Player Matchup

Horus
Horus
A Cosmic Curse
Horus
Level 147
God Stats
2W - 3L
1,544 SR
Queue Stats
46W - 46L
1,516 Elo+
Party 2
Kukulkan
Kukulkan
BlueUmbreon2000
Kukulkan
Level 26
God Stats
9W - 10L
1,689 SR
Queue Stats
16W - 26L
1,379 Elo+
Party 2
Izanami
Izanami
eenan
Izanami
Level 6
God Stats
2W - 3L
1,689 SR
Queue Stats
2W - 7L
1,100 Elo+
Party 2
Bakasura
Bakasura
lxvdu
Bakasura
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 80L
1,480 Elo+
Solo
Aphrodite
Aphrodite
waterMAN117
Aphrodite
Level 120
God Stats
1W - 1L
1,194 SR
Queue Stats
35W - 34L
1,423 Elo+
Party 2
Team Averages
Level 85
1,523 SR
1,379 Elo+

VS

Team Averages
Level 122
1,530 SR
1,413 Elo+
Zeus
Zeus
DummyChain53836
Zeus
Level 63
God Stats
1W - 2L
1,480 SR
Queue Stats
39W - 45L
1,359 Elo+
Party 1
Cupid
Cupid
HAAM OG
Cupid
Level 87
God Stats
0W - 1L
1,581 SR
Queue Stats
39W - 53L
1,390 Elo+
Party 3
Geb
Geb
JLB Rads
Geb
Level 192
God Stats
1W - 2L
1,701 SR
Queue Stats
300W - 297L
1,524 Elo+
Solo
Ah Puch
Ah Puch
Shurtugal401
Ah Puch
Level 108
God Stats
0W - 2L
1,596 SR
Queue Stats
44W - 36L
1,403 Elo+
Party 1
Mulan
Mulan
Yeyofeik21
Mulan
Level 159
God Stats
0W - 1L
1,290 SR
Queue Stats
30W - 43L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 11
8,768
797
11,590
16,694
14,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Kukulkan
15
0 / 2 / 6
8,382
762
5,845
7,037
3,358
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
eenan
Izanami
15
3 / 2 / 8
8,352
759
8,254
11,806
5,661
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
lxvdu
Bakasura
17
8 / 5 / 4
9,751
886
11,530
15,668
10,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
waterMAN117
Aphrodite
15
2 / 0 / 9
8,500
773
5,166
9,364
5,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 5
8,089
735
8,838
8,155
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
HAAM OG
Cupid
14
1 / 4 / 1
7,616
692
3,207
10,861
3,960
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 1
7,730
703
5,095
4,348
4,140
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
Shurtugal401
Ah Puch
16
3 / 3 / 2
8,867
806
17,224
10,194
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
15
3 / 6 / 5
8,621
784
13,113
16,419
12,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
18
Kills
10
11
Deaths
18
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
2
11
5.25
W
Kukulkan
0
2
6
1.5
L
2
5
5
0.9
L
Cupid
HAAM OG
Cupid
1
4
1
0.38
L
1
0
1
1.5
L
Ah Puch
Shurtugal401
Ah Puch
3
3
2
1.33
L
Mulan
3
6
5
0.92
W
Izanami
eenan
Izanami
3
2
8
3.5
W
Bakasura
lxvdu
Bakasura
8
5
4
2
W
Aphrodite
waterMAN117
Aphrodite
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,385
Damage
47,477
60,569
Taken
49,977
39,426
Mitigated
27,012
21,513
Healing
6,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,590
3,788
1,086
2,602
16,694
14,471
0
9,168
5,896
0
13,662
W
Kukulkan
5,845
715
91
818
7,037
3,358
0
5,115
1,798
30,592
0
L
8,838
739
0
260
8,155
2,476
0
2,413
5,378
22,029
0
L
Cupid
HAAM OG
Cupid
3,207
2,094
326
1,851
10,861
3,960
1,114
2,653
7,703
0
14,635
L
5,095
66
0
0
4,348
4,140
0
1,586
2,578
13,330
0
L
Ah Puch
Shurtugal401
Ah Puch
17,224
639
0
666
10,194
3,665
0
1,484
7,731
49,684
0
L
Mulan
13,113
1,610
0
3,228
16,419
12,771
0
3,016
11,631
0
36,389
W
Izanami
eenan
Izanami
8,254
5,801
0
1,112
11,806
5,661
521
6,098
5,617
0
24,643
W
Bakasura
lxvdu
Bakasura
11,530
7,331
0
2,190
15,668
10,500
979
5,136
10,255
0
28,898
W
Aphrodite
waterMAN117
Aphrodite
5,166
706
6,725
6,889
9,364
5,436
105
5,575
3,594
29,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,753
Gold Earned
40,923
226
Minions Killed
202
0
Camps Cleared
0
1,227,687
Distance Traveled
980,772
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,768
797
7
1
0
256,743
0
W
Kukulkan
8,382
762
68
6
0
234,927
2
L
Zeus
8,089
735
32
3
0
193,666
0
L
Cupid
7,616
692
25
2
0
204,379
1
L
Geb
7,730
703
11
1
0
150,662
0
L
Ah Puch
8,867
806
81
7
0
238,092
0
L
Mulan
8,621
784
53
5
0
193,973
2
W
Izanami
8,352
759
32
3
0
236,564
0
W
Bakasura
9,751
886
53
5
0
276,500
0
W
Aphrodite
8,500
773
66
6
0
222,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role