Player Matchup

Baba Yaga
Baba Yaga
Arkus
Baba Yaga
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
38W - 29L
1,584 Elo+
Party 2
Hel
Hel
FirefoxRJ
Hel
Level 104
God Stats
3W - 4L
1,519 SR
Queue Stats
148W - 164L
1,506 Elo+
Solo
Ix Chel
Ix Chel
H3LiooT
Ix Chel
Level 187
God Stats
2W - 1L
1,737 SR
Queue Stats
6W - 3L
1,762 Elo+
Solo
Mulan
Mulan
ZDNA
Mulan
Level 46
God Stats
7W - 5L
1,500 SR
Queue Stats
19W - 21L
1,357 Elo+
Party 2
Janus
Janus
asdwsda
Janus
Level 100
God Stats
2W - 1L
1,529 SR
Queue Stats
65W - 30L
1,638 Elo+
Solo
Team Averages
Level 101
1,557 SR
1,569 Elo+

VS

Team Averages
Level 53
1,404 SR
1,421 Elo+
Ao Kuang
Ao Kuang
DNasty69
Ao Kuang
Level 49
God Stats
0W - 4L
1,226 SR
Queue Stats
42W - 65L
1,424 Elo+
Party 1
Ymir
Ymir
GGGraves
Ymir
Level 43
God Stats
1W - 3L
1,343 SR
Queue Stats
68W - 90L
1,487 Elo+
Party 1
Izanami
Izanami
LlamaSchmeat
Izanami
Level 39
God Stats
3W - 5L
1,475 SR
Queue Stats
41W - 43L
1,499 Elo+
Party 1
Da Ji
Da Ji
Phariboi
Da Ji
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,322 Elo+
Solo
Hades
Hades
UDGxChaos
Hades
Level 6
God Stats
1W - 2L
1,475 SR
Queue Stats
1W - 3L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Arkus
Baba Yaga
18
9 / 1 / 13
12,384
1,238
19,205
5,213
2,229
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 1 / 16
10,974
1,097
10,081
6,390
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ix Chel
H3LiooT
Ix Chel
17
2 / 3 / 18
10,537
1,054
12,545
11,855
12,674
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mulan
ZDNA
Mulan
17
1 / 2 / 20
10,905
1,091
10,091
13,709
12,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
asdwsda
Janus
17
9 / 0 / 11
12,438
1,244
25,543
4,471
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

256

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DNasty69
Ao Kuang
16
2 / 8 / 3
10,307
1,031
11,732
19,691
9,819
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
16
0 / 6 / 4
11,043
1,104
4,619
22,908
25,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
LlamaSchmeat
Izanami
16
4 / 2 / 2
11,223
1,122
10,847
17,151
6,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Phariboi
Da Ji
16
1 / 3 / 4
10,626
1,063
4,590
11,974
7,035
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hades
UDGxChaos
Hades
15
0 / 6 / 4
9,366
937
2,525
14,877
10,359
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
24
25
Kills
7
7
Deaths
25
78
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Arkus
Baba Yaga
9
1
13
15.5
L
Ao Kuang
DNasty69
Ao Kuang
2
8
3
0.44
W
4
1
16
12
L
Ymir
0
6
4
0.33
W
Ix Chel
H3LiooT
Ix Chel
2
3
18
3.67
L
Izanami
LlamaSchmeat
Izanami
4
2
2
2.5
L
Da Ji
Phariboi
Da Ji
1
3
4
1
L
Hades
UDGxChaos
Hades
0
6
4
0.33
W
Mulan
ZDNA
Mulan
1
2
20
5.5
W
Janus
asdwsda
Janus
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,465
Damage
34,313
41,638
Taken
86,601
32,858
Mitigated
60,051
12,960
Healing
5,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Arkus
Baba Yaga
19,205
1,334
0
1,061
5,213
2,229
0
2,608
1,609
41,753
0
L
Ao Kuang
DNasty69
Ao Kuang
11,732
2,753
0
3,258
19,691
9,819
0
15,524
3,779
15,893
0
W
10,081
1,736
3,581
2,733
6,390
3,644
0
4,620
1,770
22,826
0
L
Ymir
4,619
1,474
0
1,454
22,908
25,893
0
15,303
6,465
22,169
0
W
Ix Chel
H3LiooT
Ix Chel
12,545
1,140
908
1,563
11,855
12,674
0
5,749
5,098
22,837
0
L
Izanami
LlamaSchmeat
Izanami
10,847
7,928
0
250
17,151
6,945
0
14,598
2,340
0
54,467
L
Da Ji
Phariboi
Da Ji
4,590
869
0
280
11,974
7,035
0
7,977
3,881
0
23,434
L
Hades
UDGxChaos
Hades
2,525
560
80
205
14,877
10,359
0
12,699
1,802
9,574
0
W
Mulan
ZDNA
Mulan
10,091
1,832
0
3,024
13,709
12,373
0
4,710
8,011
0
20,281
W
Janus
asdwsda
Janus
25,543
1,318
0
90
4,471
1,938
0
1,499
2,796
60,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,238
Gold Earned
52,565
225
Minions Killed
202
7
Camps Cleared
6
999,175
Distance Traveled
861,073
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
12,384
1,238
62
6
3
203,624
0
L
Ao Kuang
10,307
1,031
13
1
0
191,409
0
W
Hel
10,974
1,097
31
3
2
186,419
0
L
Ymir
11,043
1,104
34
3
0
175,730
0
W
Ix Chel
10,537
1,054
12
1
1
189,793
0
L
Izanami
11,223
1,122
106
11
1
183,504
0
L
Da Ji
10,626
1,063
38
4
5
196,225
0
L
Hades
9,366
937
11
1
0
114,205
0
W
Mulan
10,905
1,091
29
3
0
194,444
0
W
Janus
12,438
1,244
91
9
1
224,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role