Player Matchup

Kukulkan
Kukulkan
ForsakenMerc
Kukulkan
Level 48
God Stats
3W - 1L
1,868 SR
Queue Stats
16W - 17L
1,584 Elo+
Solo
Bakasura
Bakasura
Gammaz714
Bakasura
Level 85
God Stats
6W - 19L
1,377 SR
Queue Stats
105W - 102L
1,531 Elo+
Solo
Hercules
Hercules
Serchi
Hercules
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,314 Elo+
Solo
Team Averages
Level 85
1,582 SR
1,476 Elo+

VS

Team Averages
Level 111
1,500 SR
1,552 Elo+
Hachiman
Hachiman
BBLAZE1
Hachiman
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 42L
1,537 Elo+
Party 1
Sol
Sol
Battleworn999
Sol
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 51L
1,543 Elo+
Party 1
Bellona
Bellona
BlueEyeBlind
Bellona
Level 143
God Stats
19W - 13L
1,500 SR
Queue Stats
248W - 206L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ForsakenMerc
Kukulkan
11
1 / 3 / 3
8,056
732
6,708
6,384
2,880
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Gammaz714
Bakasura
11
3 / 3 / 1
8,380
762
5,765
12,163
7,196
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
Serchi
Hercules
10
0 / 2 / 3
7,390
672
4,155
12,717
10,050
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BBLAZE1
Hachiman
12
1 / 1 / 6
8,735
794
6,738
7,138
2,418
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
3 / 2 / 3
9,161
833
10,838
8,599
2,986
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bellona
BlueEyeBlind
Bellona
12
4 / 1 / 3
9,145
831
9,861
10,259
9,310
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
4
Kills
8
8
Deaths
4
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BBLAZE1
Hachiman
1
1
6
4
W
3
2
3
2.25
W
Bellona
BlueEyeBlind
Bellona
4
1
3
5.5
L
Kukulkan
ForsakenMerc
Kukulkan
1
3
3
0.83
L
Bakasura
Gammaz714
Bakasura
3
3
1
1.17
L
Hercules
Serchi
Hercules
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,628
Damage
27,437
31,264
Taken
25,996
20,126
Mitigated
14,714
6,301
Healing
3,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BBLAZE1
Hachiman
6,738
4,812
0
153
7,138
2,418
892
2,627
4,311
0
31,116
W
10,838
3,111
0
2,677
8,599
2,986
738
1,941
6,485
47,884
0
W
Bellona
BlueEyeBlind
Bellona
9,861
1,850
0
373
10,259
9,310
210
2,772
7,010
0
30,324
L
Kukulkan
ForsakenMerc
Kukulkan
6,708
593
0
250
6,384
2,880
0
1,998
4,386
35,528
0
L
Bakasura
Gammaz714
Bakasura
5,765
4,034
0
3,438
12,163
7,196
0
3,972
8,171
0
17,963
L
Hercules
Serchi
Hercules
4,155
428
264
2,349
12,717
10,050
0
5,082
7,635
0
13,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,826
Gold Earned
27,041
106
Minions Killed
147
0
Camps Cleared
0
620,908
Distance Traveled
638,979
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,735
794
52
5
0
199,017
0
W
Sol
9,161
833
73
7
0
202,265
0
W
Bellona
9,145
831
22
2
0
237,697
2
L
Kukulkan
8,056
732
52
5
0
199,619
0
L
Bakasura
8,380
762
45
4
0
229,640
3
L
Hercules
7,390
672
9
1
0
191,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role