Player Matchup

Fenrir
Fenrir
MidgardsSlongen
Fenrir
Level 125
God Stats
10W - 12L
1,480 SR
Queue Stats
134W - 128L
1,508 Elo+
Solo
Nike
Nike
TTVGrimgaming211
Nike
Level 81
God Stats
11W - 4L
1,775 SR
Queue Stats
314W - 277L
1,482 Elo+
Solo
Izanami
Izanami
TheFatR4t
Izanami
Level 143
God Stats
32W - 22L
1,685 SR
Queue Stats
228W - 224L
1,502 Elo+
Solo
Baba Yaga
Baba Yaga
XxHyPeRxLiGhTxX
Baba Yaga
Level 160
God Stats
3W - 4L
1,648 SR
Queue Stats
697W - 675L
1,478 Elo+
Solo
Cthulhu
Cthulhu
metal_courage2
Cthulhu
Level 81
God Stats
3W - 2L
1,916 SR
Queue Stats
304W - 295L
1,462 Elo+
Solo
Team Averages
Level 118
1,701 SR
1,486 Elo+

VS

Team Averages
Level 193
1,731 SR
1,721 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Ceixi
Surtr
Level 210
God Stats
39W - 9L
1,909 SR
Queue Stats
345W - 105L
1,884 Elo+
Party 1
Thanatos
Thanatos
HyugaShinobi
Thanatos
Level 273
God Stats
4W - 1L
1,637 SR
Queue Stats
181W - 80L
1,764 Elo+
Party 1
Janus
Janus
HøxB
Janus
Level 149
God Stats
2W - 0L
1,650 SR
Queue Stats
102W - 14L
1,900 Elo+
Party 1
Rama
Rama
Hαseeb
Rama
Level 161
God Stats
1W - 0L
1,962 SR
Queue Stats
66W - 50L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
6,255
447
4,742
14,237
4,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 3 / 1
6,832
488
5,583
12,796
11,930
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
TheFatR4t
Izanami
10
1 / 7 / 0
6,233
445
6,141
12,134
2,978
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
XxHyPeRxLiGhTxX
Baba Yaga
11
1 / 5 / 1
6,461
462
7,187
12,511
4,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 5 / 0
5,334
381
5,024
11,777
8,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
2 / 0 / 10
7,317
523
4,537
11,355
11,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
Ceixi
Surtr
16
4 / 1 / 0
9,288
663
8,770
13,044
10,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
HyugaShinobi
Thanatos
13
6 / 1 / 5
7,840
560
12,073
12,939
5,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
HøxB
Janus
15
7 / 0 / 5
8,850
632
9,557
8,108
3,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Hαseeb
Rama
13
7 / 2 / 4
8,553
611
15,124
12,267
4,822
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
3
Kills
26
26
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
0
10
7
W
Surtr
Ceixi
Surtr
4
1
0
4
W
Thanatos
HyugaShinobi
Thanatos
6
1
5
8.5
W
Janus
HøxB
Janus
7
0
5
9.5
W
Rama
Hαseeb
Rama
7
2
4
4.5
L
1
6
2
0.33
L
0
3
1
0.17
L
Izanami
TheFatR4t
Izanami
1
7
0
0.14
L
Baba Yaga
XxHyPeRxLiGhTxX
Baba Yaga
1
5
1
0.3
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,677
Damage
50,061
63,455
Taken
57,713
32,779
Mitigated
36,021
10,017
Healing
23,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
4,537
852
0
3,108
11,355
11,712
0
3,837
7,466
10,732
0
W
Surtr
Ceixi
Surtr
8,770
3,558
0
5,499
13,044
10,286
40
689
12,355
826
79,410
W
Thanatos
HyugaShinobi
Thanatos
12,073
3,450
0
9,366
12,939
5,758
0
1,813
11,126
0
66,506
W
Janus
HøxB
Janus
9,557
1,120
0
432
8,108
3,443
19
3,313
4,795
72,656
0
W
Rama
Hαseeb
Rama
15,124
12,736
0
5,367
12,267
4,822
1,456
3,234
9,033
0
75,365
L
4,742
1,309
0
1,811
14,237
4,622
0
3,222
10,844
0
29,088
L
5,583
696
0
4,197
12,796
11,930
0
824
11,049
1,843
51,653
L
Izanami
TheFatR4t
Izanami
6,141
3,678
0
731
12,134
2,978
0
1,310
10,824
0
37,861
L
Baba Yaga
XxHyPeRxLiGhTxX
Baba Yaga
7,187
804
0
1,825
12,511
4,272
0
4,183
8,158
48,284
0
L
5,024
755
97
1,356
11,777
8,977
0
4,523
7,157
24,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,115
Gold Earned
41,848
332
Minions Killed
479
0
Camps Cleared
0
1,233,085
Distance Traveled
1,380,917
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,317
523
6
0
0
269,712
4
W
Surtr
9,288
663
130
9
0
276,303
0
W
Thanatos
7,840
560
88
6
0
318,934
0
W
Janus
8,850
632
136
10
0
302,744
0
W
Rama
8,553
611
119
9
0
213,224
2
L
Fenrir
6,255
447
47
3
0
265,532
4
L
Nike
6,832
488
102
7
0
221,142
0
L
Izanami
6,233
445
65
5
0
258,090
1
L
Baba Yaga
6,461
462
91
7
0
255,793
2
L
Cthulhu
5,334
381
27
2
0
232,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role