Player Matchup

Scylla
Scylla
BlaseSpartanx18
Scylla
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
170W - 142L
1,548 Elo+
Solo
Achilles
Achilles
Drpepperp
Achilles
Level 126
God Stats
9W - 5L
1,517 SR
Queue Stats
463W - 187L
1,767 Elo+
Party 1
Sobek
Sobek
Muffstuffer12
Sobek
Level 114
God Stats
3W - 1L
1,472 SR
Queue Stats
369W - 166L
1,844 Elo+
Party 1
Apollo
Apollo
NotJaded
Apollo
Level 126
God Stats
4W - 2L
1,802 SR
Queue Stats
398W - 224L
1,736 Elo+
Party 1
Medusa
Medusa
OnlyAjar
Medusa
Level 149
God Stats
3W - 3L
1,349 SR
Queue Stats
315W - 314L
1,529 Elo+
Solo
Team Averages
Level 133
1,528 SR
1,685 Elo+

VS

Team Averages
Level 162
1,450 SR
1,582 Elo+
Hachiman
Hachiman
ANHURKNEES
Hachiman
Level 166
God Stats
3W - 1L
1,555 SR
Queue Stats
147W - 92L
1,679 Elo+
Party 2
Shiva
Shiva
HerbMelnick
Shiva
Level 156
God Stats
1W - 2L
1,738 SR
Queue Stats
77W - 64L
1,597 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Minxes
Kumbhakarna
Level 157
God Stats
0W - 3L
1,192 SR
Queue Stats
425W - 343L
1,571 Elo+
Party 2
Maui
Maui
YouThinkSoBud
Maui
Level 69
God Stats
0W - 3L
1,187 SR
Queue Stats
190W - 183L
1,577 Elo+
Party 2
Skadi
Skadi
hakever4ever
Skadi
Level 260
God Stats
6W - 8L
1,577 SR
Queue Stats
806W - 811L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 14
8,769
877
13,466
6,098
3,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Drpepperp
Achilles
15
7 / 2 / 9
9,938
994
7,582
14,480
19,689
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 1 / 14
8,865
887
5,315
14,102
13,554
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Apollo
NotJaded
Apollo
16
5 / 1 / 11
9,154
915
12,810
7,318
4,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
OnlyAjar
Medusa
15
3 / 2 / 11
8,591
859
10,394
9,231
5,305
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ANHURKNEES
Hachiman
15
3 / 4 / 2
8,372
837
13,406
10,784
5,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 3 / 1
7,043
704
6,740
12,104
13,591
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
Minxes
Kumbhakarna
12
0 / 5 / 2
6,946
695
3,870
15,769
16,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
1 / 3 / 5
7,690
769
4,633
10,632
10,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 3 / 2
6,247
625
5,988
6,439
2,730
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
18
18
Kills
6
7
Deaths
18
59
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ANHURKNEES
Hachiman
3
4
2
1
W
2
1
14
9
W
Achilles
Drpepperp
Achilles
7
2
9
5.75
L
2
3
1
0.83
L
Kumbhakarna
Minxes
Kumbhakarna
0
5
2
0.2
W
1
1
14
8
W
Apollo
NotJaded
Apollo
5
1
11
10.5
W
Medusa
OnlyAjar
Medusa
3
2
11
4.25
L
1
3
5
1.17
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,567
Damage
34,637
51,229
Taken
55,728
46,193
Mitigated
49,354
18,307
Healing
13,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ANHURKNEES
Hachiman
13,406
7,164
206
857
10,784
5,934
840
4,888
5,881
0
32,206
W
13,466
1,572
1,005
907
6,098
3,409
1,404
1,127
4,971
31,190
0
W
Achilles
Drpepperp
Achilles
7,582
747
1,938
2,558
14,480
19,689
169
2,021
12,277
0
12,029
L
6,740
309
654
1,629
12,104
13,591
0
3,062
9,042
0
12,074
L
Kumbhakarna
Minxes
Kumbhakarna
3,870
212
2,308
2,499
15,769
16,478
459
4,378
11,391
10,642
0
W
5,315
693
1,458
6,608
14,102
13,554
28
1,736
11,906
10,556
0
W
Apollo
NotJaded
Apollo
12,810
8,035
0
625
7,318
4,236
2,357
1,782
5,464
0
23,238
W
Medusa
OnlyAjar
Medusa
10,394
5,212
1,242
1,966
9,231
5,305
4,180
1,882
7,349
0
23,155
L
4,633
813
1,649
1,948
10,632
10,621
0
3,714
6,918
5,705
0
L
5,988
1,779
526
762
6,439
2,730
96
2,800
3,639
0
14,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,317
Gold Earned
36,298
117
Minions Killed
100
0
Camps Cleared
0
883,755
Distance Traveled
755,356
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,372
837
52
5
0
153,064
0
W
Scylla
8,769
877
50
5
0
171,089
0
W
Achilles
9,938
994
0
0
0
193,744
0
L
Shiva
7,043
704
15
2
0
206,869
0
L
Kumbhakarna
6,946
695
9
1
0
160,365
1
W
Sobek
8,865
887
14
1
0
174,144
0
W
Apollo
9,154
915
32
3
0
168,742
0
W
Medusa
8,591
859
21
2
0
176,036
0
L
Maui
7,690
769
5
1
0
145,369
0
L
Skadi
6,247
625
19
2
0
89,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role