Player Matchup

Atlas
Atlas
DTR-_-Swaggy
Atlas
Level 36
God Stats
2W - 3L
1,772 SR
Queue Stats
18W - 29L
1,402 Elo+
Solo
Thor
Thor
Dr_Swaggest
Thor
Level 46
God Stats
10W - 8L
1,587 SR
Queue Stats
114W - 127L
1,427 Elo+
Party 1
Anubis
Anubis
GodSpiritomb
Anubis
Level 117
God Stats
0W - 3L
1,594 SR
Queue Stats
1W - 8L
1,242 Elo+
Solo
Susano
Susano
IdlePlace86229
Susano
Level 114
God Stats
24W - 17L
1,622 SR
Queue Stats
208W - 205L
1,439 Elo+
Solo
Hera
Hera
xLSDarko
Hera
Level 58
God Stats
27W - 22L
1,584 SR
Queue Stats
52W - 56L
1,463 Elo+
Party 1
Team Averages
Level 74
1,632 SR
1,395 Elo+

VS

Team Averages
Level 97
1,505 SR
1,491 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
Crucial_Stellar
Agni
Level 96
God Stats
10W - 9L
1,394 SR
Queue Stats
438W - 388L
1,506 Elo+
Party 2
Chaac
Chaac
Jordy230502
Chaac
Level 86
God Stats
5W - 3L
1,500 SR
Queue Stats
58W - 57L
1,461 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheHottestHotRyu
Tsukuyomi
Level 78
God Stats
24W - 9L
1,563 SR
Queue Stats
364W - 340L
1,500 Elo+
Party 2
Chang'e
Chang'e
Zolaris-28
Chang'e
Level 125
God Stats
2W - 1L
1,565 SR
Queue Stats
7W - 6L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 1
3,809
381
261
2,999
2,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 3 / 0
4,717
472
2,861
7,600
2,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
6
1 / 1 / 0
4,460
446
1,395
3,141
1,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 0
5,053
505
4,966
8,439
3,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
8
0 / 0 / 1
4,524
452
3,815
3,726
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
1 / 0 / 3
5,607
561
1,757
6,446
3,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
2 / 0 / 2
5,965
597
5,075
4,281
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 0 / 0
6,548
655
6,100
9,827
6,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tsukuyomi
8
2 / 2 / 4
5,427
543
3,963
7,374
2,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Zolaris-28
Chang'e
9
1 / 0 / 1
5,245
525
671
2,280
831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
10
10
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
3
2.5
W
2
0
2
3
L
0
2
1
0.25
L
0
3
0
0
L
Anubis
1
1
0
1
L
0
4
0
0
W
4
0
0
4
W
Tsukuyomi
2
2
4
2
W
Chang'e
Zolaris-28
Chang'e
1
0
1
1.5
L
Hera
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,298
Damage
17,566
25,905
Taken
30,208
10,437
Mitigated
13,633
2,865
Healing
10,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
1,757
0
153
1,991
6,446
3,057
161
1,324
5,122
19,313
0
W
5,075
126
0
945
4,281
1,163
504
1,435
2,846
43,498
0
L
261
100
0
216
2,999
2,053
0
1,782
1,217
567
0
L
2,861
908
0
529
7,600
2,412
0
1,698
5,902
0
25,046
L
Anubis
1,395
0
0
0
3,141
1,399
0
1,848
1,293
16,059
0
L
4,966
1,408
0
1,120
8,439
3,275
0
0
8,439
0
31,526
W
6,100
1,224
0
4,534
9,827
6,193
0
206
9,621
0
43,780
W
Tsukuyomi
3,963
1,146
0
959
7,374
2,389
0
1,750
5,624
0
32,838
W
Chang'e
Zolaris-28
Chang'e
671
0
1,115
1,160
2,280
831
279
983
1,297
32,320
0
L
Hera
3,815
170
0
1,000
3,726
1,298
0
2,182
1,544
32,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,563
Gold Earned
28,792
178
Minions Killed
290
0
Camps Cleared
0
864,256
Distance Traveled
1,006,090
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,607
561
28
3
0
208,534
2
W
Agni
5,965
597
76
8
0
201,499
1
L
Atlas
3,809
381
0
0
0
113,425
0
L
Thor
4,717
472
45
5
0
214,388
2
L
Anubis
4,460
446
36
4
0
157,112
0
L
Susano
5,053
505
48
5
0
180,509
0
W
Chaac
6,548
655
69
7
0
198,846
0
W
Tsukuyomi
5,427
543
46
5
0
217,609
0
W
Chang'e
5,245
525
71
7
0
179,602
0
L
Hera
4,524
452
49
5
0
198,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role