 6 / 3
7,093
709
7,467
12,350
4,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
16
22
Kills
5
5
Deaths
22
58
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
0
12
11
L
Chang'e
ACLSCV
Chang'e
0
5
2
0.2
L
Artemis
Adrenalaine
Artemis
0
4
2
0.25
W
Bacchus
I8-NOOR
Bacchus
1
2
12
3.5
W
3
0
12
9
W
Xbalanque
MrRareBreed
Xbalanque
3
2
12
4.5
L
Ao Kuang
Shmekler26
Ao Kuang
3
3
1
1.17
W
Discordia
Vexcon24
Discordia
10
1
10
15
L
Nike
rizzceo
Nike
2
4
3
0.88
L
Raijin
wondo81
Raijin
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,227
Damage
39,655
52,494
Taken
56,963
40,690
Mitigated
33,884
29,127
Healing
18,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
13,312
3,200
2,386
3,046
11,826
6,169
858
4,417
6,869
25,901
0
L
Chang'e
ACLSCV
Chang'e
8,963
859
4,987
3,639
12,809
10,269
0
9,395
2,952
14,051
0
L
Artemis
Adrenalaine
Artemis
5,998
1,160
305
897
9,475
3,262
0
8,177
832
0
13,946
W
Bacchus
I8-NOOR
Bacchus
5,570
663
786
3,318
12,784
16,663
123
5,202
7,225
8,706
0
W
6,188
823
9,591
6,050
10,976
9,112
261
4,745
5,598
12,554
0
W
Xbalanque
MrRareBreed
Xbalanque
8,236
4,648
290
1,358
9,311
4,772
2,556
4,658
4,270
0
17,608
L
Ao Kuang
Shmekler26
Ao Kuang
6,330
1,478
0
2,118
9,484
7,188
0
7,096
2,158
11,221
0
W
Discordia
Vexcon24
Discordia
18,921
892
672
1,630
7,597
3,974
191
2,599
4,870
34,778
0
L
Nike
rizzceo
Nike
10,897
999
1,756
1,941
12,845
8,370
0
8,276
4,008
0
17,298
L
Raijin
wondo81
Raijin
7,467
652
644
1,746
12,350
4,795
0
9,103
2,881
21,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,510
Gold Earned
35,496
119
Minions Killed
87
0
Camps Cleared
0
957,701
Distance Traveled
800,262
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,053
905
33
3
0
213,963
0
L
Chang'e
6,496
650
13
1
0
166,388
0
L
Artemis
6,641
664
18
2
0
150,883
0
W
Bacchus
7,924
792
3
0
0
170,216
0
W
Terra
8,887
889
12
1
0
222,253
0
W
Xbalanque
8,103
810
24
2
0
157,533
0
L
Ao Kuang
7,335
734
13
1
0
170,178
0
W
Discordia
9,543
954
47
5
0
193,736
0
L
Nike
7,931
793
18
2
0
158,059
0
L
Raijin
7,093
709
25
3
0
154,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role