Player Matchup

Chang'e
Chang'e
Amakino
Chang'e
Level 129
God Stats
2W - 1L
1,869 SR
Queue Stats
19W - 25L
1,341 Elo+
Party 1
Yu Huang
Yu Huang
Joe Botskie
Yu Huang
Level 22
God Stats
2W - 1L
1,817 SR
Queue Stats
18W - 24L
1,337 Elo+
Party 1
Vamana
Vamana
WavyKetchup592
Vamana
Level 75
God Stats
1W - 2L
1,320 SR
Queue Stats
6W - 9L
1,334 Elo+
Party 1
Team Averages
Level 75
1,669 SR
1,337 Elo+

VS

Team Averages
Level 52
1,397 SR
1,378 Elo+
Nu Wa
Nu Wa
CxllingMyself
Nu Wa
Level 84
God Stats
11W - 10L
1,354 SR
Queue Stats
61W - 49L
1,319 Elo+
Solo
Hercules
Hercules
Zer0 Rulers
Hercules
Level 54
God Stats
3W - 6L
1,340 SR
Queue Stats
107W - 113L
1,448 Elo+
Party 2
Nemesis
Nemesis
meraki6059
Nemesis
Level 19
God Stats
19W - 20L
1,496 SR
Queue Stats
24W - 27L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Amakino
Chang'e
15
6 / 8 / 2
13,303
739
16,749
21,584
8,663
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
Joe Botskie
Yu Huang
14
2 / 5 / 6
12,278
682
14,498
13,334
5,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 5 / 4
11,144
619
7,093
19,982
17,193
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 5
15,032
835
16,991
13,312
5,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Zer0 Rulers
Hercules
18
7 / 1 / 8
14,452
803
21,114
18,589
13,995
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
meraki6059
Nemesis
15
1 / 3 / 8
12,668
704
8,354
14,865
6,374
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
8
Kills
18
18
Deaths
8
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Amakino
Chang'e
6
8
2
0.88
W
10
4
5
3.13
L
Yu Huang
Joe Botskie
Yu Huang
2
5
6
1
L
0
5
4
0.4
W
Hercules
Zer0 Rulers
Hercules
7
1
8
11
W
Nemesis
meraki6059
Nemesis
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,340
Damage
46,459
54,900
Taken
46,766
31,644
Mitigated
25,601
9,548
Healing
12,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Amakino
Chang'e
16,749
796
1,371
5,395
21,584
8,663
0
4,420
17,132
64,487
0
W
16,991
4,501
155
1,464
13,312
5,232
962
9,851
3,461
87,818
0
L
Yu Huang
Joe Botskie
Yu Huang
14,498
1,263
0
1,692
13,334
5,788
0
5,780
7,554
40,779
0
L
7,093
2,258
228
862
19,982
17,193
0
6,966
13,016
0
34,252
W
Hercules
Zer0 Rulers
Hercules
21,114
6,638
0
8,969
18,589
13,995
871
13,907
4,530
0
52,760
W
Nemesis
meraki6059
Nemesis
8,354
3,570
0
2,396
14,865
6,374
1,172
8,280
6,585
0
47,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,725
Gold Earned
42,152
155
Minions Killed
203
0
Camps Cleared
0
989,842
Distance Traveled
1,032,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,303
739
70
4
0
301,279
0
W
Nu Wa
15,032
835
115
6
0
280,796
0
L
Yu Huang
12,278
682
52
3
0
299,912
0
L
Vamana
11,144
619
33
2
0
388,651
0
W
Hercules
14,452
803
42
2
0
379,033
0
W
Nemesis
12,668
704
46
3
0
372,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role