Player Matchup

Hou Yi
Hou Yi
CerealBOXBandit
Hou Yi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,114 Elo+
Party 2
Yu Huang
Yu Huang
Frodobaginns420
Yu Huang
Level 143
God Stats
0W - 2L
1,285 SR
Queue Stats
277W - 287L
1,420 Elo+
Solo
Fafnir
Fafnir
Im Praying
Fafnir
Level 45
God Stats
1W - 1L
1,679 SR
Queue Stats
21W - 29L
1,442 Elo+
Party 2
Amaterasu
Amaterasu
Jack_XD_26
Amaterasu
Level 158
God Stats
4W - 4L
1,351 SR
Queue Stats
278W - 274L
1,540 Elo+
Solo
Athena
Athena
troublemakers99
Athena
Level 120
God Stats
1W - 1L
1,724 SR
Queue Stats
20W - 35L
1,377 Elo+
Solo
Team Averages
Level 97
1,508 SR
1,379 Elo+

VS

Team Averages
Level 127
1,579 SR
1,463 Elo+
Ganesha
Ganesha
DavRoc777
Ganesha
Level 128
God Stats
5W - 2L
1,731 SR
Queue Stats
422W - 422L
1,492 Elo+
Party 1
Bastet
Bastet
MANGAKAIZER
Bastet
Level 155
God Stats
9W - 3L
1,605 SR
Queue Stats
441W - 438L
1,405 Elo+
Solo
Nike
Nike
Real530Boss
Nike
Level 121
God Stats
5W - 2L
1,500 SR
Queue Stats
445W - 437L
1,466 Elo+
Solo
Discordia
Discordia
sleepyhallow1318
Discordia
Level 108
God Stats
3W - 0L
1,715 SR
Queue Stats
64W - 63L
1,474 Elo+
Solo
Ah Puch
Ah Puch
willypoo419
Ah Puch
Level 123
God Stats
5W - 6L
1,344 SR
Queue Stats
719W - 748L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 6
7,129
648
4,181
11,819
4,770
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
15
2 / 6 / 4
8,429
766
6,633
9,533
4,088
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Im Praying
Fafnir
13
0 / 5 / 5
7,862
715
5,616
14,037
16,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
Jack_XD_26
Amaterasu
17
5 / 1 / 4
8,295
754
5,743
16,851
9,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

15
1 / 6 / 7
7,959
724
6,387
17,874
16,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DavRoc777
Ganesha
16
1 / 3 / 17
9,416
856
7,483
13,527
16,953
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bastet
16
6 / 1 / 14
10,099
918
11,260
8,364
4,854
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
11 / 3 / 9
10,282
935
7,534
10,727
13,029
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
17
5 / 1 / 10
9,965
906
19,154
6,086
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
willypoo419
Ah Puch
16
2 / 2 / 14
9,354
850
19,345
10,284
6,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
89
9
Kills
25
25
Deaths
10
26
Assists
64
Player
Kills
Deaths
Assists
KDA
L
1
7
6
0.57
W
Ganesha
DavRoc777
Ganesha
1
3
17
3.17
L
Yu Huang
2
6
4
0.67
L
Fafnir
Im Praying
Fafnir
0
5
5
0.5
L
Amaterasu
Jack_XD_26
Amaterasu
5
1
4
7
W
Bastet
6
1
14
13
W
11
3
9
5.17
W
Discordia
5
1
10
10
L
1
6
7
0.75
W
Ah Puch
willypoo419
Ah Puch
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,560
Damage
64,776
70,114
Taken
48,988
51,101
Mitigated
44,256
18,339
Healing
17,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,181
1,440
0
230
11,819
4,770
0
7,286
4,530
0
6,707
W
Ganesha
DavRoc777
Ganesha
7,483
773
1,218
2,154
13,527
16,953
429
5,559
7,198
15,394
674
L
Yu Huang
6,633
244
735
843
9,533
4,088
0
5,754
3,779
21,923
0
L
Fafnir
Im Praying
Fafnir
5,616
1,737
750
1,688
14,037
16,229
0
9,697
4,056
13,442
0
L
Amaterasu
Jack_XD_26
Amaterasu
5,743
1,362
951
9,824
16,851
9,805
0
10,682
5,865
0
8,804
W
Bastet
11,260
3,014
766
2,899
8,364
4,854
685
3,023
5,248
0
18,231
W
7,534
920
1,195
1,838
10,727
13,029
0
2,582
7,646
0
11,657
W
Discordia
19,154
972
1,225
1,687
6,086
2,828
1,708
3,488
2,409
42,268
0
L
6,387
1,557
635
2,683
17,874
16,209
0
10,801
6,521
17,192
0
W
Ah Puch
willypoo419
Ah Puch
19,345
934
1,125
2,898
10,284
6,592
288
3,803
6,380
33,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,674
Gold Earned
49,116
109
Minions Killed
136
0
Camps Cleared
0
999,352
Distance Traveled
1,027,803
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,129
648
10
1
0
197,961
0
W
Ganesha
9,416
856
0
0
0
187,762
0
L
Yu Huang
8,429
766
39
4
0
177,718
0
L
Fafnir
7,862
715
15
1
0
205,033
0
L
Amaterasu
8,295
754
13
1
0
217,503
0
W
Bastet
10,099
918
27
2
0
236,877
0
W
Nike
10,282
935
12
1
0
204,559
0
W
Discordia
9,965
906
61
6
0
189,929
0
L
Athena
7,959
724
32
3
0
201,137
1
W
Ah Puch
9,354
850
36
3
0
208,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role