Player Matchup

Atlas
Atlas
Baezil
Atlas
Level 206
God Stats
19W - 2L
2,029 SR
Queue Stats
1,115W - 130L
2,019 Elo+
Party 1
Ah Puch
Ah Puch
Mefistö
Ah Puch
Level 182
God Stats
4W - 0L
1,919 SR
Queue Stats
280W - 16L
2,044 Elo+
Party 1
Khepri
Khepri
SoccerMoney
Khepri
Level 141
God Stats
10W - 0L
2,185 SR
Queue Stats
388W - 40L
1,943 Elo+
Party 1
Cernunnos
Cernunnos
average
Cernunnos
Level 189
God Stats
8W - 0L
1,970 SR
Queue Stats
1,105W - 129L
1,993 Elo+
Party 1
Hercules
Hercules
nekoonosu
Hercules
Level 109
God Stats
3W - 0L
1,965 SR
Queue Stats
152W - 8L
2,106 Elo+
Party 1
Team Averages
Level 165
2,014 SR
2,021 Elo+

VS

Team Averages
Level 129
1,547 SR
1,629 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Headbanger97
Xbalanque
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 24L
1,602 Elo+
Party 2
Raijin
Raijin
ShuManDan
Raijin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,896 Elo+
Party 2
Maui
Maui
iRuinedTheJoke
Maui
Level 122
God Stats
0W - 1L
1,737 SR
Queue Stats
55W - 33L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Baezil
Atlas
17
11 / 2 / 23
10,568
961
23,962
11,289
6,486
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Puch
Mefistö
Ah Puch
16
5 / 1 / 23
9,728
884
13,843
9,133
4,993
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
15
1 / 1 / 21
9,567
870
3,280
10,958
10,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
average
Cernunnos
17
14 / 1 / 14
10,660
969
20,423
10,287
5,530
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
nekoonosu
Hercules
17
6 / 2 / 20
11,131
1,012
12,434
14,679
15,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
4 / 8 / 2
9,238
840
9,006
17,297
14,366
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
 
Nike
15
1 / 7 / 2
7,749
704
9,245
15,283
14,943
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Headbanger97
Xbalanque
14
1 / 7 / 1
7,362
669
8,557
14,769
6,242
Raijin
ShuManDan
Raijin
10
0 / 10 / 3
6,643
604
5,280
13,752
4,650
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 5 / 5
7,692
699
5,309
15,693
18,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
19
37
Kills
6
7
Deaths
37
101
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
8
2
0.63
L
Nike
 
Nike
1
7
2
0.29
W
Atlas
Baezil
Atlas
11
2
23
11.25
L
Xbalanque
Headbanger97
Xbalanque
1
7
1
0.21
W
Ah Puch
Mefistö
Ah Puch
5
1
23
16.5
L
Raijin
ShuManDan
Raijin
0
10
3
0.15
W
Khepri
1
1
21
11.5
W
Cernunnos
average
Cernunnos
14
1
14
21
L
0
5
5
0.5
W
Hercules
nekoonosu
Hercules
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,942
Damage
37,397
56,346
Taken
76,794
43,404
Mitigated
58,562
19,854
Healing
12,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
9,006
2,731
741
2,594
17,297
14,366
0
6,851
10,215
0
16,941
L
Nike
 
Nike
9,245
256
725
1,418
15,283
14,943
0
8,579
6,411
3,553
19,243
W
Atlas
Baezil
Atlas
23,962
7,027
0
0
11,289
6,486
1,024
2,919
8,261
45,292
0
L
Xbalanque
Headbanger97
Xbalanque
8,557
4,804
152
2,151
14,769
6,242
0
9,010
5,707
0
14,955
W
Ah Puch
Mefistö
Ah Puch
13,843
1,231
270
3,935
9,133
4,993
376
2,165
6,832
30,160
0
L
Raijin
ShuManDan
Raijin
5,280
626
525
310
13,752
4,650
0
8,545
4,976
13,192
0
W
Khepri
3,280
349
2,853
2,226
10,958
10,415
587
2,154
8,640
5,844
0
W
Cernunnos
average
Cernunnos
20,423
13,057
0
3,194
10,287
5,530
4,151
2,618
7,365
0
37,089
L
5,309
164
1,977
1,792
15,693
18,361
0
7,548
7,998
8,440
0
W
Hercules
nekoonosu
Hercules
12,434
3,701
1,584
5,792
14,679
15,980
1,003
2,246
12,303
0
21,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,654
Gold Earned
38,684
141
Minions Killed
95
0
Camps Cleared
0
1,110,668
Distance Traveled
909,445
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,238
840
16
1
0
193,026
0
L
Nike
7,749
704
18
2
0
203,591
0
W
Atlas
10,568
961
27
2
0
204,638
0
L
Xbalanque
7,362
669
30
3
0
171,678
0
W
Ah Puch
9,728
884
41
4
0
226,394
0
L
Raijin
6,643
604
20
2
0
148,001
0
W
Khepri
9,567
870
3
0
0
224,183
6
W
Cernunnos
10,660
969
47
4
0
214,476
0
L
Maui
7,692
699
11
1
0
193,149
0
W
Hercules
11,131
1,012
23
2
0
240,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role