Player Matchup

Jormungandr
Jormungandr
CiciOhPlay
Jormungandr
Level 106
God Stats
11W - 6L
1,668 SR
Queue Stats
185W - 175L
1,541 Elo+
Solo
Poseidon
Poseidon
Papi_McLovin_69
Poseidon
Level 105
God Stats
17W - 6L
1,687 SR
Queue Stats
193W - 170L
1,488 Elo+
Party 2
Skadi
Skadi
XTARN1SHEDX
Skadi
Level 173
God Stats
2W - 4L
1,501 SR
Queue Stats
801W - 804L
1,469 Elo+
Solo
Sun Wukong
Sun Wukong
iBeFkinTweakin
Sun Wukong
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 150L
1,361 Elo+
Solo
Loki
Loki
smiley91680
Loki
Level 63
God Stats
19W - 16L
1,532 SR
Queue Stats
139W - 143L
1,461 Elo+
Party 2
Team Averages
Level 110
1,578 SR
1,464 Elo+

VS

Team Averages
Level 100
1,420 SR
1,435 Elo+
Ra
Ra
Chai Kai
Ra
Level 115
God Stats
12W - 15L
1,495 SR
Queue Stats
229W - 236L
1,478 Elo+
Solo
Odin
Odin
ChangeName1241
Odin
Level 106
God Stats
1W - 8L
1,293 SR
Queue Stats
344W - 324L
1,462 Elo+
Party 1
Fenrir
Fenrir
LevilKneviel
Fenrir
Level 148
God Stats
4W - 9L
1,313 SR
Queue Stats
355W - 342L
1,490 Elo+
Party 1
Hachiman
Hachiman
NuNzSpritz
Hachiman
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,281 Elo+
Party 1
Terra
Terra
TNK Polish
Terra
Level 117
God Stats
8W - 4L
1,500 SR
Queue Stats
217W - 219L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CiciOhPlay
Jormungandr
9
1 / 0 / 3
5,774
577
2,647
6,479
4,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
11
4 / 1 / 4
6,417
642
7,275
4,578
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 2
5,843
584
2,467
4,372
1,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
iBeFkinTweakin
Sun Wukong
10
0 / 0 / 0
5,924
592
3,977
6,891
5,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
5 / 0 / 1
5,984
598
3,907
5,713
1,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,533
453
2,694
4,911
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 0 / 0
6,155
616
3,479
7,407
3,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
9
1 / 2 / 0
5,473
547
3,542
8,747
3,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
NuNzSpritz
Hachiman
7
0 / 4 / 0
4,427
443
1,907
6,560
1,912
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Terra
7
0 / 4 / 0
4,584
458
952
7,851
6,575
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
11
Kills
1
1
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
0
0
0
W
Jormungandr
CiciOhPlay
Jormungandr
1
0
3
2.5
L
Fenrir
1
2
0
0.5
L
Hachiman
NuNzSpritz
Hachiman
0
4
0
0
W
Poseidon
4
1
4
6
L
Terra
0
4
0
0
W
1
0
2
2
W
Sun Wukong
iBeFkinTweakin
Sun Wukong
0
0
0
0
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,273
Damage
12,574
28,033
Taken
35,476
14,460
Mitigated
16,860
6,449
Healing
7,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,694
171
288
1,255
4,911
1,707
0
1,351
3,548
24,182
0
L
3,479
783
0
1,750
7,407
3,462
0
0
6,841
213
49,825
W
Jormungandr
CiciOhPlay
Jormungandr
2,647
889
0
2,584
6,479
4,450
63
1,797
4,423
24,279
0
L
Fenrir
3,542
747
0
1,556
8,747
3,204
0
2,024
6,723
0
38,697
L
Hachiman
NuNzSpritz
Hachiman
1,907
1,438
0
827
6,560
1,912
0
2,689
3,871
0
18,722
W
Poseidon
7,275
1,121
0
884
4,578
1,215
100
260
4,242
39,760
0
L
Terra
952
25
562
1,209
7,851
6,575
0
4,074
3,663
11,172
0
W
2,467
637
0
1,205
4,372
1,282
337
595
3,679
0
36,998
W
Sun Wukong
iBeFkinTweakin
Sun Wukong
3,977
923
0
1,336
6,891
5,764
0
80
6,811
0
42,588
W
3,907
1,185
0
440
5,713
1,749
137
688
4,963
0
37,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,942
Gold Earned
25,172
317
Minions Killed
251
0
Camps Cleared
0
935,985
Distance Traveled
1,030,951
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,533
453
37
4
0
221,510
2
L
Odin
6,155
616
99
10
0
176,799
0
W
Jormungandr
5,774
577
40
4
0
159,491
1
L
Fenrir
5,473
547
65
7
0
239,417
0
L
Hachiman
4,427
443
32
3
0
177,575
0
W
Poseidon
6,417
642
76
8
0
195,779
4
L
Terra
4,584
458
18
2
0
215,650
4
W
Skadi
5,843
584
68
7
0
171,064
0
W
Sun Wukong
5,924
592
76
8
0
187,121
0
W
Loki
5,984
598
57
6
0
222,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role