Player Matchup

Cupid
Cupid
ButEnthusiast
Cupid
Level 159
God Stats
4W - 3L
1,421 SR
Queue Stats
451W - 591L
1,365 Elo+
Party 1
Cthulhu
Cthulhu
LiquidSodaa
Cthulhu
Level 69
God Stats
2W - 4L
1,472 SR
Queue Stats
258W - 365L
1,475 Elo+
Party 1
Sol
Sol
Sikuzio
Sol
Level 128
God Stats
2W - 3L
1,436 SR
Queue Stats
283W - 412L
1,446 Elo+
Party 1
He Bo
He Bo
TheTrueJudgment
He Bo
Level 84
God Stats
6W - 2L
1,571 SR
Queue Stats
222W - 345L
1,400 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xoIssei
Tsukuyomi
Level 90
God Stats
3W - 2L
1,307 SR
Queue Stats
177W - 328L
1,342 Elo+
Party 1
Team Averages
Level 106
1,442 SR
1,406 Elo+

VS

Team Averages
Level 94
1,471 SR
1,464 Elo+
Janus
Janus
 
Janus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Blu3_Dr3am-_-1
Artemis
Level 56
God Stats
1W - 9L
1,403 SR
Queue Stats
210W - 234L
1,436 Elo+
Solo
King Arthur
King Arthur
Jayshawn_YTalert
King Arthur
Level 105
God Stats
3W - 3L
1,544 SR
Queue Stats
140W - 130L
1,469 Elo+
Solo
Mulan
Mulan
JohnnieWalker400
Mulan
Level 67
God Stats
5W - 6L
1,406 SR
Queue Stats
7W - 14L
1,441 Elo+
Party 2
Surtr
Surtr
JoseCuervo990
Surtr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,077
582
430
2,605
897
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
LiquidSodaa
Cthulhu
7
1 / 0 / 0
4,577
654
839
3,875
1,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
9
4 / 0 / 0
5,734
819
4,392
5,092
1,354
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 0 / 1
5,101
729
2,636
4,325
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
xoIssei
Tsukuyomi
8
1 / 1 / 2
4,508
644
2,503
4,893
1,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 3 / 0
4,440
634
2,421
3,791
1,315
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 1 / 1
3,713
530
3,305
4,447
1,365
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Jayshawn_YTalert
King Arthur
1
0 / 0 / 0
1,418
203
0
0
0
8
1 / 1 / 1
4,202
600
2,344
4,338
1,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 4 / 0
3,710
530
1,397
5,652
3,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
9
Kills
2
2
Deaths
9
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
0
0
L
1
1
1
1.5
W
0
1
0
0
L
King Arthur
Jayshawn_YTalert
King Arthur
0
0
0
0
L
1
1
1
1.5
L
0
4
0
0
W
Cthulhu
LiquidSodaa
Cthulhu
1
0
0
1
W
Sol
4
0
0
4
W
3
0
1
3.5
W
Tsukuyomi
xoIssei
Tsukuyomi
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,800
Damage
9,467
20,790
Taken
18,228
7,079
Mitigated
7,517
8,546
Healing
4,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,421
39
0
250
3,791
1,315
0
2,126
1,665
28,759
0
L
3,305
1,393
28
740
4,447
1,365
0
839
3,608
0
17,076
W
430
281
594
826
2,605
897
0
0
2,605
0
24,287
L
King Arthur
Jayshawn_YTalert
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
2,344
300
0
2,304
4,338
1,789
0
786
3,552
0
20,781
L
1,397
758
0
803
5,652
3,048
0
3,973
1,510
104
17,050
W
Cthulhu
LiquidSodaa
Cthulhu
839
0
0
1,232
3,875
1,903
0
0
3,875
12,774
0
W
Sol
4,392
1,710
0
3,734
5,092
1,354
555
208
4,866
41,241
0
W
2,636
451
0
1,240
4,325
1,341
0
2,268
2,057
25,742
0
W
Tsukuyomi
xoIssei
Tsukuyomi
2,503
642
0
920
4,893
1,584
0
153
4,740
0
24,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,997
Gold Earned
17,483
232
Minions Killed
125
0
Camps Cleared
0
693,057
Distance Traveled
581,223
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,440
634
46
7
0
134,483
0
L
Artemis
3,713
530
20
3
0
129,614
0
W
Cupid
4,077
582
41
6
0
125,313
0
L
King Arthur
1,418
203
0
0
0
0
0
L
Mulan
4,202
600
37
5
0
170,834
0
L
Surtr
3,710
530
22
3
0
146,292
0
W
Cthulhu
4,577
654
14
2
0
129,450
1
W
Sol
5,734
819
73
10
0
133,044
0
W
He Bo
5,101
729
63
9
0
139,454
2
W
Tsukuyomi
4,508
644
41
6
0
165,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role